Index: Source/WebCore/html/canvas/WebGLRenderingContext.h |
=================================================================== |
--- Source/WebCore/html/canvas/WebGLRenderingContext.h (revision 95971) |
+++ Source/WebCore/html/canvas/WebGLRenderingContext.h (working copy) |
@@ -143,7 +143,7 @@ |
PassRefPtr<WebGLActiveInfo> getActiveAttrib(WebGLProgram*, GC3Duint index, ExceptionCode&); |
PassRefPtr<WebGLActiveInfo> getActiveUniform(WebGLProgram*, GC3Duint index, ExceptionCode&); |
- bool getAttachedShaders(WebGLProgram*, Vector<WebGLShader*>&, ExceptionCode&); |
+ bool getAttachedShaders(WebGLProgram*, Vector<RefPtr<WebGLShader> >&, ExceptionCode&); |
GC3Dint getAttribLocation(WebGLProgram*, const String& name); |
WebGLGetInfo getBufferParameter(GC3Denum target, GC3Denum pname, ExceptionCode&); |
PassRefPtr<WebGLContextAttributes> getContextAttributes(); |