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Issue 7990: Implement Array::concat function in C++.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 12 years, 1 month ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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34 34
35 35
36 // Interface for handle based allocation. 36 // Interface for handle based allocation.
37 37
38 class Factory : public AllStatic { 38 class Factory : public AllStatic {
39 public: 39 public:
40 // Allocate a new fixed array. 40 // Allocate a new fixed array.
41 static Handle<FixedArray> NewFixedArray( 41 static Handle<FixedArray> NewFixedArray(
42 int size, 42 int size,
43 PretenureFlag pretenure = NOT_TENURED); 43 PretenureFlag pretenure = NOT_TENURED);
44 static Handle<Dictionary> NewDictionary(int at_least_space_for);
44 45
45 static Handle<DescriptorArray> NewDescriptorArray(int number_of_descriptors); 46 static Handle<DescriptorArray> NewDescriptorArray(int number_of_descriptors);
46 47
47 static Handle<String> LookupSymbol(Vector<const char> str); 48 static Handle<String> LookupSymbol(Vector<const char> str);
48 static Handle<String> LookupAsciiSymbol(const char* str) { 49 static Handle<String> LookupAsciiSymbol(const char* str) {
49 return LookupSymbol(CStrVector(str)); 50 return LookupSymbol(CStrVector(str));
50 } 51 }
51 52
52 53
53 // String creation functions. Most of the string creation functions take 54 // String creation functions. Most of the string creation functions take
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334 // Update the map cache in the global context with (keys, map) 335 // Update the map cache in the global context with (keys, map)
335 static Handle<MapCache> AddToMapCache(Handle<Context> context, 336 static Handle<MapCache> AddToMapCache(Handle<Context> context,
336 Handle<FixedArray> keys, 337 Handle<FixedArray> keys,
337 Handle<Map> map); 338 Handle<Map> map);
338 }; 339 };
339 340
340 341
341 } } // namespace v8::internal 342 } } // namespace v8::internal
342 343
343 #endif // V8_FACTORY_H_ 344 #endif // V8_FACTORY_H_
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