| Index: content/renderer/media/audio_renderer_impl.cc
|
| ===================================================================
|
| --- content/renderer/media/audio_renderer_impl.cc (revision 104358)
|
| +++ content/renderer/media/audio_renderer_impl.cc (working copy)
|
| @@ -12,7 +12,7 @@
|
| #include "content/common/child_process.h"
|
| #include "content/common/content_switches.h"
|
| #include "content/common/media/audio_messages.h"
|
| -#include "content/renderer/render_thread.h"
|
| +#include "content/renderer/render_thread_impl.h"
|
| #include "content/renderer/render_view.h"
|
| #include "media/audio/audio_buffers_state.h"
|
| #include "media/audio/audio_output_controller.h"
|
| @@ -35,7 +35,7 @@
|
| pending_request_(false),
|
| prerolling_(false),
|
| preroll_bytes_(0) {
|
| - filter_ = RenderThread::current()->audio_message_filter();
|
| + filter_ = RenderThreadImpl::current()->audio_message_filter();
|
| // Figure out if we are planning to use high or low latency code path.
|
| // We are initializing only one variable and double initialization is Ok,
|
| // so there would not be any issues caused by CPU memory model.
|
|
|