Index: content/renderer/media/audio_renderer_impl.cc |
=================================================================== |
--- content/renderer/media/audio_renderer_impl.cc (revision 104358) |
+++ content/renderer/media/audio_renderer_impl.cc (working copy) |
@@ -12,7 +12,7 @@ |
#include "content/common/child_process.h" |
#include "content/common/content_switches.h" |
#include "content/common/media/audio_messages.h" |
-#include "content/renderer/render_thread.h" |
+#include "content/renderer/render_thread_impl.h" |
#include "content/renderer/render_view.h" |
#include "media/audio/audio_buffers_state.h" |
#include "media/audio/audio_output_controller.h" |
@@ -35,7 +35,7 @@ |
pending_request_(false), |
prerolling_(false), |
preroll_bytes_(0) { |
- filter_ = RenderThread::current()->audio_message_filter(); |
+ filter_ = RenderThreadImpl::current()->audio_message_filter(); |
// Figure out if we are planning to use high or low latency code path. |
// We are initializing only one variable and double initialization is Ok, |
// so there would not be any issues caused by CPU memory model. |