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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Implementation of ClientStub using sockets created from jingle connection. | 5 // Implementation of ClientStub using sockets created from jingle connection. |
| 6 // It sends messages through the socket after serializing it. | 6 // It sends messages through the socket after serializing it. |
| 7 // | 7 // |
| 8 // Object of this class can only be created by ConnectionToClient. | 8 // Object of this class can only be created by ConnectionToClient. |
| 9 // | 9 // |
| 10 // This class can be used on any thread. | 10 // This class can be used on any thread. |
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| 35 // Implementation of ClientStub that sends commands on a socket. Must | 35 // Implementation of ClientStub that sends commands on a socket. Must |
| 36 // be created and closed on the network thread, but can be used on any | 36 // be created and closed on the network thread, but can be used on any |
| 37 // other thread. | 37 // other thread. |
| 38 class ClientControlSender : public ClientStub { | 38 class ClientControlSender : public ClientStub { |
| 39 public: | 39 public: |
| 40 explicit ClientControlSender(base::MessageLoopProxy* message_loop, | 40 explicit ClientControlSender(base::MessageLoopProxy* message_loop, |
| 41 net::Socket* socket); | 41 net::Socket* socket); |
| 42 virtual ~ClientControlSender(); | 42 virtual ~ClientControlSender(); |
| 43 | 43 |
| 44 virtual void BeginSessionResponse(const LocalLoginStatus* msg, | 44 virtual void BeginSessionResponse(const LocalLoginStatus* msg, |
| 45 Task* done) OVERRIDE; | 45 const base::Closure& done) OVERRIDE; |
| 46 | 46 |
| 47 // Stop writing. Must be called on the network thread when the | 47 // Stop writing. Must be called on the network thread when the |
| 48 // underlying socket is being destroyed. | 48 // underlying socket is being destroyed. |
| 49 void Close(); | 49 void Close(); |
| 50 | 50 |
| 51 private: | 51 private: |
| 52 // Buffered socket writer holds the serialized message and send it on the | 52 // Buffered socket writer holds the serialized message and send it on the |
| 53 // right thread. | 53 // right thread. |
| 54 scoped_refptr<BufferedSocketWriter> buffered_writer_; | 54 scoped_refptr<BufferedSocketWriter> buffered_writer_; |
| 55 | 55 |
| 56 DISALLOW_COPY_AND_ASSIGN(ClientControlSender); | 56 DISALLOW_COPY_AND_ASSIGN(ClientControlSender); |
| 57 }; | 57 }; |
| 58 | 58 |
| 59 } // namespace protocol | 59 } // namespace protocol |
| 60 } // namespace remoting | 60 } // namespace remoting |
| 61 | 61 |
| 62 #endif // REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_ | 62 #endif // REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_ |
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