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Side by Side Diff: ui/gfx/gl/gl_surface_osmesa.h

Issue 8060045: Use shared D3D9 texture to transport the compositor's backing buffer to the browser... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GL_GL_SURFACE_OSMESA_H_ 5 #ifndef UI_GFX_GL_GL_SURFACE_OSMESA_H_
6 #define UI_GFX_GL_GL_SURFACE_OSMESA_H_ 6 #define UI_GFX_GL_GL_SURFACE_OSMESA_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/gfx/gl/gl_surface.h" 10 #include "ui/gfx/gl/gl_surface.h"
11 #include "ui/gfx/size.h" 11 #include "ui/gfx/size.h"
12 12
13 namespace gfx { 13 namespace gfx {
14 14
15 // A surface that the Mesa software renderer draws to. This is actually just a 15 // A surface that the Mesa software renderer draws to. This is actually just a
16 // buffer in system memory. GetHandle returns a pointer to the buffer. These 16 // buffer in system memory. GetHandle returns a pointer to the buffer. These
17 // surfaces can be resized and resizing preserves the contents. 17 // surfaces can be resized and resizing preserves the contents.
18 class GL_EXPORT GLSurfaceOSMesa : public GLSurface { 18 class GL_EXPORT GLSurfaceOSMesa : public GLSurface {
19 public: 19 public:
20 GLSurfaceOSMesa(unsigned format, const gfx::Size& size); 20 GLSurfaceOSMesa(unsigned format, const gfx::Size& size);
21 virtual ~GLSurfaceOSMesa(); 21 virtual ~GLSurfaceOSMesa();
22 22
23 // Resize the back buffer, preserving the old content. Does nothing if the 23 // Resize the back buffer, preserving the old content. Does nothing if the
24 // size is unchanged. 24 // size is unchanged.
25 void Resize(const gfx::Size& new_size); 25 virtual bool Resize(const gfx::Size& new_size);
26 26
27 // Implement GLSurface. 27 // Implement GLSurface.
28 virtual bool Initialize(); 28 virtual bool Initialize();
29 virtual void Destroy(); 29 virtual void Destroy();
30 virtual bool IsOffscreen(); 30 virtual bool IsOffscreen();
31 virtual bool SwapBuffers(); 31 virtual bool SwapBuffers();
32 virtual gfx::Size GetSize(); 32 virtual gfx::Size GetSize();
33 virtual void* GetHandle(); 33 virtual void* GetHandle();
34 34 virtual unsigned GetFormat();
35 // Get the surface's format.
36 unsigned GetFormat();
37 35
38 private: 36 private:
39 void AllocateBuffer(const Size& size); 37 void AllocateBuffer(const Size& size);
40 38
41 unsigned format_; 39 unsigned format_;
42 gfx::Size size_; 40 gfx::Size size_;
43 scoped_array<int32> buffer_; 41 scoped_array<int32> buffer_;
44 42
45 DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesa); 43 DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesa);
46 }; 44 };
47 45
48 } // namespace gfx 46 } // namespace gfx
49 47
50 #endif // UI_GFX_GL_GL_SURFACE_OSMESA_H_ 48 #endif // UI_GFX_GL_GL_SURFACE_OSMESA_H_
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