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Issue 8052015: Revert 102978 - Change X11 error handler override to allow easy X11 error checking. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 extern "C" { 5 extern "C" {
6 #include <X11/Xlib.h> 6 #include <X11/Xlib.h>
7 } 7 }
8 8
9 #include "ui/gfx/gl/gl_context_glx.h" 9 #include "ui/gfx/gl/gl_context_glx.h"
10 10
11 #include "base/logging.h" 11 #include "base/logging.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "third_party/mesa/MesaLib/include/GL/osmesa.h" 13 #include "third_party/mesa/MesaLib/include/GL/osmesa.h"
14 #include "ui/base/x/x11_util_internal.h"
15 #include "ui/gfx/gl/gl_bindings.h" 14 #include "ui/gfx/gl/gl_bindings.h"
16 #include "ui/gfx/gl/gl_implementation.h" 15 #include "ui/gfx/gl/gl_implementation.h"
17 #include "ui/gfx/gl/gl_surface_glx.h" 16 #include "ui/gfx/gl/gl_surface_glx.h"
18 17
19 namespace gfx { 18 namespace gfx {
20 19
21 namespace { 20 namespace {
22 21
23 // scoped_ptr functor for XFree(). Use as follows: 22 // scoped_ptr functor for XFree(). Use as follows:
24 // scoped_ptr_malloc<XVisualInfo, ScopedPtrXFree> foo(...); 23 // scoped_ptr_malloc<XVisualInfo, ScopedPtrXFree> foo(...);
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82 // in this case, since we will likely allocate our offscreen 81 // in this case, since we will likely allocate our offscreen
83 // contexts with this bit set and the onscreen contexts without, 82 // contexts with this bit set and the onscreen contexts without,
84 // and won't be able to put them in the same share group. 83 // and won't be able to put them in the same share group.
85 // Consider what to do here; force loss of all contexts and 84 // Consider what to do here; force loss of all contexts and
86 // reallocation without ARB_robustness? 85 // reallocation without ARB_robustness?
87 LOG(ERROR) << 86 LOG(ERROR) <<
88 " FAILED to allocate GL context with LOSE_CONTEXT_ON_RESET_ARB"; 87 " FAILED to allocate GL context with LOSE_CONTEXT_ON_RESET_ARB";
89 } 88 }
90 } 89 }
91 90
92 ui::CheckForReportedX11Error();
93
94 if (!context_) { 91 if (!context_) {
95 // The means by which the context is created depends on whether 92 // The means by which the context is created depends on whether
96 // the drawable type works reliably with GLX 1.3. If it does not 93 // the drawable type works reliably with GLX 1.3. If it does not
97 // then fall back to GLX 1.2. 94 // then fall back to GLX 1.2.
98 if (surface_glx->IsOffscreen()) { 95 if (surface_glx->IsOffscreen()) {
99 context_ = glXCreateNewContext( 96 context_ = glXCreateNewContext(
100 GLSurfaceGLX::GetDisplay(), 97 GLSurfaceGLX::GetDisplay(),
101 static_cast<GLXFBConfig>(surface_glx->GetConfig()), 98 static_cast<GLXFBConfig>(surface_glx->GetConfig()),
102 GLX_RGBA_TYPE, 99 GLX_RGBA_TYPE,
103 share_handle, 100 share_handle,
104 True); 101 True);
105 } else { 102 } else {
106 Display* display = GLSurfaceGLX::GetDisplay(); 103 Display* display = GLSurfaceGLX::GetDisplay();
107 104
108 // Get the visuals for the X drawable. 105 // Get the visuals for the X drawable.
109 XWindowAttributes attributes; 106 XWindowAttributes attributes;
110 if (!XGetWindowAttributes( 107 if (!XGetWindowAttributes(
111 display, 108 display,
112 reinterpret_cast<GLXDrawable>(surface_glx->GetHandle()), 109 reinterpret_cast<GLXDrawable>(surface_glx->GetHandle()),
113 &attributes)) { 110 &attributes)) {
114 LOG(ERROR) << "XGetWindowAttributes failed for window " << 111 LOG(ERROR) << "XGetWindowAttributes failed for window " <<
115 reinterpret_cast<GLXDrawable>(surface_glx->GetHandle()) << "."; 112 reinterpret_cast<GLXDrawable>(surface_glx->GetHandle()) << ".";
116 return false; 113 return false;
117 } 114 }
118 115
119 ui::CheckForReportedX11Error();
120
121 XVisualInfo visual_info_template; 116 XVisualInfo visual_info_template;
122 visual_info_template.visualid = XVisualIDFromVisual(attributes.visual); 117 visual_info_template.visualid = XVisualIDFromVisual(attributes.visual);
123 118
124 int visual_info_count = 0; 119 int visual_info_count = 0;
125 scoped_ptr_malloc<XVisualInfo, ScopedPtrXFree> visual_info_list( 120 scoped_ptr_malloc<XVisualInfo, ScopedPtrXFree> visual_info_list(
126 XGetVisualInfo(display, VisualIDMask, 121 XGetVisualInfo(display, VisualIDMask,
127 &visual_info_template, 122 &visual_info_template,
128 &visual_info_count)); 123 &visual_info_count));
129 124
130 DCHECK(visual_info_list.get()); 125 DCHECK(visual_info_list.get());
131 if (visual_info_count == 0) { 126 if (visual_info_count == 0) {
132 LOG(ERROR) << "No visual info for visual ID."; 127 LOG(ERROR) << "No visual info for visual ID.";
133 return false; 128 return false;
134 } 129 }
135 130
136 // Attempt to create a context with each visual in turn until one works. 131 // Attempt to create a context with each visual in turn until one works.
137 context_ = glXCreateContext( 132 context_ = glXCreateContext(
138 display, 133 display,
139 visual_info_list.get(), 134 visual_info_list.get(),
140 share_handle, 135 share_handle,
141 True); 136 True);
142 } 137 }
143 } 138 }
144 ui::CheckForReportedX11Error();
145 139
146 if (!context_) { 140 if (!context_) {
147 LOG(ERROR) << "Couldn't create GL context."; 141 LOG(ERROR) << "Couldn't create GL context.";
148 Destroy(); 142 Destroy();
149 return false; 143 return false;
150 } 144 }
151 145
152 DLOG(INFO) << (surface_glx->IsOffscreen() ? "Offscreen" : "Onscreen") 146 DLOG(INFO) << (surface_glx->IsOffscreen() ? "Offscreen" : "Onscreen")
153 << " context was " 147 << " context was "
154 << (glXIsDirect(GLSurfaceGLX::GetDisplay(), 148 << (glXIsDirect(GLSurfaceGLX::GetDisplay(),
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250 } 244 }
251 245
252 return GLContext::GetExtensions(); 246 return GLContext::GetExtensions();
253 } 247 }
254 248
255 bool GLContextGLX::WasAllocatedUsingARBRobustness() { 249 bool GLContextGLX::WasAllocatedUsingARBRobustness() {
256 return GLSurfaceGLX::IsCreateContextRobustnessSupported(); 250 return GLSurfaceGLX::IsCreateContextRobustnessSupported();
257 } 251 }
258 252
259 } // namespace gfx 253 } // namespace gfx
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