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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/canvas_skia.h" | 5 #include "ui/gfx/canvas_skia.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "base/i18n/rtl.h" | 9 #include "base/i18n/rtl.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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40 }; | 40 }; |
41 | 41 |
42 | 42 |
43 } // namespace | 43 } // namespace |
44 | 44 |
45 namespace gfx { | 45 namespace gfx { |
46 | 46 |
47 //////////////////////////////////////////////////////////////////////////////// | 47 //////////////////////////////////////////////////////////////////////////////// |
48 // CanvasSkia, public: | 48 // CanvasSkia, public: |
49 | 49 |
| 50 CanvasSkia::CanvasSkia(int width, int height, bool is_opaque) |
| 51 : owned_canvas_(new skia::PlatformCanvas(width, height, is_opaque)), |
| 52 canvas_(owned_canvas_.get()) { |
| 53 } |
| 54 |
| 55 CanvasSkia::CanvasSkia() |
| 56 : owned_canvas_(new skia::PlatformCanvas()), |
| 57 canvas_(owned_canvas_.get()) { |
| 58 } |
| 59 |
| 60 CanvasSkia::CanvasSkia(SkCanvas* canvas) |
| 61 : owned_canvas_(), |
| 62 canvas_(canvas) { |
| 63 DCHECK(canvas); |
| 64 } |
| 65 |
| 66 CanvasSkia::~CanvasSkia() { |
| 67 } |
| 68 |
50 // static | 69 // static |
51 int CanvasSkia::DefaultCanvasTextAlignment() { | 70 int CanvasSkia::DefaultCanvasTextAlignment() { |
52 if (!base::i18n::IsRTL()) | 71 if (!base::i18n::IsRTL()) |
53 return gfx::Canvas::TEXT_ALIGN_LEFT; | 72 return gfx::Canvas::TEXT_ALIGN_LEFT; |
54 return gfx::Canvas::TEXT_ALIGN_RIGHT; | 73 return gfx::Canvas::TEXT_ALIGN_RIGHT; |
55 } | 74 } |
56 | 75 |
57 SkBitmap CanvasSkia::ExtractBitmap() const { | 76 SkBitmap CanvasSkia::ExtractBitmap() const { |
58 const SkBitmap& device_bitmap = getDevice()->accessBitmap(false); | 77 const SkBitmap& device_bitmap = canvas_->getDevice()->accessBitmap(false); |
59 | 78 |
60 // Make a bitmap to return, and a canvas to draw into it. We don't just want | 79 // Make a bitmap to return, and a canvas to draw into it. We don't just want |
61 // to call extractSubset or the copy constructor, since we want an actual copy | 80 // to call extractSubset or the copy constructor, since we want an actual copy |
62 // of the bitmap. | 81 // of the bitmap. |
63 SkBitmap result; | 82 SkBitmap result; |
64 device_bitmap.copyTo(&result, SkBitmap::kARGB_8888_Config); | 83 device_bitmap.copyTo(&result, SkBitmap::kARGB_8888_Config); |
65 return result; | 84 return result; |
66 } | 85 } |
67 | 86 |
68 //////////////////////////////////////////////////////////////////////////////// | 87 //////////////////////////////////////////////////////////////////////////////// |
69 // CanvasSkia, Canvas implementation: | 88 // CanvasSkia, Canvas implementation: |
70 | 89 |
71 void CanvasSkia::Save() { | 90 void CanvasSkia::Save() { |
72 save(); | 91 canvas_->save(); |
73 } | 92 } |
74 | 93 |
75 void CanvasSkia::SaveLayerAlpha(uint8 alpha) { | 94 void CanvasSkia::SaveLayerAlpha(uint8 alpha) { |
76 saveLayerAlpha(NULL, alpha); | 95 canvas_->saveLayerAlpha(NULL, alpha); |
77 } | 96 } |
78 | 97 |
79 | 98 |
80 void CanvasSkia::SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds) { | 99 void CanvasSkia::SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds) { |
81 SkRect bounds; | 100 SkRect bounds; |
82 bounds.set(SkIntToScalar(layer_bounds.x()), | 101 bounds.set(SkIntToScalar(layer_bounds.x()), |
83 SkIntToScalar(layer_bounds.y()), | 102 SkIntToScalar(layer_bounds.y()), |
84 SkIntToScalar(layer_bounds.right()), | 103 SkIntToScalar(layer_bounds.right()), |
85 SkIntToScalar(layer_bounds.bottom())); | 104 SkIntToScalar(layer_bounds.bottom())); |
86 saveLayerAlpha(&bounds, alpha); | 105 canvas_->saveLayerAlpha(&bounds, alpha); |
87 } | 106 } |
88 | 107 |
89 void CanvasSkia::Restore() { | 108 void CanvasSkia::Restore() { |
90 restore(); | 109 canvas_->restore(); |
91 } | 110 } |
92 | 111 |
93 bool CanvasSkia::ClipRectInt(int x, int y, int w, int h) { | 112 bool CanvasSkia::ClipRectInt(int x, int y, int w, int h) { |
94 SkRect new_clip; | 113 SkRect new_clip; |
95 new_clip.set(SkIntToScalar(x), SkIntToScalar(y), | 114 new_clip.set(SkIntToScalar(x), SkIntToScalar(y), |
96 SkIntToScalar(x + w), SkIntToScalar(y + h)); | 115 SkIntToScalar(x + w), SkIntToScalar(y + h)); |
97 return clipRect(new_clip); | 116 return canvas_->clipRect(new_clip); |
98 } | 117 } |
99 | 118 |
100 void CanvasSkia::TranslateInt(int x, int y) { | 119 void CanvasSkia::TranslateInt(int x, int y) { |
101 translate(SkIntToScalar(x), SkIntToScalar(y)); | 120 canvas_->translate(SkIntToScalar(x), SkIntToScalar(y)); |
102 } | 121 } |
103 | 122 |
104 void CanvasSkia::ScaleInt(int x, int y) { | 123 void CanvasSkia::ScaleInt(int x, int y) { |
105 scale(SkIntToScalar(x), SkIntToScalar(y)); | 124 canvas_->scale(SkIntToScalar(x), SkIntToScalar(y)); |
106 } | 125 } |
107 | 126 |
108 void CanvasSkia::FillRectInt(const SkColor& color, int x, int y, int w, int h) { | 127 void CanvasSkia::FillRectInt(const SkColor& color, int x, int y, int w, int h) { |
109 FillRectInt(color, x, y, w, h, SkXfermode::kSrcOver_Mode); | 128 FillRectInt(color, x, y, w, h, SkXfermode::kSrcOver_Mode); |
110 } | 129 } |
111 | 130 |
112 void CanvasSkia::FillRectInt(const SkColor& color, | 131 void CanvasSkia::FillRectInt(const SkColor& color, |
113 int x, int y, int w, int h, | 132 int x, int y, int w, int h, |
114 SkXfermode::Mode mode) { | 133 SkXfermode::Mode mode) { |
115 SkPaint paint; | 134 SkPaint paint; |
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142 // we set a stroke width of 1, for example, this will internally create a | 161 // we set a stroke width of 1, for example, this will internally create a |
143 // path and fill it, which causes problems near the edge of the canvas. | 162 // path and fill it, which causes problems near the edge of the canvas. |
144 paint.setStrokeWidth(SkIntToScalar(0)); | 163 paint.setStrokeWidth(SkIntToScalar(0)); |
145 paint.setXfermodeMode(mode); | 164 paint.setXfermodeMode(mode); |
146 | 165 |
147 DrawRectInt(x, y, w, h, paint); | 166 DrawRectInt(x, y, w, h, paint); |
148 } | 167 } |
149 | 168 |
150 void CanvasSkia::DrawRectInt(int x, int y, int w, int h, const SkPaint& paint) { | 169 void CanvasSkia::DrawRectInt(int x, int y, int w, int h, const SkPaint& paint) { |
151 SkIRect rc = { x, y, x + w, y + h }; | 170 SkIRect rc = { x, y, x + w, y + h }; |
152 drawIRect(rc, paint); | 171 canvas_->drawIRect(rc, paint); |
153 } | 172 } |
154 | 173 |
155 void CanvasSkia::DrawLineInt(const SkColor& color, | 174 void CanvasSkia::DrawLineInt(const SkColor& color, |
156 int x1, int y1, | 175 int x1, int y1, |
157 int x2, int y2) { | 176 int x2, int y2) { |
158 SkPaint paint; | 177 SkPaint paint; |
159 paint.setColor(color); | 178 paint.setColor(color); |
160 paint.setStrokeWidth(SkIntToScalar(1)); | 179 paint.setStrokeWidth(SkIntToScalar(1)); |
161 drawLine(SkIntToScalar(x1), SkIntToScalar(y1), SkIntToScalar(x2), | 180 canvas_->drawLine(SkIntToScalar(x1), SkIntToScalar(y1), SkIntToScalar(x2), |
162 SkIntToScalar(y2), paint); | 181 SkIntToScalar(y2), paint); |
163 } | 182 } |
164 | 183 |
165 void CanvasSkia::DrawFocusRect(int x, int y, int width, int height) { | 184 void CanvasSkia::DrawFocusRect(int x, int y, int width, int height) { |
166 // Create a 2D bitmap containing alternating on/off pixels - we do this | 185 // Create a 2D bitmap containing alternating on/off pixels - we do this |
167 // so that you never get two pixels of the same color around the edges | 186 // so that you never get two pixels of the same color around the edges |
168 // of the focus rect (this may mean that opposing edges of the rect may | 187 // of the focus rect (this may mean that opposing edges of the rect may |
169 // have a dot pattern out of phase to each other). | 188 // have a dot pattern out of phase to each other). |
170 static SkBitmap* dots = NULL; | 189 static SkBitmap* dots = NULL; |
171 if (!dots) { | 190 if (!dots) { |
172 int col_pixels = 32; | 191 int col_pixels = 32; |
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200 paint.setShader(shader); | 219 paint.setShader(shader); |
201 shader->unref(); | 220 shader->unref(); |
202 | 221 |
203 DrawRectInt(x, y, width, 1, paint); | 222 DrawRectInt(x, y, width, 1, paint); |
204 DrawRectInt(x, y + height - 1, width, 1, paint); | 223 DrawRectInt(x, y + height - 1, width, 1, paint); |
205 DrawRectInt(x, y, 1, height, paint); | 224 DrawRectInt(x, y, 1, height, paint); |
206 DrawRectInt(x + width - 1, y, 1, height, paint); | 225 DrawRectInt(x + width - 1, y, 1, height, paint); |
207 } | 226 } |
208 | 227 |
209 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, int x, int y) { | 228 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, int x, int y) { |
210 drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y)); | 229 canvas_->drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y)); |
211 } | 230 } |
212 | 231 |
213 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, | 232 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, |
214 int x, int y, | 233 int x, int y, |
215 const SkPaint& paint) { | 234 const SkPaint& paint) { |
216 drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y), &paint); | 235 canvas_->drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y), &paint); |
217 } | 236 } |
218 | 237 |
219 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, | 238 void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, |
220 int src_x, int src_y, int src_w, int src_h, | 239 int src_x, int src_y, int src_w, int src_h, |
221 int dest_x, int dest_y, int dest_w, int dest_h, | 240 int dest_x, int dest_y, int dest_w, int dest_h, |
222 bool filter) { | 241 bool filter) { |
223 SkPaint p; | 242 SkPaint p; |
224 DrawBitmapInt(bitmap, src_x, src_y, src_w, src_h, dest_x, dest_y, | 243 DrawBitmapInt(bitmap, src_x, src_y, src_w, src_h, dest_x, dest_y, |
225 dest_w, dest_h, filter, p); | 244 dest_w, dest_h, filter, p); |
226 } | 245 } |
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242 | 261 |
243 SkRect dest_rect = { SkIntToScalar(dest_x), | 262 SkRect dest_rect = { SkIntToScalar(dest_x), |
244 SkIntToScalar(dest_y), | 263 SkIntToScalar(dest_y), |
245 SkIntToScalar(dest_x + dest_w), | 264 SkIntToScalar(dest_x + dest_w), |
246 SkIntToScalar(dest_y + dest_h) }; | 265 SkIntToScalar(dest_y + dest_h) }; |
247 | 266 |
248 if (src_w == dest_w && src_h == dest_h) { | 267 if (src_w == dest_w && src_h == dest_h) { |
249 // Workaround for apparent bug in Skia that causes image to occasionally | 268 // Workaround for apparent bug in Skia that causes image to occasionally |
250 // shift. | 269 // shift. |
251 SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h }; | 270 SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h }; |
252 drawBitmapRect(bitmap, &src_rect, dest_rect, &paint); | 271 canvas_->drawBitmapRect(bitmap, &src_rect, dest_rect, &paint); |
253 return; | 272 return; |
254 } | 273 } |
255 | 274 |
256 // Make a bitmap shader that contains the bitmap we want to draw. This is | 275 // Make a bitmap shader that contains the bitmap we want to draw. This is |
257 // basically what SkCanvas.drawBitmap does internally, but it gives us | 276 // basically what SkCanvas.drawBitmap does internally, but it gives us |
258 // more control over quality and will use the mipmap in the source image if | 277 // more control over quality and will use the mipmap in the source image if |
259 // it has one, whereas drawBitmap won't. | 278 // it has one, whereas drawBitmap won't. |
260 SkShader* shader = SkShader::CreateBitmapShader(bitmap, | 279 SkShader* shader = SkShader::CreateBitmapShader(bitmap, |
261 SkShader::kRepeat_TileMode, | 280 SkShader::kRepeat_TileMode, |
262 SkShader::kRepeat_TileMode); | 281 SkShader::kRepeat_TileMode); |
263 SkMatrix shader_scale; | 282 SkMatrix shader_scale; |
264 shader_scale.setScale(SkFloatToScalar(static_cast<float>(dest_w) / src_w), | 283 shader_scale.setScale(SkFloatToScalar(static_cast<float>(dest_w) / src_w), |
265 SkFloatToScalar(static_cast<float>(dest_h) / src_h)); | 284 SkFloatToScalar(static_cast<float>(dest_h) / src_h)); |
266 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); | 285 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); |
267 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); | 286 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); |
268 shader->setLocalMatrix(shader_scale); | 287 shader->setLocalMatrix(shader_scale); |
269 | 288 |
270 // Set up our paint to use the shader & release our reference (now just owned | 289 // Set up our paint to use the shader & release our reference (now just owned |
271 // by the paint). | 290 // by the paint). |
272 SkPaint p(paint); | 291 SkPaint p(paint); |
273 p.setFilterBitmap(filter); | 292 p.setFilterBitmap(filter); |
274 p.setShader(shader); | 293 p.setShader(shader); |
275 shader->unref(); | 294 shader->unref(); |
276 | 295 |
277 // The rect will be filled by the bitmap. | 296 // The rect will be filled by the bitmap. |
278 drawRect(dest_rect, p); | 297 canvas_->drawRect(dest_rect, p); |
279 } | 298 } |
280 | 299 |
281 void CanvasSkia::DrawStringInt(const string16& text, | 300 void CanvasSkia::DrawStringInt(const string16& text, |
282 const gfx::Font& font, | 301 const gfx::Font& font, |
283 const SkColor& color, | 302 const SkColor& color, |
284 int x, int y, int w, int h) { | 303 int x, int y, int w, int h) { |
285 DrawStringInt(text, font, color, x, y, w, h, | 304 DrawStringInt(text, font, color, x, y, w, h, |
286 gfx::CanvasSkia::DefaultCanvasTextAlignment()); | 305 gfx::CanvasSkia::DefaultCanvasTextAlignment()); |
287 } | 306 } |
288 | 307 |
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309 | 328 |
310 SkShader* shader = SkShader::CreateBitmapShader(bitmap, | 329 SkShader* shader = SkShader::CreateBitmapShader(bitmap, |
311 SkShader::kRepeat_TileMode, | 330 SkShader::kRepeat_TileMode, |
312 SkShader::kRepeat_TileMode); | 331 SkShader::kRepeat_TileMode); |
313 paint.setShader(shader); | 332 paint.setShader(shader); |
314 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode); | 333 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode); |
315 | 334 |
316 // CreateBitmapShader returns a Shader with a reference count of one, we | 335 // CreateBitmapShader returns a Shader with a reference count of one, we |
317 // need to unref after paint takes ownership of the shader. | 336 // need to unref after paint takes ownership of the shader. |
318 shader->unref(); | 337 shader->unref(); |
319 save(); | 338 canvas_->save(); |
320 translate(SkIntToScalar(dest_x - src_x), SkIntToScalar(dest_y - src_y)); | 339 canvas_->translate(SkIntToScalar(dest_x - src_x), |
| 340 SkIntToScalar(dest_y - src_y)); |
321 ClipRectInt(src_x, src_y, w, h); | 341 ClipRectInt(src_x, src_y, w, h); |
322 drawPaint(paint); | 342 canvas_->drawPaint(paint); |
323 restore(); | 343 canvas_->restore(); |
324 } | 344 } |
325 | 345 |
326 gfx::NativeDrawingContext CanvasSkia::BeginPlatformPaint() { | 346 gfx::NativeDrawingContext CanvasSkia::BeginPlatformPaint() { |
327 return skia::BeginPlatformPaint(this); | 347 return skia::BeginPlatformPaint(canvas_); |
328 } | 348 } |
329 | 349 |
330 void CanvasSkia::EndPlatformPaint() { | 350 void CanvasSkia::EndPlatformPaint() { |
331 skia::EndPlatformPaint(this); | 351 skia::EndPlatformPaint(canvas_); |
332 } | 352 } |
333 | 353 |
334 #if !defined(OS_MACOSX) | 354 #if !defined(OS_MACOSX) |
335 void CanvasSkia::Transform(const ui::Transform& transform) { | 355 void CanvasSkia::Transform(const ui::Transform& transform) { |
336 concat(transform.matrix()); | 356 canvas_->concat(transform.matrix()); |
337 } | 357 } |
338 #endif | 358 #endif |
339 | 359 |
340 CanvasSkia* CanvasSkia::AsCanvasSkia() { | 360 CanvasSkia* CanvasSkia::AsCanvasSkia() { |
341 return this; | 361 return this; |
342 } | 362 } |
343 | 363 |
344 const CanvasSkia* CanvasSkia::AsCanvasSkia() const { | 364 const CanvasSkia* CanvasSkia::AsCanvasSkia() const { |
345 return this; | 365 return this; |
346 } | 366 } |
347 | 367 |
| 368 SkCanvas* CanvasSkia::GetSkCanvas() { |
| 369 return canvas_; |
| 370 } |
| 371 |
| 372 const SkCanvas* CanvasSkia::GetSkCanvas() const { |
| 373 return canvas_; |
| 374 } |
| 375 |
348 //////////////////////////////////////////////////////////////////////////////// | 376 //////////////////////////////////////////////////////////////////////////////// |
349 // CanvasSkia, private: | 377 // CanvasSkia, private: |
350 | 378 |
351 bool CanvasSkia::IntersectsClipRectInt(int x, int y, int w, int h) { | 379 bool CanvasSkia::IntersectsClipRectInt(int x, int y, int w, int h) { |
352 SkRect clip; | 380 SkRect clip; |
353 return getClipBounds(&clip) && | 381 return canvas_->getClipBounds(&clip) && |
354 clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w), | 382 clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w), |
355 SkIntToScalar(y + h)); | 383 SkIntToScalar(y + h)); |
356 } | 384 } |
357 | 385 |
358 //////////////////////////////////////////////////////////////////////////////// | 386 //////////////////////////////////////////////////////////////////////////////// |
359 // Canvas, public: | 387 // Canvas, public: |
360 | 388 |
361 Canvas* Canvas::CreateCanvas() { | 389 Canvas* Canvas::CreateCanvas() { |
362 return new CanvasSkia; | 390 return new CanvasSkia; |
363 } | 391 } |
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389 | 417 |
390 CanvasPaint* CanvasPaint::CreateCanvasPaint(gfx::NativeView view) { | 418 CanvasPaint* CanvasPaint::CreateCanvasPaint(gfx::NativeView view) { |
391 #if defined(OS_WIN) && !defined(USE_AURA) | 419 #if defined(OS_WIN) && !defined(USE_AURA) |
392 return new CanvasPaintWin(view); | 420 return new CanvasPaintWin(view); |
393 #else | 421 #else |
394 return NULL; | 422 return NULL; |
395 #endif | 423 #endif |
396 } | 424 } |
397 | 425 |
398 } // namespace gfx | 426 } // namespace gfx |
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