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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BASE_MESSAGE_PUMP_WIN_H_ | 5 #ifndef BASE_MESSAGE_PUMP_WIN_H_ |
| 6 #define BASE_MESSAGE_PUMP_WIN_H_ | 6 #define BASE_MESSAGE_PUMP_WIN_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include <windows.h> | 10 #include <windows.h> |
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| 117 // queue can provide, up to some fixed number (to avoid any infinite loops). | 117 // queue can provide, up to some fixed number (to avoid any infinite loops). |
| 118 void PumpOutPendingPaintMessages(); | 118 void PumpOutPendingPaintMessages(); |
| 119 | 119 |
| 120 // Like MessagePump::Run, but MSG objects are routed through dispatcher. | 120 // Like MessagePump::Run, but MSG objects are routed through dispatcher. |
| 121 void RunWithDispatcher(Delegate* delegate, Dispatcher* dispatcher); | 121 void RunWithDispatcher(Delegate* delegate, Dispatcher* dispatcher); |
| 122 | 122 |
| 123 // MessagePump methods: | 123 // MessagePump methods: |
| 124 virtual void Run(Delegate* delegate) { RunWithDispatcher(delegate, NULL); } | 124 virtual void Run(Delegate* delegate) { RunWithDispatcher(delegate, NULL); } |
| 125 virtual void Quit(); | 125 virtual void Quit(); |
| 126 virtual void ScheduleWork(); | 126 virtual void ScheduleWork(); |
| 127 virtual void ScheduleDelayedWork(const Time& delayed_work_time); | 127 virtual void ScheduleDelayedWork(const base::Time& delayed_work_time); |
| 128 | 128 |
| 129 protected: | 129 protected: |
| 130 struct RunState { | 130 struct RunState { |
| 131 Delegate* delegate; | 131 Delegate* delegate; |
| 132 Dispatcher* dispatcher; | 132 Dispatcher* dispatcher; |
| 133 | 133 |
| 134 // Used to flag that the current Run() invocation should return ASAP. | 134 // Used to flag that the current Run() invocation should return ASAP. |
| 135 bool should_quit; | 135 bool should_quit; |
| 136 | 136 |
| 137 // Used to count how many Run() invocations are on the stack. | 137 // Used to count how many Run() invocations are on the stack. |
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| 148 bool ProcessMessageHelper(const MSG& msg); | 148 bool ProcessMessageHelper(const MSG& msg); |
| 149 bool ProcessPumpReplacementMessage(); | 149 bool ProcessPumpReplacementMessage(); |
| 150 int GetCurrentDelay() const; | 150 int GetCurrentDelay() const; |
| 151 | 151 |
| 152 // A hidden message-only window. | 152 // A hidden message-only window. |
| 153 HWND message_hwnd_; | 153 HWND message_hwnd_; |
| 154 | 154 |
| 155 ObserverList<Observer> observers_; | 155 ObserverList<Observer> observers_; |
| 156 | 156 |
| 157 // The time at which delayed work should run. | 157 // The time at which delayed work should run. |
| 158 Time delayed_work_time_; | 158 base::Time delayed_work_time_; |
| 159 | 159 |
| 160 // A boolean value used to indicate if there is a kMsgDoWork message pending | 160 // A boolean value used to indicate if there is a kMsgDoWork message pending |
| 161 // in the Windows Message queue. There is at most one such message, and it | 161 // in the Windows Message queue. There is at most one such message, and it |
| 162 // can drive execution of tasks when a native message pump is running. | 162 // can drive execution of tasks when a native message pump is running. |
| 163 LONG have_work_; | 163 LONG have_work_; |
| 164 | 164 |
| 165 // State for the current invocation of Run. | 165 // State for the current invocation of Run. |
| 166 RunState* state_; | 166 RunState* state_; |
| 167 }; | 167 }; |
| 168 | 168 |
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| 243 std::vector<Watcher*> watchers_; | 243 std::vector<Watcher*> watchers_; |
| 244 | 244 |
| 245 // The completion port associated with this thread. | 245 // The completion port associated with this thread. |
| 246 ScopedHandle port_; | 246 ScopedHandle port_; |
| 247 }; | 247 }; |
| 248 | 248 |
| 249 } // namespace base | 249 } // namespace base |
| 250 | 250 |
| 251 #endif // BASE_MESSAGE_PUMP_WIN_H_ | 251 #endif // BASE_MESSAGE_PUMP_WIN_H_ |
| 252 | 252 |
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