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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NET_UDP_UDP_SOCKET_WIN_H_ | 5 #ifndef NET_UDP_UDP_SOCKET_WIN_H_ |
6 #define NET_UDP_UDP_SOCKET_WIN_H_ | 6 #define NET_UDP_UDP_SOCKET_WIN_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <winsock2.h> | 9 #include <winsock2.h> |
10 | 10 |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/threading/non_thread_safe.h" | 13 #include "base/threading/non_thread_safe.h" |
14 #include "base/win/object_watcher.h" | 14 #include "base/win/object_watcher.h" |
15 #include "net/base/completion_callback.h" | 15 #include "net/base/completion_callback.h" |
16 #include "net/base/rand_callback.h" | 16 #include "net/base/rand_callback.h" |
17 #include "net/base/ip_endpoint.h" | 17 #include "net/base/ip_endpoint.h" |
18 #include "net/base/io_buffer.h" | 18 #include "net/base/io_buffer.h" |
19 #include "net/base/net_log.h" | 19 #include "net/base/net_log.h" |
20 #include "net/udp/datagram_socket.h" | 20 #include "net/udp/datagram_socket.h" |
21 | 21 |
22 namespace net { | 22 namespace net { |
23 | 23 |
24 class BoundNetLog; | |
25 | |
26 class UDPSocketWin : public base::NonThreadSafe { | 24 class UDPSocketWin : public base::NonThreadSafe { |
27 public: | 25 public: |
28 UDPSocketWin(DatagramSocket::BindType bind_type, | 26 UDPSocketWin(DatagramSocket::BindType bind_type, |
29 const RandIntCallback& rand_int_cb, | 27 const RandIntCallback& rand_int_cb, |
30 net::NetLog* net_log, | 28 net::NetLog* net_log, |
31 const net::NetLog::Source& source); | 29 const net::NetLog::Source& source); |
32 virtual ~UDPSocketWin(); | 30 virtual ~UDPSocketWin(); |
33 | 31 |
34 // Connect the socket to connect with a certain |address|. | 32 // Connect the socket to connect with a certain |address|. |
35 // Returns a net error code. | 33 // Returns a net error code. |
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129 virtual void OnObjectSignaled(HANDLE object); | 127 virtual void OnObjectSignaled(HANDLE object); |
130 | 128 |
131 private: | 129 private: |
132 UDPSocketWin* const socket_; | 130 UDPSocketWin* const socket_; |
133 }; | 131 }; |
134 | 132 |
135 void DoReadCallback(int rv); | 133 void DoReadCallback(int rv); |
136 void DoWriteCallback(int rv); | 134 void DoWriteCallback(int rv); |
137 void DidCompleteRead(); | 135 void DidCompleteRead(); |
138 void DidCompleteWrite(); | 136 void DidCompleteWrite(); |
139 bool ProcessSuccessfulRead(int num_bytes, IPEndPoint* address); | 137 |
140 void ProcessSuccessfulWrite(int num_bytes); | 138 // Handles stats and logging. |result| is the number of bytes transferred, on |
| 139 // success, or the net error code on failure. LogRead retrieves the address |
| 140 // from |recv_addr_storage_|, while LogWrite takes it as an optional argument. |
| 141 void LogRead(int result, const char* bytes) const; |
| 142 void LogWrite(int result, const char* bytes, const IPEndPoint* address) const; |
141 | 143 |
142 // Returns the OS error code (or 0 on success). | 144 // Returns the OS error code (or 0 on success). |
143 int CreateSocket(const IPEndPoint& address); | 145 int CreateSocket(const IPEndPoint& address); |
144 | 146 |
145 // Same as SendTo(), except that address is passed by pointer | 147 // Same as SendTo(), except that address is passed by pointer |
146 // instead of by reference. It is called from Write() with |address| | 148 // instead of by reference. It is called from Write() with |address| |
147 // set to NULL. | 149 // set to NULL. |
148 int SendToOrWrite(IOBuffer* buf, | 150 int SendToOrWrite(IOBuffer* buf, |
149 int buf_len, | 151 int buf_len, |
150 const IPEndPoint* address, | 152 const IPEndPoint* address, |
151 OldCompletionCallback* callback); | 153 OldCompletionCallback* callback); |
152 | 154 |
| 155 int InternalConnect(const IPEndPoint& address); |
153 int InternalRecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address); | 156 int InternalRecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address); |
154 int InternalSendTo(IOBuffer* buf, int buf_len, const IPEndPoint* address); | 157 int InternalSendTo(IOBuffer* buf, int buf_len, const IPEndPoint* address); |
155 | 158 |
156 int DoBind(const IPEndPoint& address); | 159 int DoBind(const IPEndPoint& address); |
157 int RandomBind(const IPEndPoint& address); | 160 int RandomBind(const IPEndPoint& address); |
158 | 161 |
| 162 // Attempts to convert the data in |recv_addr_storage_| and |recv_addr_len_| |
| 163 // to an IPEndPoint and writes it to |address|. Returns true on success. |
| 164 bool ReceiveAddressToIPEndpoint(IPEndPoint* address) const; |
| 165 |
159 SOCKET socket_; | 166 SOCKET socket_; |
160 | 167 |
161 // How to do source port binding, used only when UDPSocket is part of | 168 // How to do source port binding, used only when UDPSocket is part of |
162 // UDPClientSocket, since UDPServerSocket provides Bind. | 169 // UDPClientSocket, since UDPServerSocket provides Bind. |
163 DatagramSocket::BindType bind_type_; | 170 DatagramSocket::BindType bind_type_; |
164 | 171 |
165 // PRNG function for generating port numbers. | 172 // PRNG function for generating port numbers. |
166 RandIntCallback rand_int_cb_; | 173 RandIntCallback rand_int_cb_; |
167 | 174 |
168 // These are mutable since they're just cached copies to make | 175 // These are mutable since they're just cached copies to make |
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181 // OVERLAPPED for pending read and write operations. | 188 // OVERLAPPED for pending read and write operations. |
182 OVERLAPPED read_overlapped_; | 189 OVERLAPPED read_overlapped_; |
183 OVERLAPPED write_overlapped_; | 190 OVERLAPPED write_overlapped_; |
184 | 191 |
185 // The buffer used by InternalRead() to retry Read requests | 192 // The buffer used by InternalRead() to retry Read requests |
186 scoped_refptr<IOBuffer> read_iobuffer_; | 193 scoped_refptr<IOBuffer> read_iobuffer_; |
187 struct sockaddr_storage recv_addr_storage_; | 194 struct sockaddr_storage recv_addr_storage_; |
188 socklen_t recv_addr_len_; | 195 socklen_t recv_addr_len_; |
189 IPEndPoint* recv_from_address_; | 196 IPEndPoint* recv_from_address_; |
190 | 197 |
| 198 // Cached copy of the current address we're sending to, if any. Used for |
| 199 // logging. |
| 200 scoped_ptr<IPEndPoint> send_to_address_; |
| 201 |
191 // The buffer used by InternalWrite() to retry Write requests | 202 // The buffer used by InternalWrite() to retry Write requests |
192 scoped_refptr<IOBuffer> write_iobuffer_; | 203 scoped_refptr<IOBuffer> write_iobuffer_; |
193 | 204 |
194 // External callback; called when read is complete. | 205 // External callback; called when read is complete. |
195 OldCompletionCallback* read_callback_; | 206 OldCompletionCallback* read_callback_; |
196 | 207 |
197 // External callback; called when write is complete. | 208 // External callback; called when write is complete. |
198 OldCompletionCallback* write_callback_; | 209 OldCompletionCallback* write_callback_; |
199 | 210 |
200 BoundNetLog net_log_; | 211 BoundNetLog net_log_; |
201 | 212 |
202 DISALLOW_COPY_AND_ASSIGN(UDPSocketWin); | 213 DISALLOW_COPY_AND_ASSIGN(UDPSocketWin); |
203 }; | 214 }; |
204 | 215 |
205 } // namespace net | 216 } // namespace net |
206 | 217 |
207 #endif // NET_UDP_UDP_SOCKET_WIN_H_ | 218 #endif // NET_UDP_UDP_SOCKET_WIN_H_ |
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