Index: remoting/host/client_session.h |
diff --git a/remoting/host/client_session.h b/remoting/host/client_session.h |
index b387984bee93c1d4b966896b492a417205f0196b..bc35a45555184cf4e5a0aa2c1d610e98e00f7d88 100644 |
--- a/remoting/host/client_session.h |
+++ b/remoting/host/client_session.h |
@@ -12,7 +12,7 @@ |
#include "remoting/protocol/connection_to_client.h" |
#include "remoting/protocol/host_stub.h" |
#include "remoting/protocol/input_stub.h" |
-#include "ui/gfx/point.h" |
+#include "third_party/skia/include/core/SkPoint.h" |
namespace remoting { |
@@ -80,7 +80,7 @@ class ClientSession : public protocol::HostStub, |
// Indicate that local mouse activity has been detected. This causes remote |
// inputs to be ignored for a short time so that the local user will always |
// have the upper hand in 'pointer wars'. |
- void LocalMouseMoved(const gfx::Point& new_pos); |
+ void LocalMouseMoved(const SkIPoint& new_pos); |
bool ShouldIgnoreRemoteMouseInput(const protocol::MouseEvent& event) const; |
bool ShouldIgnoreRemoteKeyboardInput(const protocol::KeyEvent& event) const; |
@@ -130,12 +130,12 @@ class ClientSession : public protocol::HostStub, |
// Current location of the mouse pointer. This is used to provide appropriate |
// coordinates when we release the mouse buttons after a user disconnects. |
- gfx::Point remote_mouse_pos_; |
+ SkIPoint remote_mouse_pos_; |
// Queue of recently-injected mouse positions. This is used to detect whether |
// mouse events from the local input monitor are echoes of injected positions, |
// or genuine mouse movements of a local input device. |
- std::list<gfx::Point> injected_mouse_positions_; |
+ std::list<SkIPoint> injected_mouse_positions_; |
base::Time latest_local_input_time_; |