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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef UI_GFX_SURFACE_ACCELERATED_SURFACE_WIN_H_ |
| 6 #define UI_GFX_SURFACE_ACCELERATED_SURFACE_WIN_H_ |
| 7 #pragma once |
| 8 |
| 9 #include <d3d9.h> |
| 10 |
| 11 #include "base/callback.h" |
| 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/message_loop_proxy.h" |
| 14 #include "base/synchronization/lock.h" |
| 15 #include "base/win/scoped_comptr.h" |
| 16 #include "ui/gfx/native_widget_types.h" |
| 17 #include "ui/gfx/size.h" |
| 18 #include "ui/gfx/surface/surface_export.h" |
| 19 |
| 20 class SURFACE_EXPORT AcceleratedSurface |
| 21 : public base::RefCountedThreadSafe<AcceleratedSurface> { |
| 22 public: |
| 23 explicit AcceleratedSurface(gfx::NativeWindow parent); |
| 24 ~AcceleratedSurface(); |
| 25 |
| 26 void Initialize(); |
| 27 void Destroy(); |
| 28 |
| 29 // Schedule a frame to be presented. The completion callback will be invoked |
| 30 // when it is safe to write to the surface on another thread. The lock for |
| 31 // this surface will be held while the completion callback runs. |
| 32 void AsyncPresentAndAcknowledge(const gfx::Size& size, |
| 33 int64 surface_id, |
| 34 base::Closure completion_task); |
| 35 |
| 36 // Synchronously present a frame with no acknowledgement. |
| 37 void Present(); |
| 38 |
| 39 private: |
| 40 void DoInitialize(); |
| 41 void DoDestroy(const scoped_refptr<base::MessageLoopProxy>& ui_message_loop); |
| 42 void DoResize(const gfx::Size& size); |
| 43 void DoPresentAndAcknowledge(const gfx::Size& size, |
| 44 int64 surface_id, |
| 45 base::Closure completion_task); |
| 46 |
| 47 // The child window is owned by the UI thread so this function is called on |
| 48 // the UI thread. |
| 49 static LRESULT CALLBACK ChildWndProc(HWND window, |
| 50 unsigned int message, |
| 51 WPARAM wparam, |
| 52 LPARAM lparam); |
| 53 |
| 54 // Immutable and accessible from any thread without the lock. |
| 55 const int thread_affinity_; |
| 56 const gfx::NativeWindow window_; |
| 57 |
| 58 // The size of the swap chain once any pending resizes have been processed. |
| 59 // Only accessed on the UI thread so the lock is unnecessary. |
| 60 gfx::Size pending_size_; |
| 61 |
| 62 // The number of pending resizes. This is accessed with atomic operations so |
| 63 // the lock is not necessary. |
| 64 base::AtomicRefCount num_pending_resizes_; |
| 65 |
| 66 // Take the lock before accessing any other state. |
| 67 base::Lock lock_; |
| 68 |
| 69 // This device's swap chain is presented to the child window. Copy semantics |
| 70 // are used so it is possible to represent it to quickly validate the window. |
| 71 base::win::ScopedComPtr<IDirect3DDevice9Ex> device_; |
| 72 |
| 73 // This query is used to wait until a certain amount of progress has been |
| 74 // made by the GPU and it is safe for the producer to modify its shared |
| 75 // texture again. |
| 76 base::win::ScopedComPtr<IDirect3DQuery9> query_; |
| 77 |
| 78 // The current size of the swap chain. |
| 79 gfx::Size size_; |
| 80 |
| 81 DISALLOW_COPY_AND_ASSIGN(AcceleratedSurface); |
| 82 }; |
| 83 |
| 84 #endif // UI_GFX_SURFACE_ACCELERATED_SURFACE_WIN_H_ |
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