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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NET_UDP_UDP_SOCKET_WIN_H_ | 5 #ifndef NET_UDP_UDP_SOCKET_WIN_H_ |
| 6 #define NET_UDP_UDP_SOCKET_WIN_H_ | 6 #define NET_UDP_UDP_SOCKET_WIN_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <winsock2.h> | 9 #include <winsock2.h> |
| 10 | 10 |
| 11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
| 12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/threading/non_thread_safe.h" | 13 #include "base/threading/non_thread_safe.h" |
| 14 #include "base/win/object_watcher.h" | 14 #include "base/win/object_watcher.h" |
| 15 #include "net/base/completion_callback.h" | 15 #include "net/base/completion_callback.h" |
| 16 #include "net/base/rand_callback.h" | 16 #include "net/base/rand_callback.h" |
| 17 #include "net/base/ip_endpoint.h" | 17 #include "net/base/ip_endpoint.h" |
| 18 #include "net/base/io_buffer.h" | 18 #include "net/base/io_buffer.h" |
| 19 #include "net/base/net_log.h" | 19 #include "net/base/net_log.h" |
| 20 #include "net/udp/datagram_socket.h" | 20 #include "net/udp/datagram_socket.h" |
| 21 | 21 |
| 22 namespace net { | 22 namespace net { |
| 23 | 23 |
| 24 class BoundNetLog; | |
| 25 | |
| 26 class UDPSocketWin : public base::NonThreadSafe { | 24 class UDPSocketWin : public base::NonThreadSafe { |
| 27 public: | 25 public: |
| 28 UDPSocketWin(DatagramSocket::BindType bind_type, | 26 UDPSocketWin(DatagramSocket::BindType bind_type, |
| 29 const RandIntCallback& rand_int_cb, | 27 const RandIntCallback& rand_int_cb, |
| 30 net::NetLog* net_log, | 28 net::NetLog* net_log, |
| 31 const net::NetLog::Source& source); | 29 const net::NetLog::Source& source); |
| 32 virtual ~UDPSocketWin(); | 30 virtual ~UDPSocketWin(); |
| 33 | 31 |
| 34 // Connect the socket to connect with a certain |address|. | 32 // Connect the socket to connect with a certain |address|. |
| 35 // Returns a net error code. | 33 // Returns a net error code. |
| (...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 123 virtual void OnObjectSignaled(HANDLE object); | 121 virtual void OnObjectSignaled(HANDLE object); |
| 124 | 122 |
| 125 private: | 123 private: |
| 126 UDPSocketWin* const socket_; | 124 UDPSocketWin* const socket_; |
| 127 }; | 125 }; |
| 128 | 126 |
| 129 void DoReadCallback(int rv); | 127 void DoReadCallback(int rv); |
| 130 void DoWriteCallback(int rv); | 128 void DoWriteCallback(int rv); |
| 131 void DidCompleteRead(); | 129 void DidCompleteRead(); |
| 132 void DidCompleteWrite(); | 130 void DidCompleteWrite(); |
| 133 bool ProcessSuccessfulRead(int num_bytes, IPEndPoint* address); | 131 |
| 134 void ProcessSuccessfulWrite(int num_bytes); | 132 // Handles stats and logging. Also, if |address| is non-NULL, attempts |
| 133 // to populate it using data from |recv_addr_storage_|. Returns false if | |
| 134 // unable to convert |recv_addr_storage_| to an IPEndPoint. | |
| 135 bool ProcessSuccessfulRead(int num_bytes, const char* bytes, | |
| 136 IPEndPoint* address) const; | |
| 137 // Handles stats and logging. | |
| 138 void ProcessSuccessfulWrite(int num_bytes, const char* bytes, | |
| 139 const IPEndPoint* address) const; | |
| 135 | 140 |
| 136 // Returns the OS error code (or 0 on success). | 141 // Returns the OS error code (or 0 on success). |
| 137 int CreateSocket(const IPEndPoint& address); | 142 int CreateSocket(const IPEndPoint& address); |
| 138 | 143 |
| 139 // Same as SendTo(), except that address is passed by pointer | 144 // Same as SendTo(), except that address is passed by pointer |
| 140 // instead of by reference. It is called from Write() with |address| | 145 // instead of by reference. It is called from Write() with |address| |
| 141 // set to NULL. | 146 // set to NULL. |
| 142 int SendToOrWrite(IOBuffer* buf, | 147 int SendToOrWrite(IOBuffer* buf, |
| 143 int buf_len, | 148 int buf_len, |
| 144 const IPEndPoint* address, | 149 const IPEndPoint* address, |
| 145 OldCompletionCallback* callback); | 150 OldCompletionCallback* callback); |
| 146 | 151 |
| 152 int InternalConnect(const IPEndPoint& address); | |
| 147 int InternalRecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address); | 153 int InternalRecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address); |
| 148 int InternalSendTo(IOBuffer* buf, int buf_len, const IPEndPoint* address); | 154 int InternalSendTo(IOBuffer* buf, int buf_len, const IPEndPoint* address); |
| 149 | 155 |
| 150 int DoBind(const IPEndPoint& address); | 156 int DoBind(const IPEndPoint& address); |
| 151 int RandomBind(const IPEndPoint& address); | 157 int RandomBind(const IPEndPoint& address); |
| 152 | 158 |
| 153 SOCKET socket_; | 159 SOCKET socket_; |
| 154 | 160 |
| 155 // How to do source port binding, used only when UDPSocket is part of | 161 // How to do source port binding, used only when UDPSocket is part of |
| 156 // UDPClientSocket, since UDPServerSocket provides Bind. | 162 // UDPClientSocket, since UDPServerSocket provides Bind. |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 175 // OVERLAPPED for pending read and write operations. | 181 // OVERLAPPED for pending read and write operations. |
| 176 OVERLAPPED read_overlapped_; | 182 OVERLAPPED read_overlapped_; |
| 177 OVERLAPPED write_overlapped_; | 183 OVERLAPPED write_overlapped_; |
| 178 | 184 |
| 179 // The buffer used by InternalRead() to retry Read requests | 185 // The buffer used by InternalRead() to retry Read requests |
| 180 scoped_refptr<IOBuffer> read_iobuffer_; | 186 scoped_refptr<IOBuffer> read_iobuffer_; |
| 181 struct sockaddr_storage recv_addr_storage_; | 187 struct sockaddr_storage recv_addr_storage_; |
| 182 socklen_t recv_addr_len_; | 188 socklen_t recv_addr_len_; |
| 183 IPEndPoint* recv_from_address_; | 189 IPEndPoint* recv_from_address_; |
| 184 | 190 |
| 191 // Cached copy of the current address we're sending to, if any. Used for | |
| 192 // logging. | |
| 193 scoped_ptr<IPEndPoint> send_to_address_; | |
|
Sergey Ulanov
2011/10/14 20:15:47
Does this need to be a pointer? Can we store it by
mmenke
2011/10/17 17:35:20
It can be null, and there's no IPEndPoint::IsValid
| |
| 194 | |
| 185 // The buffer used by InternalWrite() to retry Write requests | 195 // The buffer used by InternalWrite() to retry Write requests |
| 186 scoped_refptr<IOBuffer> write_iobuffer_; | 196 scoped_refptr<IOBuffer> write_iobuffer_; |
| 187 | 197 |
| 188 // External callback; called when read is complete. | 198 // External callback; called when read is complete. |
| 189 OldCompletionCallback* read_callback_; | 199 OldCompletionCallback* read_callback_; |
| 190 | 200 |
| 191 // External callback; called when write is complete. | 201 // External callback; called when write is complete. |
| 192 OldCompletionCallback* write_callback_; | 202 OldCompletionCallback* write_callback_; |
| 193 | 203 |
| 194 BoundNetLog net_log_; | 204 BoundNetLog net_log_; |
| 195 | 205 |
| 196 DISALLOW_COPY_AND_ASSIGN(UDPSocketWin); | 206 DISALLOW_COPY_AND_ASSIGN(UDPSocketWin); |
| 197 }; | 207 }; |
| 198 | 208 |
| 199 } // namespace net | 209 } // namespace net |
| 200 | 210 |
| 201 #endif // NET_UDP_UDP_SOCKET_WIN_H_ | 211 #endif // NET_UDP_UDP_SOCKET_WIN_H_ |
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