Index: net/udp/udp_socket_win.h |
=================================================================== |
--- net/udp/udp_socket_win.h (revision 105801) |
+++ net/udp/udp_socket_win.h (working copy) |
@@ -21,8 +21,6 @@ |
namespace net { |
-class BoundNetLog; |
- |
class UDPSocketWin : public base::NonThreadSafe { |
public: |
UDPSocketWin(DatagramSocket::BindType bind_type, |
@@ -130,9 +128,17 @@ |
void DoWriteCallback(int rv); |
void DidCompleteRead(); |
void DidCompleteWrite(); |
- bool ProcessSuccessfulRead(int num_bytes, IPEndPoint* address); |
- void ProcessSuccessfulWrite(int num_bytes); |
+ // Handles stats and logging. |result| is the number of bytes sent, on |
+ // success, or the net error code on failure. Also, on success, if |address| |
+ // is non-NULL, attempts to populate it using data from |recv_addr_storage_|. |
+ // Returns final result code. This will just be |result|, unless unable to |
+ // convert |recv_addr_storage_| to an IPEndPoint. |
+ int LogRead(int result, const char* bytes, IPEndPoint* address) const; |
+ // Handles stats and logging. Values are the same as in LogRead, except |
+ // |address| will not be modified. Returns |result|. |
+ int LogWrite(int result, const char* bytes, const IPEndPoint* address) const; |
+ |
// Returns the OS error code (or 0 on success). |
int CreateSocket(const IPEndPoint& address); |
@@ -144,6 +150,7 @@ |
const IPEndPoint* address, |
OldCompletionCallback* callback); |
+ int InternalConnect(const IPEndPoint& address); |
int InternalRecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address); |
int InternalSendTo(IOBuffer* buf, int buf_len, const IPEndPoint* address); |
@@ -182,6 +189,10 @@ |
socklen_t recv_addr_len_; |
IPEndPoint* recv_from_address_; |
+ // Cached copy of the current address we're sending to, if any. Used for |
+ // logging. |
+ scoped_ptr<IPEndPoint> send_to_address_; |
+ |
// The buffer used by InternalWrite() to retry Write requests |
scoped_refptr<IOBuffer> write_iobuffer_; |