Index: base/idle_timer.h |
=================================================================== |
--- base/idle_timer.h (revision 3954) |
+++ base/idle_timer.h (working copy) |
@@ -48,7 +48,7 @@ |
// idle_time: idle time required before this timer can run. |
// repeat: true if the timer should fire multiple times per idle, |
// false to fire once per idle. |
- IdleTimer(TimeDelta idle_time, bool repeat); |
+ IdleTimer(base::TimeDelta idle_time, bool repeat); |
// On destruction, the IdleTimer will Stop itself. |
virtual ~IdleTimer(); |
@@ -76,14 +76,14 @@ |
void StartTimer(); |
// Gets the number of milliseconds since the last input event. |
- TimeDelta CurrentIdleTime(); |
+ base::TimeDelta CurrentIdleTime(); |
// Compute time until idle. Returns 0 if we are now idle. |
- TimeDelta TimeUntilIdle(); |
+ base::TimeDelta TimeUntilIdle(); |
- TimeDelta idle_interval_; |
+ base::TimeDelta idle_interval_; |
bool repeat_; |
- Time last_time_fired_; // The last time the idle timer fired. |
+ base::Time last_time_fired_; // The last time the idle timer fired. |
// will be 0 until the timer fires the first time. |
OneShotTimer<IdleTimer> timer_; |