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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/canvas_skia.h" | 5 #include "ui/gfx/canvas_skia.h" |
| 6 | 6 |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "base/i18n/rtl.h" | 9 #include "base/i18n/rtl.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| (...skipping 29 matching lines...) Expand all Loading... |
| 40 }; | 40 }; |
| 41 | 41 |
| 42 | 42 |
| 43 } // namespace | 43 } // namespace |
| 44 | 44 |
| 45 namespace gfx { | 45 namespace gfx { |
| 46 | 46 |
| 47 //////////////////////////////////////////////////////////////////////////////// | 47 //////////////////////////////////////////////////////////////////////////////// |
| 48 // CanvasSkia, public: | 48 // CanvasSkia, public: |
| 49 | 49 |
| 50 CanvasSkia::CanvasSkia(int width, int height, bool is_opaque) |
| 51 : owned_canvas_(new skia::PlatformCanvas(width, height, is_opaque)), |
| 52 canvas_(owned_canvas_.get()) { |
| 53 } |
| 54 |
| 55 CanvasSkia::CanvasSkia() |
| 56 : owned_canvas_(new skia::PlatformCanvas()), |
| 57 canvas_(owned_canvas_.get()) { |
| 58 } |
| 59 |
| 60 CanvasSkia::CanvasSkia(SkCanvas* canvas) |
| 61 : owned_canvas_(), |
| 62 canvas_(canvas) { |
| 63 DCHECK(canvas); |
| 64 } |
| 65 |
| 66 CanvasSkia::~CanvasSkia() { |
| 67 } |
| 68 |
| 50 // static | 69 // static |
| 51 int CanvasSkia::DefaultCanvasTextAlignment() { | 70 int CanvasSkia::DefaultCanvasTextAlignment() { |
| 52 if (!base::i18n::IsRTL()) | 71 if (!base::i18n::IsRTL()) |
| 53 return gfx::Canvas::TEXT_ALIGN_LEFT; | 72 return gfx::Canvas::TEXT_ALIGN_LEFT; |
| 54 return gfx::Canvas::TEXT_ALIGN_RIGHT; | 73 return gfx::Canvas::TEXT_ALIGN_RIGHT; |
| 55 } | 74 } |
| 56 | 75 |
| 57 SkBitmap CanvasSkia::ExtractBitmap() const { | 76 SkBitmap CanvasSkia::ExtractBitmap() const { |
| 58 const SkBitmap& device_bitmap = getDevice()->accessBitmap(false); | 77 const SkBitmap& device_bitmap = canvas_->getDevice()->accessBitmap(false); |
| 59 | 78 |
| 60 // Make a bitmap to return, and a canvas to draw into it. We don't just want | 79 // Make a bitmap to return, and a canvas to draw into it. We don't just want |
| 61 // to call extractSubset or the copy constructor, since we want an actual copy | 80 // to call extractSubset or the copy constructor, since we want an actual copy |
| 62 // of the bitmap. | 81 // of the bitmap. |
| 63 SkBitmap result; | 82 SkBitmap result; |
| 64 device_bitmap.copyTo(&result, SkBitmap::kARGB_8888_Config); | 83 device_bitmap.copyTo(&result, SkBitmap::kARGB_8888_Config); |
| 65 return result; | 84 return result; |
| 66 } | 85 } |
| 67 | 86 |
| 68 //////////////////////////////////////////////////////////////////////////////// | 87 //////////////////////////////////////////////////////////////////////////////// |
| 69 // CanvasSkia, Canvas implementation: | 88 // CanvasSkia, Canvas implementation: |
| 70 | 89 |
| 71 void CanvasSkia::Save() { | 90 void CanvasSkia::Save() { |
| 72 save(); | 91 canvas_->save(); |
| 73 } | 92 } |
| 74 | 93 |
| 75 void CanvasSkia::SaveLayerAlpha(uint8 alpha) { | 94 void CanvasSkia::SaveLayerAlpha(uint8 alpha) { |
| 76 saveLayerAlpha(NULL, alpha); | 95 canvas_->saveLayerAlpha(NULL, alpha); |
| 77 } | 96 } |
| 78 | 97 |
| 79 | 98 |
| 80 void CanvasSkia::SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds) { | 99 void CanvasSkia::SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds) { |
| 81 SkRect bounds; | 100 SkRect bounds; |
| 82 bounds.set(SkIntToScalar(layer_bounds.x()), | 101 bounds.set(SkIntToScalar(layer_bounds.x()), |
| 83 SkIntToScalar(layer_bounds.y()), | 102 SkIntToScalar(layer_bounds.y()), |
| 84 SkIntToScalar(layer_bounds.right()), | 103 SkIntToScalar(layer_bounds.right()), |
| 85 SkIntToScalar(layer_bounds.bottom())); | 104 SkIntToScalar(layer_bounds.bottom())); |
| 86 saveLayerAlpha(&bounds, alpha); | 105 canvas_->saveLayerAlpha(&bounds, alpha); |
| 87 } | 106 } |
| 88 | 107 |
| 89 void CanvasSkia::Restore() { | 108 void CanvasSkia::Restore() { |
| 90 restore(); | 109 canvas_->restore(); |
| 91 } | 110 } |
| 92 | 111 |
| 93 bool CanvasSkia::ClipRectInt(int x, int y, int w, int h) { | 112 bool CanvasSkia::ClipRectInt(int x, int y, int w, int h) { |
| 94 SkRect new_clip; | 113 SkRect new_clip; |
| 95 new_clip.set(SkIntToScalar(x), SkIntToScalar(y), | 114 new_clip.set(SkIntToScalar(x), SkIntToScalar(y), |
| 96 SkIntToScalar(x + w), SkIntToScalar(y + h)); | 115 SkIntToScalar(x + w), SkIntToScalar(y + h)); |
| 97 return clipRect(new_clip); | 116 return canvas_->clipRect(new_clip); |
| 98 } | 117 } |
| 99 | 118 |
| 100 void CanvasSkia::TranslateInt(int x, int y) { | 119 void CanvasSkia::TranslateInt(int x, int y) { |
| 101 translate(SkIntToScalar(x), SkIntToScalar(y)); | 120 canvas_->translate(SkIntToScalar(x), SkIntToScalar(y)); |
| 102 } | 121 } |
| 103 | 122 |
| 104 void CanvasSkia::ScaleInt(int x, int y) { | 123 void CanvasSkia::ScaleInt(int x, int y) { |
| 105 scale(SkIntToScalar(x), SkIntToScalar(y)); | 124 canvas_->scale(SkIntToScalar(x), SkIntToScalar(y)); |
| 106 } | 125 } |
| 107 | 126 |
| 108 void CanvasSkia::FillRectInt(const SkColor& color, int x, int y, int w, int h) { | 127 void CanvasSkia::FillRectInt(const SkColor& color, int x, int y, int w, int h) { |
| 109 FillRectInt(color, x, y, w, h, SkXfermode::kSrcOver_Mode); | 128 FillRectInt(color, x, y, w, h, SkXfermode::kSrcOver_Mode); |
| 110 } | 129 } |
| 111 | 130 |
| 112 void CanvasSkia::FillRectInt(const SkColor& color, | 131 void CanvasSkia::FillRectInt(const SkColor& color, |
| 113 int x, int y, int w, int h, | 132 int x, int y, int w, int h, |
| 114 SkXfermode::Mode mode) { | 133 SkXfermode::Mode mode) { |
| 115 SkPaint paint; | 134 SkPaint paint; |
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| 142 // we set a stroke width of 1, for example, this will internally create a | 161 // we set a stroke width of 1, for example, this will internally create a |
| 143 // path and fill it, which causes problems near the edge of the canvas. | 162 // path and fill it, which causes problems near the edge of the canvas. |
| 144 paint.setStrokeWidth(SkIntToScalar(0)); | 163 paint.setStrokeWidth(SkIntToScalar(0)); |
| 145 paint.setXfermodeMode(mode); | 164 paint.setXfermodeMode(mode); |
| 146 | 165 |
| 147 DrawRectInt(x, y, w, h, paint); | 166 DrawRectInt(x, y, w, h, paint); |
| 148 } | 167 } |
| 149 | 168 |
| 150 void CanvasSkia::DrawRectInt(int x, int y, int w, int h, const SkPaint& paint) { | 169 void CanvasSkia::DrawRectInt(int x, int y, int w, int h, const SkPaint& paint) { |
| 151 SkIRect rc = { x, y, x + w, y + h }; | 170 SkIRect rc = { x, y, x + w, y + h }; |
| 152 drawIRect(rc, paint); | 171 canvas_->drawIRect(rc, paint); |
| 153 } | 172 } |
| 154 | 173 |
| 155 void CanvasSkia::DrawLineInt(const SkColor& color, | 174 void CanvasSkia::DrawLineInt(const SkColor& color, |
| 156 int x1, int y1, | 175 int x1, int y1, |
| 157 int x2, int y2) { | 176 int x2, int y2) { |
| 158 SkPaint paint; | 177 SkPaint paint; |
| 159 paint.setColor(color); | 178 paint.setColor(color); |
| 160 paint.setStrokeWidth(SkIntToScalar(1)); | 179 paint.setStrokeWidth(SkIntToScalar(1)); |
| 161 drawLine(SkIntToScalar(x1), SkIntToScalar(y1), SkIntToScalar(x2), | 180 canvas_->drawLine(SkIntToScalar(x1), SkIntToScalar(y1), SkIntToScalar(x2), |
| 162 SkIntToScalar(y2), paint); | 181 SkIntToScalar(y2), paint); |
| 163 } | 182 } |
| 164 | 183 |
| 165 void CanvasSkia::DrawFocusRect(int x, int y, int width, int height) { | 184 void CanvasSkia::DrawFocusRect(int x, int y, int width, int height) { |
| 166 // Create a 2D bitmap containing alternating on/off pixels - we do this | 185 // Create a 2D bitmap containing alternating on/off pixels - we do this |
| 167 // so that you never get two pixels of the same color around the edges | 186 // so that you never get two pixels of the same color around the edges |
| 168 // of the focus rect (this may mean that opposing edges of the rect may | 187 // of the focus rect (this may mean that opposing edges of the rect may |
| 169 // have a dot pattern out of phase to each other). | 188 // have a dot pattern out of phase to each other). |
| 170 static SkBitmap* dots = NULL; | 189 static SkBitmap* dots = NULL; |
| 171 if (!dots) { | 190 if (!dots) { |
| 172 int col_pixels = 32; | 191 int col_pixels = 32; |
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| 200 paint.setShader(shader); | 219 paint.setShader(shader); |
| 201 shader->unref(); | 220 shader->unref(); |
| 202 | 221 |
| 203 DrawRectInt(x, y, width, 1, paint); | 222 DrawRectInt(x, y, width, 1, paint); |
| 204 DrawRectInt(x, y + height - 1, width, 1, paint); | 223 DrawRectInt(x, y + height - 1, width, 1, paint); |
| 205 DrawRectInt(x, y, 1, height, paint); | 224 DrawRectInt(x, y, 1, height, paint); |
| 206 DrawRectInt(x + width - 1, y, 1, height, paint); | 225 DrawRectInt(x + width - 1, y, 1, height, paint); |
| 207 } | 226 } |
| 208 | 227 |
| 209 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, int x, int y) { | 228 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, int x, int y) { |
| 210 drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y)); | 229 canvas_->drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y)); |
| 211 } | 230 } |
| 212 | 231 |
| 213 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, | 232 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, |
| 214 int x, int y, | 233 int x, int y, |
| 215 const SkPaint& paint) { | 234 const SkPaint& paint) { |
| 216 drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y), &paint); | 235 canvas_->drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y), &paint); |
| 217 } | 236 } |
| 218 | 237 |
| 219 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, | 238 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, |
| 220 int src_x, int src_y, int src_w, int src_h, | 239 int src_x, int src_y, int src_w, int src_h, |
| 221 int dest_x, int dest_y, int dest_w, int dest_h, | 240 int dest_x, int dest_y, int dest_w, int dest_h, |
| 222 bool filter) { | 241 bool filter) { |
| 223 SkPaint p; | 242 SkPaint p; |
| 224 DrawBitmapInt(bitmap, src_x, src_y, src_w, src_h, dest_x, dest_y, | 243 DrawBitmapInt(bitmap, src_x, src_y, src_w, src_h, dest_x, dest_y, |
| 225 dest_w, dest_h, filter, p); | 244 dest_w, dest_h, filter, p); |
| 226 } | 245 } |
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| 242 | 261 |
| 243 SkRect dest_rect = { SkIntToScalar(dest_x), | 262 SkRect dest_rect = { SkIntToScalar(dest_x), |
| 244 SkIntToScalar(dest_y), | 263 SkIntToScalar(dest_y), |
| 245 SkIntToScalar(dest_x + dest_w), | 264 SkIntToScalar(dest_x + dest_w), |
| 246 SkIntToScalar(dest_y + dest_h) }; | 265 SkIntToScalar(dest_y + dest_h) }; |
| 247 | 266 |
| 248 if (src_w == dest_w && src_h == dest_h) { | 267 if (src_w == dest_w && src_h == dest_h) { |
| 249 // Workaround for apparent bug in Skia that causes image to occasionally | 268 // Workaround for apparent bug in Skia that causes image to occasionally |
| 250 // shift. | 269 // shift. |
| 251 SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h }; | 270 SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h }; |
| 252 drawBitmapRect(bitmap, &src_rect, dest_rect, &paint); | 271 canvas_->drawBitmapRect(bitmap, &src_rect, dest_rect, &paint); |
| 253 return; | 272 return; |
| 254 } | 273 } |
| 255 | 274 |
| 256 // Make a bitmap shader that contains the bitmap we want to draw. This is | 275 // Make a bitmap shader that contains the bitmap we want to draw. This is |
| 257 // basically what SkCanvas.drawBitmap does internally, but it gives us | 276 // basically what SkCanvas.drawBitmap does internally, but it gives us |
| 258 // more control over quality and will use the mipmap in the source image if | 277 // more control over quality and will use the mipmap in the source image if |
| 259 // it has one, whereas drawBitmap won't. | 278 // it has one, whereas drawBitmap won't. |
| 260 SkShader* shader = SkShader::CreateBitmapShader(bitmap, | 279 SkShader* shader = SkShader::CreateBitmapShader(bitmap, |
| 261 SkShader::kRepeat_TileMode, | 280 SkShader::kRepeat_TileMode, |
| 262 SkShader::kRepeat_TileMode); | 281 SkShader::kRepeat_TileMode); |
| 263 SkMatrix shader_scale; | 282 SkMatrix shader_scale; |
| 264 shader_scale.setScale(SkFloatToScalar(static_cast<float>(dest_w) / src_w), | 283 shader_scale.setScale(SkFloatToScalar(static_cast<float>(dest_w) / src_w), |
| 265 SkFloatToScalar(static_cast<float>(dest_h) / src_h)); | 284 SkFloatToScalar(static_cast<float>(dest_h) / src_h)); |
| 266 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); | 285 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); |
| 267 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); | 286 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); |
| 268 shader->setLocalMatrix(shader_scale); | 287 shader->setLocalMatrix(shader_scale); |
| 269 | 288 |
| 270 // Set up our paint to use the shader & release our reference (now just owned | 289 // Set up our paint to use the shader & release our reference (now just owned |
| 271 // by the paint). | 290 // by the paint). |
| 272 SkPaint p(paint); | 291 SkPaint p(paint); |
| 273 p.setFilterBitmap(filter); | 292 p.setFilterBitmap(filter); |
| 274 p.setShader(shader); | 293 p.setShader(shader); |
| 275 shader->unref(); | 294 shader->unref(); |
| 276 | 295 |
| 277 // The rect will be filled by the bitmap. | 296 // The rect will be filled by the bitmap. |
| 278 drawRect(dest_rect, p); | 297 canvas_->drawRect(dest_rect, p); |
| 279 } | 298 } |
| 280 | 299 |
| 281 void CanvasSkia::DrawStringInt(const string16& text, | 300 void CanvasSkia::DrawStringInt(const string16& text, |
| 282 const gfx::Font& font, | 301 const gfx::Font& font, |
| 283 const SkColor& color, | 302 const SkColor& color, |
| 284 int x, int y, int w, int h) { | 303 int x, int y, int w, int h) { |
| 285 DrawStringInt(text, font, color, x, y, w, h, | 304 DrawStringInt(text, font, color, x, y, w, h, |
| 286 gfx::CanvasSkia::DefaultCanvasTextAlignment()); | 305 gfx::CanvasSkia::DefaultCanvasTextAlignment()); |
| 287 } | 306 } |
| 288 | 307 |
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| 309 | 328 |
| 310 SkShader* shader = SkShader::CreateBitmapShader(bitmap, | 329 SkShader* shader = SkShader::CreateBitmapShader(bitmap, |
| 311 SkShader::kRepeat_TileMode, | 330 SkShader::kRepeat_TileMode, |
| 312 SkShader::kRepeat_TileMode); | 331 SkShader::kRepeat_TileMode); |
| 313 paint.setShader(shader); | 332 paint.setShader(shader); |
| 314 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode); | 333 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode); |
| 315 | 334 |
| 316 // CreateBitmapShader returns a Shader with a reference count of one, we | 335 // CreateBitmapShader returns a Shader with a reference count of one, we |
| 317 // need to unref after paint takes ownership of the shader. | 336 // need to unref after paint takes ownership of the shader. |
| 318 shader->unref(); | 337 shader->unref(); |
| 319 save(); | 338 canvas_->save(); |
| 320 translate(SkIntToScalar(dest_x - src_x), SkIntToScalar(dest_y - src_y)); | 339 canvas_->translate(SkIntToScalar(dest_x - src_x), |
| 340 SkIntToScalar(dest_y - src_y)); |
| 321 ClipRectInt(src_x, src_y, w, h); | 341 ClipRectInt(src_x, src_y, w, h); |
| 322 drawPaint(paint); | 342 canvas_->drawPaint(paint); |
| 323 restore(); | 343 canvas_->restore(); |
| 324 } | 344 } |
| 325 | 345 |
| 326 gfx::NativeDrawingContext CanvasSkia::BeginPlatformPaint() { | 346 gfx::NativeDrawingContext CanvasSkia::BeginPlatformPaint() { |
| 327 return skia::BeginPlatformPaint(this); | 347 return skia::BeginPlatformPaint(canvas_); |
| 328 } | 348 } |
| 329 | 349 |
| 330 void CanvasSkia::EndPlatformPaint() { | 350 void CanvasSkia::EndPlatformPaint() { |
| 331 skia::EndPlatformPaint(this); | 351 skia::EndPlatformPaint(canvas_); |
| 332 } | 352 } |
| 333 | 353 |
| 334 #if !defined(OS_MACOSX) | 354 #if !defined(OS_MACOSX) |
| 335 void CanvasSkia::Transform(const ui::Transform& transform) { | 355 void CanvasSkia::Transform(const ui::Transform& transform) { |
| 336 concat(transform.matrix()); | 356 canvas_->concat(transform.matrix()); |
| 337 } | 357 } |
| 338 #endif | 358 #endif |
| 339 | 359 |
| 340 CanvasSkia* CanvasSkia::AsCanvasSkia() { | 360 CanvasSkia* CanvasSkia::AsCanvasSkia() { |
| 341 return this; | 361 return this; |
| 342 } | 362 } |
| 343 | 363 |
| 344 const CanvasSkia* CanvasSkia::AsCanvasSkia() const { | 364 const CanvasSkia* CanvasSkia::AsCanvasSkia() const { |
| 345 return this; | 365 return this; |
| 346 } | 366 } |
| 347 | 367 |
| 368 SkCanvas* CanvasSkia::GetSkCanvas() { |
| 369 return canvas_; |
| 370 } |
| 371 |
| 372 const SkCanvas* CanvasSkia::GetSkCanvas() const { |
| 373 return canvas_; |
| 374 } |
| 375 |
| 348 //////////////////////////////////////////////////////////////////////////////// | 376 //////////////////////////////////////////////////////////////////////////////// |
| 349 // CanvasSkia, private: | 377 // CanvasSkia, private: |
| 350 | 378 |
| 351 bool CanvasSkia::IntersectsClipRectInt(int x, int y, int w, int h) { | 379 bool CanvasSkia::IntersectsClipRectInt(int x, int y, int w, int h) { |
| 352 SkRect clip; | 380 SkRect clip; |
| 353 return getClipBounds(&clip) && | 381 return canvas_->getClipBounds(&clip) && |
| 354 clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w), | 382 clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w), |
| 355 SkIntToScalar(y + h)); | 383 SkIntToScalar(y + h)); |
| 356 } | 384 } |
| 357 | 385 |
| 358 //////////////////////////////////////////////////////////////////////////////// | 386 //////////////////////////////////////////////////////////////////////////////// |
| 359 // Canvas, public: | 387 // Canvas, public: |
| 360 | 388 |
| 361 Canvas* Canvas::CreateCanvas() { | 389 Canvas* Canvas::CreateCanvas() { |
| 362 return new CanvasSkia; | 390 return new CanvasSkia; |
| 363 } | 391 } |
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| 389 | 417 |
| 390 CanvasPaint* CanvasPaint::CreateCanvasPaint(gfx::NativeView view) { | 418 CanvasPaint* CanvasPaint::CreateCanvasPaint(gfx::NativeView view) { |
| 391 #if defined(OS_WIN) && !defined(USE_AURA) | 419 #if defined(OS_WIN) && !defined(USE_AURA) |
| 392 return new CanvasPaintWin(view); | 420 return new CanvasPaintWin(view); |
| 393 #else | 421 #else |
| 394 return NULL; | 422 return NULL; |
| 395 #endif | 423 #endif |
| 396 } | 424 } |
| 397 | 425 |
| 398 } // namespace gfx | 426 } // namespace gfx |
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