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Unified Diff: src/platform.h

Issue 8139027: Version 3.6.5 (Closed) Base URL: http://v8.googlecode.com/svn/trunk/
Patch Set: '' Created 9 years, 2 months ago
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Index: src/platform.h
===================================================================
--- src/platform.h (revision 9531)
+++ src/platform.h (working copy)
@@ -301,23 +301,46 @@
DISALLOW_IMPLICIT_CONSTRUCTORS(OS);
};
-
+// Represents and controls an area of reserved memory.
+// Control of the reserved memory can be assigned to another VirtualMemory
+// object by assignment or copy-contructing. This removes the reserved memory
+// from the original object.
class VirtualMemory {
public:
+ // Empty VirtualMemory object, controlling no reserved memory.
+ VirtualMemory();
+
// Reserves virtual memory with size.
explicit VirtualMemory(size_t size);
+
+ // Reserves virtual memory containing an area of the given size that
+ // is aligned per alignment. This may not be at the position returned
+ // by address().
+ VirtualMemory(size_t size, size_t alignment);
+
+ // Releases the reserved memory, if any, controlled by this VirtualMemory
+ // object.
~VirtualMemory();
// Returns whether the memory has been reserved.
bool IsReserved();
+ // Initialize or resets an embedded VirtualMemory object.
+ void Reset();
+
// Returns the start address of the reserved memory.
+ // If the memory was reserved with an alignment, this address is not
+ // necessarily aligned. The user might need to round it up to a multiple of
+ // the alignment to get the start of the aligned block.
void* address() {
ASSERT(IsReserved());
return address_;
}
- // Returns the size of the reserved memory.
+ // Returns the size of the reserved memory. The returned value is only
+ // meaningful when IsReserved() returns true.
+ // If the memory was reserved with an alignment, this size may be larger
+ // than the requested size.
size_t size() { return size_; }
// Commits real memory. Returns whether the operation succeeded.
@@ -326,11 +349,43 @@
// Uncommit real memory. Returns whether the operation succeeded.
bool Uncommit(void* address, size_t size);
+ void Release() {
+ ASSERT(IsReserved());
+ // Notice: Order is important here. The VirtualMemory object might live
+ // inside the allocated region.
+ void* address = address_;
+ size_t size = size_;
+ Reset();
+ bool result = ReleaseRegion(address, size);
+ USE(result);
+ ASSERT(result);
+ }
+
+ // Assign control of the reserved region to a different VirtualMemory object.
+ // The old object is no longer functional (IsReserved() returns false).
+ void TakeControl(VirtualMemory* from) {
+ ASSERT(!IsReserved());
+ address_ = from->address_;
+ size_ = from->size_;
+ from->Reset();
+ }
+
+ static void* ReserveRegion(size_t size);
+
+ static bool CommitRegion(void* base, size_t size, bool is_executable);
+
+ static bool UncommitRegion(void* base, size_t size);
+
+ // Must be called with a base pointer that has been returned by ReserveRegion
+ // and the same size it was reserved with.
+ static bool ReleaseRegion(void* base, size_t size);
+
private:
void* address_; // Start address of the virtual memory.
size_t size_; // Size of the virtual memory.
};
+
// ----------------------------------------------------------------------------
// Thread
//
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