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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // Common js for the HTML5_* tests. The following variables need to be defined |
| 6 // before this js is included: |
| 7 // - 'willPlay' - indicates if the media is expected to start playing during |
| 8 // the test. |
| 9 // - 'testNetworkEvents' - if set to true, the test will test for the |
| 10 // loadstart and stalled events. NOTE that since the loadstart event fires |
| 11 // very early, to test for it reliably, the source of the media tag |
| 12 // should be added after this script is included or add |
| 13 // 'onLoadStart=mediEventHandler' as an attribute to the media element. |
| 14 |
| 15 function assert(bool) { |
| 16 if (!bool) |
| 17 throw new Error('Assert Failed.'); |
| 18 } |
| 19 |
| 20 var canPlaySeen = false; |
| 21 var playingSeen = false; |
| 22 var canPlayThroughSeen = false; |
| 23 var stalledSeen = false; |
| 24 var loadStartSeen = false; |
| 25 var hasError = false; |
| 26 |
| 27 assert(typeof(willPlay) != 'undefined'); |
| 28 assert(typeof(testNetworkEvents) != 'undefined'); |
| 29 |
| 30 var mediaEl = document.getElementById("mediaEl"); |
| 31 |
| 32 function mediaEventHandler(e) { |
| 33 console.log(e.type); |
| 34 switch (e.type) { |
| 35 case 'canplay': |
| 36 canPlaySeen = true; |
| 37 break; |
| 38 case 'playing': |
| 39 assert(canPlaySeen); |
| 40 playingSeen = true; |
| 41 break; |
| 42 case 'canplaythrough': |
| 43 assert(canPlaySeen); |
| 44 canPlayThroughSeen = true; |
| 45 break; |
| 46 case 'error': |
| 47 hasError = true; |
| 48 break; |
| 49 case 'loadstart': |
| 50 loadStartSeen = true; |
| 51 break; |
| 52 case 'stalled': |
| 53 assert(loadStartSeen); |
| 54 stalledSeen = true; |
| 55 break; |
| 56 } |
| 57 |
| 58 var stallDone = !testNetworkEvents || stalledSeen; |
| 59 var progressDone = (willPlay && canPlayThroughSeen && playingSeen) || |
| 60 (!willPlay && canPlayThroughSeen && !playingSeen); |
| 61 |
| 62 if (stallDone && progressDone) |
| 63 document.title = 'PASS'; |
| 64 } |
| 65 |
| 66 mediaEl.addEventListener('playing', mediaEventHandler, false); |
| 67 mediaEl.addEventListener('canplay', mediaEventHandler, false); |
| 68 mediaEl.addEventListener('canplaythrough', mediaEventHandler, false); |
| 69 mediaEl.addEventListener('error', mediaEventHandler, false); |
| 70 |
| 71 if (testNetworkEvents) { |
| 72 mediaEl.addEventListener('stalled', mediaEventHandler, false); |
| 73 mediaEl.addEventListener('loadstart', mediaEventHandler, false); |
| 74 } |
| 75 |
| 76 function DidPrerenderPass() { |
| 77 // The media should not have started at this point. |
| 78 return !canPlaySeen && !playingSeen && !hasError && |
| 79 mediaEl.currentTime == 0 && |
| 80 mediaEl.readyState == mediaEl.HAVE_NOTHING && |
| 81 (!testNetworkEvents || (loadStartSeen && stalledSeen)); |
| 82 } |
| 83 |
| 84 function DidDisplayPass() { |
| 85 // The actual test is done via the TitleWatcher. |
| 86 return true; |
| 87 } |
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