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Side by Side Diff: gpu/command_buffer/common/gl_mock.h

Issue 7977031: Roll skia to 2303 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file implements mock GL Interface for unit testing. It has to mock 5 // This file implements mock GL Interface for unit testing. It has to mock
6 // Desktop GL, not GLES2 as it is used to test the service side code. 6 // Desktop GL, not GLES2 as it is used to test the service side code.
7 7
8 #ifndef GPU_COMMAND_BUFFER_COMMON_GL_MOCK_H_ 8 #ifndef GPU_COMMAND_BUFFER_COMMON_GL_MOCK_H_
9 #define GPU_COMMAND_BUFFER_COMMON_GL_MOCK_H_ 9 #define GPU_COMMAND_BUFFER_COMMON_GL_MOCK_H_
10 #pragma once 10 #pragma once
(...skipping 10 matching lines...) Expand all
21 21
22 MOCK_METHOD1(ActiveTexture, void(GLenum texture)); 22 MOCK_METHOD1(ActiveTexture, void(GLenum texture));
23 23
24 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader)); 24 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader));
25 25
26 MOCK_METHOD3(BindAttribLocation, void( 26 MOCK_METHOD3(BindAttribLocation, void(
27 GLuint program, GLuint index, const char* name)); 27 GLuint program, GLuint index, const char* name));
28 28
29 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer)); 29 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer));
30 30
31 MOCK_METHOD3(BindFragDataLocation, void(GLuint program, GLuint colorNumber,
32 const char* name));
33
31 MOCK_METHOD4(BindFragDataLocationIndexedARB, void(GLuint program, 34 MOCK_METHOD4(BindFragDataLocationIndexedARB, void(GLuint program,
32 GLuint colorNumber, GLuint index, const char* name)); 35 GLuint colorNumber, GLuint index, const char* name));
33 36
34 MOCK_METHOD2(BindFramebufferEXT, void(GLenum target, GLuint framebuffer)); 37 MOCK_METHOD2(BindFramebufferEXT, void(GLenum target, GLuint framebuffer));
35 38
36 MOCK_METHOD2(BindRenderbufferEXT, void(GLenum target, GLuint renderbuffer)); 39 MOCK_METHOD2(BindRenderbufferEXT, void(GLenum target, GLuint renderbuffer));
37 40
38 MOCK_METHOD2(BindTexture, void(GLenum target, GLuint texture)); 41 MOCK_METHOD2(BindTexture, void(GLenum target, GLuint texture));
39 42
40 MOCK_METHOD4(BlendColor, void( 43 MOCK_METHOD4(BlendColor, void(
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441 444
442 MOCK_METHOD1(SetSurfaceCHROMIUM, void(GLuint)); 445 MOCK_METHOD1(SetSurfaceCHROMIUM, void(GLuint));
443 446
444 MOCK_METHOD0(GetGraphicsResetStatusARB, GLenum()); 447 MOCK_METHOD0(GetGraphicsResetStatusARB, GLenum());
445 }; 448 };
446 449
447 } // namespace gfx 450 } // namespace gfx
448 451
449 #endif // GPU_COMMAND_BUFFER_COMMON_GL_MOCK_H_ 452 #endif // GPU_COMMAND_BUFFER_COMMON_GL_MOCK_H_
450 453
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