OLD | NEW |
1 <html> | 1 <html> |
2 <!-- | 2 <!-- |
3 This test checks that prerender is cancelled when an audio tag is | 3 This test checks that audio tags are deferred during prerendering. |
4 encountered. | |
5 --> | 4 --> |
6 <head> | 5 <head> |
7 <title>Prerender cancellation for HTML5 audio.</title> | 6 <title>Prerender for HTML5 audio.</title> |
8 </head> | 7 </head> |
9 <body> | 8 |
10 <audio controls="controls" autoplay="autoplay"> | 9 <body> |
11 <source src="nonexistant.wav" type="audio/wav" /> | 10 <audio id="audioEl" controls> |
12 </audio> | 11 <source src="bear.wav" type="audio/wav" /> |
13 </body> | 12 </audio> |
| 13 |
| 14 <script> |
| 15 var canPlaySeen = false; |
| 16 var playingSeen = false; |
| 17 var hasError = false; |
| 18 |
| 19 var audioEl = document.getElementById("audioEl"); |
| 20 |
| 21 function audioEventHandler(e) { |
| 22 console.log(e.type); |
| 23 |
| 24 if (e.type == 'canplay') { |
| 25 canPlaySeen = true; |
| 26 } else if (e.type == 'playing') { |
| 27 playingSeen = true; |
| 28 } else if (e.type == 'error') { |
| 29 hasError = true; |
| 30 } else if (e.type == 'canplaythrough') { |
| 31 if (!playingSeen && canPlaySeen) |
| 32 document.title = "PASS"; |
| 33 } |
| 34 } |
| 35 |
| 36 audioEl.addEventListener('playing', audioEventHandler, false); |
| 37 audioEl.addEventListener('canplay', audioEventHandler, false); |
| 38 audioEl.addEventListener('canplaythrough', audioEventHandler, false); |
| 39 audioEl.addEventListener('error', audioEventHandler, false); |
| 40 |
| 41 function DidPrerenderPass() { |
| 42 // The audio should not have started at this point. |
| 43 return !canPlaySeen && !playingSeen && !hasError && |
| 44 audioEl.currentTime == 0 && |
| 45 audioEl.readyState == audioEl.HAVE_NOTHING; |
| 46 } |
| 47 |
| 48 function DidDisplayPass() { |
| 49 // The actual test is done via the TitleWatcher. |
| 50 return true; |
| 51 } |
| 52 |
| 53 </script> |
| 54 </body> |
14 </html> | 55 </html> |
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