| Index: ui/gfx/screen_mac.mm
|
| diff --git a/ui/gfx/screen_mac.mm b/ui/gfx/screen_mac.mm
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b38344ac76b85d9217aa67efbcaf663b94f08103
|
| --- /dev/null
|
| +++ b/ui/gfx/screen_mac.mm
|
| @@ -0,0 +1,20 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/gfx/screen.h"
|
| +
|
| +#import <Cocoa/Cocoa.h>
|
| +
|
| +namespace gfx {
|
| +
|
| +// static
|
| +gfx::Point Screen::GetCursorScreenPoint() {
|
| + NSPoint mouseLocation = [NSEvent mouseLocation];
|
| + // Flip coordinates to gfx (0,0 in top-left corner) using primary screen.
|
| + NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
|
| + mouseLocation.y = NSMaxY([screen frame]) - mouseLocation.y;
|
| + return gfx::Point(mouseLocation.x, mouseLocation.y);
|
| +}
|
| +
|
| +} // namespace gfx
|
|
|