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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 extern "C" { | 5 extern "C" { |
6 #include <X11/Xlib.h> | 6 #include <X11/Xlib.h> |
7 } | 7 } |
8 | 8 |
9 #include "ui/gfx/gl/gl_context_glx.h" | 9 #include "ui/gfx/gl/gl_context_glx.h" |
10 | 10 |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "third_party/mesa/MesaLib/include/GL/osmesa.h" | 13 #include "third_party/mesa/MesaLib/include/GL/osmesa.h" |
14 #include "ui/base/x/x11_util_internal.h" | |
15 #include "ui/gfx/gl/gl_bindings.h" | 14 #include "ui/gfx/gl/gl_bindings.h" |
16 #include "ui/gfx/gl/gl_implementation.h" | 15 #include "ui/gfx/gl/gl_implementation.h" |
17 #include "ui/gfx/gl/gl_surface_glx.h" | 16 #include "ui/gfx/gl/gl_surface_glx.h" |
18 | 17 |
19 namespace gfx { | 18 namespace gfx { |
20 | 19 |
21 namespace { | 20 namespace { |
22 | 21 |
23 // scoped_ptr functor for XFree(). Use as follows: | 22 // scoped_ptr functor for XFree(). Use as follows: |
24 // scoped_ptr_malloc<XVisualInfo, ScopedPtrXFree> foo(...); | 23 // scoped_ptr_malloc<XVisualInfo, ScopedPtrXFree> foo(...); |
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82 // in this case, since we will likely allocate our offscreen | 81 // in this case, since we will likely allocate our offscreen |
83 // contexts with this bit set and the onscreen contexts without, | 82 // contexts with this bit set and the onscreen contexts without, |
84 // and won't be able to put them in the same share group. | 83 // and won't be able to put them in the same share group. |
85 // Consider what to do here; force loss of all contexts and | 84 // Consider what to do here; force loss of all contexts and |
86 // reallocation without ARB_robustness? | 85 // reallocation without ARB_robustness? |
87 LOG(ERROR) << | 86 LOG(ERROR) << |
88 " FAILED to allocate GL context with LOSE_CONTEXT_ON_RESET_ARB"; | 87 " FAILED to allocate GL context with LOSE_CONTEXT_ON_RESET_ARB"; |
89 } | 88 } |
90 } | 89 } |
91 | 90 |
92 ui::CheckForReportedX11Error(); | |
93 | |
94 if (!context_) { | 91 if (!context_) { |
95 // The means by which the context is created depends on whether | 92 // The means by which the context is created depends on whether |
96 // the drawable type works reliably with GLX 1.3. If it does not | 93 // the drawable type works reliably with GLX 1.3. If it does not |
97 // then fall back to GLX 1.2. | 94 // then fall back to GLX 1.2. |
98 if (surface_glx->IsOffscreen()) { | 95 if (surface_glx->IsOffscreen()) { |
99 context_ = glXCreateNewContext( | 96 context_ = glXCreateNewContext( |
100 GLSurfaceGLX::GetDisplay(), | 97 GLSurfaceGLX::GetDisplay(), |
101 static_cast<GLXFBConfig>(surface_glx->GetConfig()), | 98 static_cast<GLXFBConfig>(surface_glx->GetConfig()), |
102 GLX_RGBA_TYPE, | 99 GLX_RGBA_TYPE, |
103 share_handle, | 100 share_handle, |
104 True); | 101 True); |
105 } else { | 102 } else { |
106 Display* display = GLSurfaceGLX::GetDisplay(); | 103 Display* display = GLSurfaceGLX::GetDisplay(); |
107 | 104 |
108 // Get the visuals for the X drawable. | 105 // Get the visuals for the X drawable. |
109 XWindowAttributes attributes; | 106 XWindowAttributes attributes; |
110 if (!XGetWindowAttributes( | 107 if (!XGetWindowAttributes( |
111 display, | 108 display, |
112 reinterpret_cast<GLXDrawable>(surface_glx->GetHandle()), | 109 reinterpret_cast<GLXDrawable>(surface_glx->GetHandle()), |
113 &attributes)) { | 110 &attributes)) { |
114 LOG(ERROR) << "XGetWindowAttributes failed for window " << | 111 LOG(ERROR) << "XGetWindowAttributes failed for window " << |
115 reinterpret_cast<GLXDrawable>(surface_glx->GetHandle()) << "."; | 112 reinterpret_cast<GLXDrawable>(surface_glx->GetHandle()) << "."; |
116 return false; | 113 return false; |
117 } | 114 } |
118 | 115 |
119 ui::CheckForReportedX11Error(); | |
120 | |
121 XVisualInfo visual_info_template; | 116 XVisualInfo visual_info_template; |
122 visual_info_template.visualid = XVisualIDFromVisual(attributes.visual); | 117 visual_info_template.visualid = XVisualIDFromVisual(attributes.visual); |
123 | 118 |
124 int visual_info_count = 0; | 119 int visual_info_count = 0; |
125 scoped_ptr_malloc<XVisualInfo, ScopedPtrXFree> visual_info_list( | 120 scoped_ptr_malloc<XVisualInfo, ScopedPtrXFree> visual_info_list( |
126 XGetVisualInfo(display, VisualIDMask, | 121 XGetVisualInfo(display, VisualIDMask, |
127 &visual_info_template, | 122 &visual_info_template, |
128 &visual_info_count)); | 123 &visual_info_count)); |
129 | 124 |
130 DCHECK(visual_info_list.get()); | 125 DCHECK(visual_info_list.get()); |
131 if (visual_info_count == 0) { | 126 if (visual_info_count == 0) { |
132 LOG(ERROR) << "No visual info for visual ID."; | 127 LOG(ERROR) << "No visual info for visual ID."; |
133 return false; | 128 return false; |
134 } | 129 } |
135 | 130 |
136 // Attempt to create a context with each visual in turn until one works. | 131 // Attempt to create a context with each visual in turn until one works. |
137 context_ = glXCreateContext( | 132 context_ = glXCreateContext( |
138 display, | 133 display, |
139 visual_info_list.get(), | 134 visual_info_list.get(), |
140 share_handle, | 135 share_handle, |
141 True); | 136 True); |
142 } | 137 } |
143 } | 138 } |
144 ui::CheckForReportedX11Error(); | |
145 | 139 |
146 if (!context_) { | 140 if (!context_) { |
147 LOG(ERROR) << "Couldn't create GL context."; | 141 LOG(ERROR) << "Couldn't create GL context."; |
148 Destroy(); | 142 Destroy(); |
149 return false; | 143 return false; |
150 } | 144 } |
151 | 145 |
152 DLOG(INFO) << (surface_glx->IsOffscreen() ? "Offscreen" : "Onscreen") | 146 DLOG(INFO) << (surface_glx->IsOffscreen() ? "Offscreen" : "Onscreen") |
153 << " context was " | 147 << " context was " |
154 << (glXIsDirect(GLSurfaceGLX::GetDisplay(), | 148 << (glXIsDirect(GLSurfaceGLX::GetDisplay(), |
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250 } | 244 } |
251 | 245 |
252 return GLContext::GetExtensions(); | 246 return GLContext::GetExtensions(); |
253 } | 247 } |
254 | 248 |
255 bool GLContextGLX::WasAllocatedUsingARBRobustness() { | 249 bool GLContextGLX::WasAllocatedUsingARBRobustness() { |
256 return GLSurfaceGLX::IsCreateContextRobustnessSupported(); | 250 return GLSurfaceGLX::IsCreateContextRobustnessSupported(); |
257 } | 251 } |
258 | 252 |
259 } // namespace gfx | 253 } // namespace gfx |
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