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Side by Side Diff: ui/gfx/canvas.h

Issue 8122013: Allow CanvasSkia to bind to an existing SkCanvas. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: 1 more fix Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_CANVAS_H_ 5 #ifndef UI_GFX_CANVAS_H_
6 #define UI_GFX_CANVAS_H_ 6 #define UI_GFX_CANVAS_H_
7 #pragma once 7 #pragma once
8 8
9 #include <string> 9 #include <string>
10 10
11 #include "base/string16.h" 11 #include "base/string16.h"
12 // TODO(beng): remove these includes when we no longer depend on SkTypes. 12 // TODO(beng): remove these includes when we no longer depend on SkTypes.
13 #include "third_party/skia/include/core/SkColor.h" 13 #include "third_party/skia/include/core/SkColor.h"
14 #include "third_party/skia/include/core/SkXfermode.h" 14 #include "third_party/skia/include/core/SkXfermode.h"
15 #include "ui/base/ui_export.h" 15 #include "ui/base/ui_export.h"
16 #include "ui/gfx/native_widget_types.h" 16 #include "ui/gfx/native_widget_types.h"
17 17
18 class SkCanvas;
19
18 namespace ui { 20 namespace ui {
19 class Transform; 21 class Transform;
20 22
21 typedef unsigned int TextureID; 23 typedef unsigned int TextureID;
22 } 24 }
23 25
24 namespace gfx { 26 namespace gfx {
25 27
26 class Brush; 28 class Brush;
27 class CanvasSkia; 29 class CanvasSkia;
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225 virtual void Transform(const ui::Transform& transform) = 0; 227 virtual void Transform(const ui::Transform& transform) = 0;
226 #endif 228 #endif
227 229
228 // Create a texture ID that can be used for accelerated drawing. 230 // Create a texture ID that can be used for accelerated drawing.
229 virtual ui::TextureID GetTextureID() = 0; 231 virtual ui::TextureID GetTextureID() = 0;
230 232
231 // TODO(beng): remove this once we don't need to use any skia-specific methods 233 // TODO(beng): remove this once we don't need to use any skia-specific methods
232 // through this interface. 234 // through this interface.
233 // A quick and dirty way to obtain the underlying SkCanvas. 235 // A quick and dirty way to obtain the underlying SkCanvas.
234 virtual CanvasSkia* AsCanvasSkia(); 236 virtual CanvasSkia* AsCanvasSkia();
235 virtual const CanvasSkia* AsCanvasSkia() const; 237 virtual const CanvasSkia* AsCanvasSkia() const;
Ben Goodger (Google) 2011/10/05 17:11:45 Did anyone use this for anything other than to get
piman 2011/10/05 17:31:29 I wanted to get rid of it, but there's a dozen or
238 virtual SkCanvas* GetSkCanvas();
239 virtual const SkCanvas* GetSkCanvas() const;
236 }; 240 };
237 241
238 class UI_EXPORT CanvasPaint { 242 class UI_EXPORT CanvasPaint {
239 public: 243 public:
240 virtual ~CanvasPaint() {} 244 virtual ~CanvasPaint() {}
241 245
242 // Creates a canvas that paints to |view| when it is destroyed. The canvas is 246 // Creates a canvas that paints to |view| when it is destroyed. The canvas is
243 // sized to the client area of |view|. 247 // sized to the client area of |view|.
244 static CanvasPaint* CreateCanvasPaint(gfx::NativeView view); 248 static CanvasPaint* CreateCanvasPaint(gfx::NativeView view);
245 249
246 // Returns true if the canvas has an invalid rect that needs to be repainted. 250 // Returns true if the canvas has an invalid rect that needs to be repainted.
247 virtual bool IsValid() const = 0; 251 virtual bool IsValid() const = 0;
248 252
249 // Returns the rectangle that is invalid. 253 // Returns the rectangle that is invalid.
250 virtual gfx::Rect GetInvalidRect() const = 0; 254 virtual gfx::Rect GetInvalidRect() const = 0;
251 255
252 // Returns the underlying Canvas. 256 // Returns the underlying Canvas.
253 virtual Canvas* AsCanvas() = 0; 257 virtual Canvas* AsCanvas() = 0;
254 }; 258 };
255 259
256 } // namespace gfx; 260 } // namespace gfx;
257 261
258 #endif // UI_GFX_CANVAS_H_ 262 #endif // UI_GFX_CANVAS_H_
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