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Unified Diff: src/debug.cc

Issue 8101011: Revert "Support for precise stepping in functions compiled before debugging was started (step 2)" (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 9 years, 3 months ago
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Index: src/debug.cc
diff --git a/src/debug.cc b/src/debug.cc
index c105e44faa5b5cedaea4a8108ad024137f52729b..34ba3949e90acefd5651f772cbb3ce524d4a33ce 100644
--- a/src/debug.cc
+++ b/src/debug.cc
@@ -1727,203 +1727,50 @@ void Debug::ClearStepNext() {
}
-// Helper function to compile full code for debugging. This code will
-// have debug break slots and deoptimization
-// information. Deoptimization information is required in case that an
-// optimized version of this function is still activated on the
-// stack. It will also make sure that the full code is compiled with
-// the same flags as the previous version - that is flags which can
-// change the code generated. The current method of mapping from
-// already compiled full code without debug break slots to full code
-// with debug break slots depends on the generated code is otherwise
-// exactly the same.
-static bool CompileFullCodeForDebugging(Handle<SharedFunctionInfo> shared,
- Handle<Code> current_code) {
- ASSERT(!current_code->has_debug_break_slots());
-
- CompilationInfo info(shared);
- info.MarkCompilingForDebugging(current_code);
- ASSERT(!info.shared_info()->is_compiled());
- ASSERT(!info.isolate()->has_pending_exception());
-
- // Use compile lazy which will end up compiling the full code in the
- // configuration configured above.
- bool result = Compiler::CompileLazy(&info);
- ASSERT(result != Isolate::Current()->has_pending_exception());
- info.isolate()->clear_pending_exception();
-#if DEBUG
- if (result) {
- Handle<Code> new_code(shared->code());
- ASSERT(new_code->has_debug_break_slots());
- ASSERT(current_code->is_compiled_optimizable() ==
- new_code->is_compiled_optimizable());
- ASSERT(current_code->instruction_size() <= new_code->instruction_size());
- }
-#endif
- return result;
-}
-
-
void Debug::PrepareForBreakPoints() {
// If preparing for the first break point make sure to deoptimize all
// functions as debugging does not work with optimized code.
if (!has_break_points_) {
Deoptimizer::DeoptimizeAll();
- Handle<Code> lazy_compile =
- Handle<Code>(isolate_->builtins()->builtin(Builtins::kLazyCompile));
-
- // Keep the list of activated functions in a handlified list as it
- // is used both in GC and non-GC code.
- List<Handle<JSFunction> > active_functions(100);
-
- {
- // We are going to iterate heap to find all functions without
- // debug break slots.
- isolate_->heap()->CollectAllGarbage(Heap::kMakeHeapIterableMask);
-
- // Ensure no GC in this scope as we are comparing raw pointer
- // values and performing a heap iteration.
- AssertNoAllocation no_allocation;
-
- // Find all non-optimized code functions with activation frames on
- // the stack.
- for (JavaScriptFrameIterator it(isolate_); !it.done(); it.Advance()) {
- JavaScriptFrame* frame = it.frame();
- if (frame->function()->IsJSFunction()) {
- JSFunction* function = JSFunction::cast(frame->function());
- if (function->code()->kind() == Code::FUNCTION &&
- !function->code()->has_debug_break_slots())
- active_functions.Add(Handle<JSFunction>(function));
- }
- }
- // Sort the functions on the object pointer value to prepare for
- // the binary search below.
- active_functions.Sort(HandleObjectPointerCompare<JSFunction>);
-
- // Scan the heap for all non-optimized functions which has no
- // debug break slots.
- HeapIterator iterator;
- HeapObject* obj = NULL;
- while (((obj = iterator.next()) != NULL)) {
- if (obj->IsJSFunction()) {
- JSFunction* function = JSFunction::cast(obj);
- if (function->shared()->allows_lazy_compilation() &&
- function->shared()->script()->IsScript() &&
- function->code()->kind() == Code::FUNCTION &&
- !function->code()->has_debug_break_slots()) {
- bool has_activation =
- SortedListBSearch<Handle<JSFunction> >(
- active_functions,
- Handle<JSFunction>(function),
- HandleObjectPointerCompare<JSFunction>) != -1;
- if (!has_activation) {
- function->set_code(*lazy_compile);
- function->shared()->set_code(*lazy_compile);
- }
- }
- }
+ // We are going to iterate heap to find all functions without
+ // debug break slots.
+ isolate_->heap()->CollectAllGarbage(Heap::kMakeHeapIterableMask);
+
+ AssertNoAllocation no_allocation;
+ Builtins* builtins = isolate_->builtins();
+ Code* lazy_compile = builtins->builtin(Builtins::kLazyCompile);
+
+ // Find all non-optimized code functions with activation frames on
+ // the stack.
+ List<JSFunction*> active_functions(100);
+ for (JavaScriptFrameIterator it(isolate_); !it.done(); it.Advance()) {
+ JavaScriptFrame* frame = it.frame();
+ if (frame->function()->IsJSFunction()) {
+ JSFunction* function = JSFunction::cast(frame->function());
+ if (function->code()->kind() == Code::FUNCTION)
+ active_functions.Add(function);
}
}
-
- // Now the non-GC scope is left, and the sorting of the functions
- // in active_function is not ensured any more. The code below does
- // not rely on it.
-
- // Now recompile all functions with activation frames and and
- // patch the return address to run in the new compiled code.
- for (int i = 0; i < active_functions.length(); i++) {
- Handle<JSFunction> function = active_functions[i];
- Handle<SharedFunctionInfo> shared(function->shared());
- // If recompilation is not possible just skip it.
- if (shared->is_toplevel() ||
- !shared->allows_lazy_compilation() ||
- shared->code()->kind() == Code::BUILTIN) {
- continue;
- }
-
- // Make sure that the shared full code is compiled with debug
- // break slots.
- Handle<Code> current_code(function->code());
- if (shared->code()->has_debug_break_slots()) {
- // if the code is already recompiled to have break slots skip
- // recompilation.
- ASSERT(!function->code()->has_debug_break_slots());
- } else {
- // Try to compile the full code with debug break slots. If it
- // fails just keep the current code.
- ASSERT(shared->code() == *current_code);
- ZoneScope zone_scope(isolate_, DELETE_ON_EXIT);
- shared->set_code(*lazy_compile);
- bool prev_force_debugger_active =
- isolate_->debugger()->force_debugger_active();
- isolate_->debugger()->set_force_debugger_active(true);
- CompileFullCodeForDebugging(shared, current_code);
- isolate_->debugger()->set_force_debugger_active(
- prev_force_debugger_active);
- if (!shared->is_compiled()) {
- shared->set_code(*current_code);
- continue;
- }
- }
- Handle<Code> new_code(shared->code());
-
- // Find the function and patch return address.
- for (JavaScriptFrameIterator it(isolate_); !it.done(); it.Advance()) {
- JavaScriptFrame* frame = it.frame();
- // If the current frame is for this function in its
- // non-optimized form rewrite the return address to continue
- // in the newly compiled full code with debug break slots.
- if (frame->function()->IsJSFunction() &&
- frame->function() == *function &&
- frame->LookupCode()->kind() == Code::FUNCTION) {
- intptr_t delta = frame->pc() - current_code->instruction_start();
- int debug_break_slot_count = 0;
- int mask = RelocInfo::ModeMask(RelocInfo::DEBUG_BREAK_SLOT);
- for (RelocIterator it(*new_code, mask); !it.done(); it.next()) {
- // Check if the pc in the new code with debug break
- // slots is before this slot.
- RelocInfo* info = it.rinfo();
- int debug_break_slot_bytes =
- debug_break_slot_count * Assembler::kDebugBreakSlotLength;
- intptr_t new_delta =
- info->pc() -
- new_code->instruction_start() -
- debug_break_slot_bytes;
- if (new_delta > delta) {
- break;
- }
-
- // Passed a debug break slot in the full code with debug
- // break slots.
- debug_break_slot_count++;
+ active_functions.Sort();
+
+ // Scan the heap for all non-optimized functions which has no
+ // debug break slots.
+ HeapIterator iterator;
+ HeapObject* obj = NULL;
+ while (((obj = iterator.next()) != NULL)) {
+ if (obj->IsJSFunction()) {
+ JSFunction* function = JSFunction::cast(obj);
+ if (function->shared()->allows_lazy_compilation() &&
+ function->shared()->script()->IsScript() &&
+ function->code()->kind() == Code::FUNCTION &&
+ !function->code()->has_debug_break_slots()) {
+ bool has_activation =
+ SortedListBSearch<JSFunction*>(active_functions, function) != -1;
+ if (!has_activation) {
+ function->set_code(lazy_compile);
+ function->shared()->set_code(lazy_compile);
}
- int debug_break_slot_bytes =
- debug_break_slot_count * Assembler::kDebugBreakSlotLength;
- if (FLAG_trace_deopt) {
- PrintF("Replacing code %08" V8PRIxPTR " - %08" V8PRIxPTR " (%d) "
- "with %08" V8PRIxPTR " - %08" V8PRIxPTR " (%d) "
- "for debugging, "
- "changing pc from %08" V8PRIxPTR " to %08" V8PRIxPTR "\n",
- reinterpret_cast<intptr_t>(
- current_code->instruction_start()),
- reinterpret_cast<intptr_t>(
- current_code->instruction_start()) +
- current_code->instruction_size(),
- current_code->instruction_size(),
- reinterpret_cast<intptr_t>(new_code->instruction_start()),
- reinterpret_cast<intptr_t>(new_code->instruction_start()) +
- new_code->instruction_size(),
- new_code->instruction_size(),
- reinterpret_cast<intptr_t>(frame->pc()),
- reinterpret_cast<intptr_t>(new_code->instruction_start()) +
- delta + debug_break_slot_bytes);
- }
-
- // Patch the return address to return into the code with
- // debug break slots.
- frame->set_pc(
- new_code->instruction_start() + delta + debug_break_slot_bytes);
}
}
}
@@ -2994,9 +2841,7 @@ void Debugger::EnqueueDebugCommand(v8::Debug::ClientData* client_data) {
bool Debugger::IsDebuggerActive() {
ScopedLock with(debugger_access_);
- return message_handler_ != NULL ||
- !event_listener_.is_null() ||
- force_debugger_active_;
+ return message_handler_ != NULL || !event_listener_.is_null();
}
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