| OLD | NEW |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/bind.h" | 5 #include "base/bind.h" |
| 6 #include "base/callback.h" | 6 #include "base/callback.h" |
| 7 #include "base/threading/platform_thread.h" | 7 #include "base/threading/platform_thread.h" |
| 8 #include "media/base/buffers.h" | 8 #include "media/base/buffers.h" |
| 9 #include "media/base/filter_host.h" | 9 #include "media/base/filter_host.h" |
| 10 #include "media/base/limits.h" | 10 #include "media/base/limits.h" |
| (...skipping 20 matching lines...) Expand all Loading... |
| 31 state_(kUninitialized), | 31 state_(kUninitialized), |
| 32 thread_(base::kNullThreadHandle), | 32 thread_(base::kNullThreadHandle), |
| 33 pending_reads_(0), | 33 pending_reads_(0), |
| 34 pending_paint_(false), | 34 pending_paint_(false), |
| 35 pending_paint_with_last_available_(false), | 35 pending_paint_with_last_available_(false), |
| 36 playback_rate_(0) { | 36 playback_rate_(0) { |
| 37 } | 37 } |
| 38 | 38 |
| 39 VideoRendererBase::~VideoRendererBase() { | 39 VideoRendererBase::~VideoRendererBase() { |
| 40 base::AutoLock auto_lock(lock_); | 40 base::AutoLock auto_lock(lock_); |
| 41 DCHECK(state_ == kUninitialized || state_ == kStopped); | 41 DCHECK(state_ == kUninitialized || state_ == kStopped) << state_; |
| 42 } | 42 } |
| 43 | 43 |
| 44 void VideoRendererBase::Play(const base::Closure& callback) { | 44 void VideoRendererBase::Play(const base::Closure& callback) { |
| 45 base::AutoLock auto_lock(lock_); | 45 base::AutoLock auto_lock(lock_); |
| 46 DCHECK_EQ(kPrerolled, state_); | 46 DCHECK_EQ(kPrerolled, state_); |
| 47 state_ = kPlaying; | 47 state_ = kPlaying; |
| 48 callback.Run(); | 48 callback.Run(); |
| 49 } | 49 } |
| 50 | 50 |
| 51 void VideoRendererBase::Pause(const base::Closure& callback) { | 51 void VideoRendererBase::Pause(const base::Closure& callback) { |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 88 | 88 |
| 89 // Signal the subclass we're stopping. | 89 // Signal the subclass we're stopping. |
| 90 OnStop(callback); | 90 OnStop(callback); |
| 91 } | 91 } |
| 92 | 92 |
| 93 void VideoRendererBase::SetPlaybackRate(float playback_rate) { | 93 void VideoRendererBase::SetPlaybackRate(float playback_rate) { |
| 94 base::AutoLock auto_lock(lock_); | 94 base::AutoLock auto_lock(lock_); |
| 95 playback_rate_ = playback_rate; | 95 playback_rate_ = playback_rate; |
| 96 } | 96 } |
| 97 | 97 |
| 98 void VideoRendererBase::Seek(base::TimeDelta time, const FilterStatusCB& cb) { | 98 void VideoRendererBase::Seek(base::TimeDelta time, const FilterStatusCB& cb) { |
| 99 bool run_callback = false; | 99 bool run_callback = false; |
| 100 | 100 |
| 101 { | 101 { |
| 102 base::AutoLock auto_lock(lock_); | 102 base::AutoLock auto_lock(lock_); |
| 103 // There is a race condition between filters to receive SeekTask(). | 103 // There is a race condition between filters to receive SeekTask(). |
| 104 // It turns out we could receive buffer from decoder before seek() | 104 // It turns out we could receive buffer from decoder before seek() |
| 105 // is called on us. so we do the following: | 105 // is called on us. so we do the following: |
| 106 // kFlushed => ( Receive first buffer or Seek() ) => kSeeking and | 106 // kFlushed => ( Receive first buffer or Seek() ) => kSeeking and |
| 107 // kSeeking => ( Receive enough buffers) => kPrerolled. ) | 107 // kSeeking => ( Receive enough buffers) => kPrerolled. ) |
| 108 DCHECK(state_ == kPrerolled || state_ == kFlushed || state_ == kSeeking); | 108 DCHECK(state_ == kPrerolled || state_ == kFlushed || state_ == kSeeking); |
| 109 DCHECK(!cb.is_null()); | 109 DCHECK(!cb.is_null()); |
| 110 DCHECK(seek_cb_.is_null()); | 110 DCHECK(seek_cb_.is_null()); |
| 111 | 111 |
| 112 if (state_ == kPrerolled) { | 112 if (state_ == kPrerolled) { |
| 113 // Already get enough buffers from decoder. | 113 // Already get enough buffers from decoder. |
| 114 run_callback = true; | 114 run_callback = true; |
| 115 | |
| 116 } else { | 115 } else { |
| 117 // Otherwise we are either kFlushed or kSeeking, but without enough | 116 // Otherwise we are either kFlushed or kSeeking, but without enough |
| 118 // buffers we should save the callback function and call it later. | 117 // buffers we should save the callback function and call it later. |
| 119 state_ = kSeeking; | 118 state_ = kSeeking; |
| 120 seek_cb_ = cb; | 119 seek_cb_ = cb; |
| 121 } | 120 } |
| 122 | 121 |
| 123 seek_timestamp_ = time; | 122 seek_timestamp_ = time; |
| 124 ScheduleRead_Locked(); | 123 ScheduleRead_Locked(); |
| 125 } | 124 } |
| (...skipping 464 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 590 void VideoRendererBase::DoStopOrErrorFlush_Locked() { | 589 void VideoRendererBase::DoStopOrErrorFlush_Locked() { |
| 591 DCHECK(!pending_paint_); | 590 DCHECK(!pending_paint_); |
| 592 DCHECK(!pending_paint_with_last_available_); | 591 DCHECK(!pending_paint_with_last_available_); |
| 593 lock_.AssertAcquired(); | 592 lock_.AssertAcquired(); |
| 594 FlushBuffers_Locked(); | 593 FlushBuffers_Locked(); |
| 595 last_available_frame_ = NULL; | 594 last_available_frame_ = NULL; |
| 596 DCHECK_EQ(pending_reads_, 0); | 595 DCHECK_EQ(pending_reads_, 0); |
| 597 } | 596 } |
| 598 | 597 |
| 599 } // namespace media | 598 } // namespace media |
| OLD | NEW |