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Side by Side Diff: base/object_watcher.h

Issue 8001: Make IPC::SyncChannel not duplicate the underlying MessageLoop implementation... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 12 years, 2 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_OBJECT_WATCHER_H_ 5 #ifndef BASE_OBJECT_WATCHER_H_
6 #define BASE_OBJECT_WATCHER_H_ 6 #define BASE_OBJECT_WATCHER_H_
7 7
8 #include <windows.h> 8 #include <windows.h>
9 9
10 #include "base/message_loop.h" 10 #include "base/message_loop.h"
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61 bool StartWatching(HANDLE object, Delegate* delegate); 61 bool StartWatching(HANDLE object, Delegate* delegate);
62 62
63 // Stops watching. Does nothing if the watch has already completed. If the 63 // Stops watching. Does nothing if the watch has already completed. If the
64 // watch is still active, then it is canceled, and the associated delegate is 64 // watch is still active, then it is canceled, and the associated delegate is
65 // not notified. 65 // not notified.
66 // 66 //
67 // Returns true if the watch was canceled. Otherwise, false is returned. 67 // Returns true if the watch was canceled. Otherwise, false is returned.
68 // 68 //
69 bool StopWatching(); 69 bool StopWatching();
70 70
71 // Returns the handle of the object being watched, or NULL if the object
72 // watcher is stopped.
73 HANDLE GetWatchedObject();
74
71 private: 75 private:
72 // Called on a background thread when done waiting. 76 // Called on a background thread when done waiting.
73 static void CALLBACK DoneWaiting(void* param, BOOLEAN timed_out); 77 static void CALLBACK DoneWaiting(void* param, BOOLEAN timed_out);
74 78
75 // MessageLoop::DestructionObserver implementation: 79 // MessageLoop::DestructionObserver implementation:
76 virtual void WillDestroyCurrentMessageLoop(); 80 virtual void WillDestroyCurrentMessageLoop();
77 81
78 // Internal state. 82 // Internal state.
79 struct Watch; 83 struct Watch;
80 Watch* watch_; 84 Watch* watch_;
81 85
82 DISALLOW_COPY_AND_ASSIGN(ObjectWatcher); 86 DISALLOW_COPY_AND_ASSIGN(ObjectWatcher);
83 }; 87 };
84 } // namespace base 88 } // namespace base
85 89
86 #endif // BASE_OBJECT_WATCHER_H_ 90 #endif // BASE_OBJECT_WATCHER_H_
87 91
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