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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/pepper_platform_context_3d_impl.h" | 5 #include "content/renderer/pepper_platform_context_3d_impl.h" |
6 | 6 |
7 #include "content/renderer/render_thread.h" | 7 #include "content/renderer/render_thread_impl.h" |
8 #include "content/renderer/gpu/renderer_gl_context.h" | 8 #include "content/renderer/gpu/renderer_gl_context.h" |
9 #include "content/renderer/gpu/gpu_channel_host.h" | 9 #include "content/renderer/gpu/gpu_channel_host.h" |
10 #include "content/renderer/gpu/command_buffer_proxy.h" | 10 #include "content/renderer/gpu/command_buffer_proxy.h" |
11 #include "googleurl/src/gurl.h" | 11 #include "googleurl/src/gurl.h" |
12 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 12 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
13 #include "gpu/command_buffer/client/gles2_implementation.h" | 13 #include "gpu/command_buffer/client/gles2_implementation.h" |
14 | 14 |
15 #ifdef ENABLE_GPU | 15 #ifdef ENABLE_GPU |
16 | 16 |
17 PlatformContext3DImpl::PlatformContext3DImpl(RendererGLContext* parent_context) | 17 PlatformContext3DImpl::PlatformContext3DImpl(RendererGLContext* parent_context) |
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42 | 42 |
43 bool PlatformContext3DImpl::Init(const int32* attrib_list) { | 43 bool PlatformContext3DImpl::Init(const int32* attrib_list) { |
44 // Ignore initializing more than once. | 44 // Ignore initializing more than once. |
45 if (command_buffer_) | 45 if (command_buffer_) |
46 return true; | 46 return true; |
47 | 47 |
48 // Parent may already have been deleted. | 48 // Parent may already have been deleted. |
49 if (!parent_context_.get()) | 49 if (!parent_context_.get()) |
50 return false; | 50 return false; |
51 | 51 |
52 RenderThread* render_thread = RenderThread::current(); | 52 RenderThreadImpl* render_thread = RenderThreadImpl::current(); |
53 if (!render_thread) | 53 if (!render_thread) |
54 return false; | 54 return false; |
55 | 55 |
56 channel_ = render_thread->GetGpuChannel(); | 56 channel_ = render_thread->GetGpuChannel(); |
57 if (!channel_.get()) | 57 if (!channel_.get()) |
58 return false; | 58 return false; |
59 | 59 |
60 DCHECK(channel_->state() == GpuChannelHost::kConnected); | 60 DCHECK(channel_->state() == GpuChannelHost::kConnected); |
61 | 61 |
62 // Flush any remaining commands in the parent context to make sure the | 62 // Flush any remaining commands in the parent context to make sure the |
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134 } | 134 } |
135 | 135 |
136 void PlatformContext3DImpl::OnContextLost() { | 136 void PlatformContext3DImpl::OnContextLost() { |
137 DCHECK(command_buffer_); | 137 DCHECK(command_buffer_); |
138 | 138 |
139 if (context_lost_callback_.get()) | 139 if (context_lost_callback_.get()) |
140 context_lost_callback_->Run(); | 140 context_lost_callback_->Run(); |
141 } | 141 } |
142 | 142 |
143 #endif // ENABLE_GPU | 143 #endif // ENABLE_GPU |
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