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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/synchronization/waitable_event.h" | 5 #include "base/synchronization/waitable_event.h" |
| 6 | 6 |
| 7 #include <math.h> | 7 #include <math.h> |
| 8 #include <windows.h> | 8 #include <windows.h> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| (...skipping 28 matching lines...) Expand all Loading... |
| 39 } | 39 } |
| 40 | 40 |
| 41 void WaitableEvent::Signal() { | 41 void WaitableEvent::Signal() { |
| 42 SetEvent(handle_); | 42 SetEvent(handle_); |
| 43 } | 43 } |
| 44 | 44 |
| 45 bool WaitableEvent::IsSignaled() { | 45 bool WaitableEvent::IsSignaled() { |
| 46 return TimedWait(TimeDelta::FromMilliseconds(0)); | 46 return TimedWait(TimeDelta::FromMilliseconds(0)); |
| 47 } | 47 } |
| 48 | 48 |
| 49 bool WaitableEvent::Wait() { | 49 void WaitableEvent::Wait() { |
| 50 DWORD result = WaitForSingleObject(handle_, INFINITE); | 50 DWORD result = WaitForSingleObject(handle_, INFINITE); |
| 51 // It is most unexpected that this should ever fail. Help consumers learn | 51 // It is most unexpected that this should ever fail. Help consumers learn |
| 52 // about it if it should ever fail. | 52 // about it if it should ever fail. |
| 53 DCHECK_EQ(WAIT_OBJECT_0, result) << "WaitForSingleObject failed"; | 53 DCHECK_EQ(WAIT_OBJECT_0, result) << "WaitForSingleObject failed"; |
| 54 return result == WAIT_OBJECT_0; | |
| 55 } | 54 } |
| 56 | 55 |
| 57 bool WaitableEvent::TimedWait(const TimeDelta& max_time) { | 56 bool WaitableEvent::TimedWait(const TimeDelta& max_time) { |
| 58 DCHECK(max_time >= TimeDelta::FromMicroseconds(0)); | 57 DCHECK(max_time >= TimeDelta::FromMicroseconds(0)); |
| 59 // Be careful here. TimeDelta has a precision of microseconds, but this API | 58 // Be careful here. TimeDelta has a precision of microseconds, but this API |
| 60 // is in milliseconds. If there are 5.5ms left, should the delay be 5 or 6? | 59 // is in milliseconds. If there are 5.5ms left, should the delay be 5 or 6? |
| 61 // It should be 6 to avoid returning too early. | 60 // It should be 6 to avoid returning too early. |
| 62 double timeout = ceil(max_time.InMillisecondsF()); | 61 double timeout = ceil(max_time.InMillisecondsF()); |
| 63 DWORD result = WaitForSingleObject(handle_, static_cast<DWORD>(timeout)); | 62 DWORD result = WaitForSingleObject(handle_, static_cast<DWORD>(timeout)); |
| 64 switch (result) { | 63 switch (result) { |
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| 90 INFINITE); // no timeout | 89 INFINITE); // no timeout |
| 91 if (result >= WAIT_OBJECT_0 + count) { | 90 if (result >= WAIT_OBJECT_0 + count) { |
| 92 NOTREACHED() << "WaitForMultipleObjects failed: " << GetLastError(); | 91 NOTREACHED() << "WaitForMultipleObjects failed: " << GetLastError(); |
| 93 return 0; | 92 return 0; |
| 94 } | 93 } |
| 95 | 94 |
| 96 return result - WAIT_OBJECT_0; | 95 return result - WAIT_OBJECT_0; |
| 97 } | 96 } |
| 98 | 97 |
| 99 } // namespace base | 98 } // namespace base |
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