Index: content/renderer/p2p/socket_dispatcher.h |
diff --git a/content/renderer/p2p/socket_dispatcher.h b/content/renderer/p2p/socket_dispatcher.h |
index 7501ee85127d16be3f007b0ea014b6f53d847713..58eade1139031e1bf599b154bf3d9333d77a15f2 100644 |
--- a/content/renderer/p2p/socket_dispatcher.h |
+++ b/content/renderer/p2p/socket_dispatcher.h |
@@ -1,4 +1,4 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
@@ -26,6 +26,7 @@ |
#include "base/id_map.h" |
#include "base/observer_list_threadsafe.h" |
#include "base/synchronization/lock.h" |
+#include "content/common/content_export.h" |
#include "content/common/p2p_sockets.h" |
#include "content/public/renderer/render_view_observer.h" |
#include "net/base/net_util.h" |
@@ -48,7 +49,7 @@ class P2PSocketClient; |
// P2PSocketDispatcher works on the renderer thread. It dispatches all |
// messages on that thread, and all its methods must be called on the |
// same thread. |
-class P2PSocketDispatcher : public content::RenderViewObserver { |
+class CONTENT_EXPORT P2PSocketDispatcher : public content::RenderViewObserver { |
public: |
class NetworkListObserver { |
public: |