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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/ui/views/avatar_menu_button.h" | 5 #include "chrome/browser/ui/views/avatar_menu_button.h" |
| 6 | 6 |
| 7 #include "chrome/browser/ui/browser.h" | 7 #include "chrome/browser/ui/browser.h" |
| 8 #include "chrome/browser/ui/views/avatar_menu_bubble_view.h" | 8 #include "chrome/browser/ui/views/avatar_menu_bubble_view.h" |
| 9 #include "chrome/browser/ui/views/frame/browser_view.h" | 9 #include "chrome/browser/ui/views/frame/browser_view.h" |
| 10 #include "ui/gfx/canvas_skia.h" | 10 #include "ui/gfx/canvas_skia.h" |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 58 } | 58 } |
| 59 taskbar->SetOverlayIcon(window, icon, L""); | 59 taskbar->SetOverlayIcon(window, icon, L""); |
| 60 if (icon) | 60 if (icon) |
| 61 DestroyIcon(icon); | 61 DestroyIcon(icon); |
| 62 #endif | 62 #endif |
| 63 } | 63 } |
| 64 | 64 |
| 65 AvatarMenuButton::AvatarMenuButton(Browser* browser, bool has_menu) | 65 AvatarMenuButton::AvatarMenuButton(Browser* browser, bool has_menu) |
| 66 : MenuButton(NULL, std::wstring(), this, false), | 66 : MenuButton(NULL, std::wstring(), this, false), |
| 67 browser_(browser), | 67 browser_(browser), |
| 68 bubble_(NULL), |
| 68 has_menu_(has_menu), | 69 has_menu_(has_menu), |
| 69 set_taskbar_decoration_(false) { | 70 set_taskbar_decoration_(false) { |
| 70 // In RTL mode, the avatar icon should be looking the opposite direction. | 71 // In RTL mode, the avatar icon should be looking the opposite direction. |
| 71 EnableCanvasFlippingForRTLUI(true); | 72 EnableCanvasFlippingForRTLUI(true); |
| 72 } | 73 } |
| 73 | 74 |
| 74 AvatarMenuButton::~AvatarMenuButton() { | 75 AvatarMenuButton::~AvatarMenuButton() { |
| 76 if (bubble_) |
| 77 OnBubbleClosing(); |
| 75 // During destruction of the browser frame, we might not have a window | 78 // During destruction of the browser frame, we might not have a window |
| 76 // so the taskbar button will be removed by windows anyway. | 79 // so the taskbar button will be removed by windows anyway. |
| 77 if (browser_->IsAttemptingToCloseBrowser()) | 80 if (browser_->IsAttemptingToCloseBrowser()) |
| 78 return; | 81 return; |
| 79 DrawTaskBarDecoration(browser_, NULL); | 82 DrawTaskBarDecoration(browser_, NULL); |
| 80 } | 83 } |
| 81 | 84 |
| 82 void AvatarMenuButton::OnPaint(gfx::Canvas* canvas) { | 85 void AvatarMenuButton::OnPaint(gfx::Canvas* canvas) { |
| 83 const SkBitmap& icon = GetImageToPaint(); | 86 const SkBitmap& icon = GetImageToPaint(); |
| 84 if (icon.isNull()) | 87 if (icon.isNull()) |
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| 120 } | 123 } |
| 121 | 124 |
| 122 // If the icon changes, we need to set the taskbar decoration again. | 125 // If the icon changes, we need to set the taskbar decoration again. |
| 123 void AvatarMenuButton::SetIcon(const SkBitmap& icon) { | 126 void AvatarMenuButton::SetIcon(const SkBitmap& icon) { |
| 124 views::MenuButton::SetIcon(icon); | 127 views::MenuButton::SetIcon(icon); |
| 125 set_taskbar_decoration_ = true; | 128 set_taskbar_decoration_ = true; |
| 126 } | 129 } |
| 127 | 130 |
| 128 // views::ViewMenuDelegate implementation | 131 // views::ViewMenuDelegate implementation |
| 129 void AvatarMenuButton::RunMenu(views::View* source, const gfx::Point& pt) { | 132 void AvatarMenuButton::RunMenu(views::View* source, const gfx::Point& pt) { |
| 130 if (!has_menu_) | 133 if (!has_menu_ || bubble_) |
| 131 return; | 134 return; |
| 132 | 135 |
| 133 BrowserView* browser_view = BrowserView::GetBrowserViewForBrowser(browser_); | 136 BrowserView* browser_view = BrowserView::GetBrowserViewForBrowser(browser_); |
| 134 gfx::Point origin; | 137 gfx::Point origin; |
| 135 views::View::ConvertPointToScreen(this, &origin); | 138 views::View::ConvertPointToScreen(this, &origin); |
| 136 gfx::Rect bounds(0, 0, width(), height()); | 139 gfx::Rect bounds(0, 0, width(), height()); |
| 137 bounds.set_origin(origin); | 140 bounds.set_origin(origin); |
| 138 | 141 |
| 139 AvatarMenuBubbleView* bubble_view = new AvatarMenuBubbleView(browser_); | 142 AvatarMenuBubbleView* bubble_view = new AvatarMenuBubbleView(browser_); |
| 140 // Bubble::Show() takes ownership of the view. | 143 // Bubble::Show() takes ownership of the view. |
| 141 Bubble::Show(browser_view->GetWidget(), bounds, | 144 bubble_ = Bubble::Show(browser_view->GetWidget(), bounds, |
| 142 views::BubbleBorder::TOP_LEFT, | 145 views::BubbleBorder::TOP_LEFT, bubble_view, bubble_view); |
| 143 bubble_view, bubble_view); | 146 bubble_->AddObserver(this); |
| 144 } | 147 } |
| 148 |
| 149 void AvatarMenuButton::OnBubbleClosing() { |
| 150 bubble_->RemoveObserver(this); |
| 151 bubble_ = NULL; |
| 152 } |
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