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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ | 5 #ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ |
| 6 #define UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ | 6 #define UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <map> | 9 #include <map> |
| 10 | 10 |
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| 12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
| 13 #include "base/memory/scoped_ptr.h" |
| 13 #include "third_party/skia/include/core/SkScalar.h" | 14 #include "third_party/skia/include/core/SkScalar.h" |
| 14 #include "third_party/skia/include/utils/SkMatrix44.h" | 15 #include "third_party/skia/include/utils/SkMatrix44.h" |
| 15 #include "ui/base/animation/animation_delegate.h" | 16 #include "ui/base/animation/animation_delegate.h" |
| 16 #include "ui/base/animation/tween.h" | |
| 17 #include "ui/gfx/compositor/compositor_export.h" | 17 #include "ui/gfx/compositor/compositor_export.h" |
| 18 #include "ui/gfx/point.h" | 18 |
| 19 namespace gfx { |
| 20 class Point; |
| 21 } |
| 19 | 22 |
| 20 namespace ui { | 23 namespace ui { |
| 21 | 24 |
| 25 class Animation; |
| 22 class Layer; | 26 class Layer; |
| 23 class MultiAnimation; | 27 class LayerAnimatorDelegate; |
| 24 class Transform; | 28 class Transform; |
| 25 | 29 |
| 26 // LayerAnimator manages animating various properties of a Layer. | 30 // LayerAnimator manages animating various properties of a Layer. |
| 27 class COMPOSITOR_EXPORT LayerAnimator : public ui::AnimationDelegate { | 31 class COMPOSITOR_EXPORT LayerAnimator : public ui::AnimationDelegate { |
| 28 public: | 32 public: |
| 29 explicit LayerAnimator(Layer* layer); | 33 explicit LayerAnimator(Layer* layer); |
| 30 virtual ~LayerAnimator(); | 34 virtual ~LayerAnimator(); |
| 31 | 35 |
| 36 void SetAnimation(Animation* animation); |
| 37 |
| 32 ui::Layer* layer() { return layer_; } | 38 ui::Layer* layer() { return layer_; } |
| 33 | 39 |
| 34 // Sets the duration (in ms) and type of animation. This does not effect | |
| 35 // existing animations, only newly created animations. | |
| 36 void SetAnimationDurationAndType(int duration, ui::Tween::Type tween_type); | |
| 37 | |
| 38 // Animates the layer to the specified point. The point is relative to the | 40 // Animates the layer to the specified point. The point is relative to the |
| 39 // parent layer. | 41 // parent layer. |
| 40 void AnimateToPoint(const gfx::Point& target); | 42 void AnimateToPoint(const gfx::Point& target); |
| 41 void StopAnimatingToPoint() { | 43 void StopAnimatingToPoint() { |
| 42 StopAnimating(LOCATION); | 44 StopAnimating(LOCATION); |
| 43 } | 45 } |
| 44 | 46 |
| 45 // Animates the transform from from the current transform to |transform|. | 47 // Animates the transform from from the current transform to |transform|. |
| 46 void AnimateTransform(const Transform& transform); | 48 void AnimateTransform(const Transform& transform); |
| 47 void StopAnimatingTransform() { | 49 void StopAnimatingTransform() { |
| 48 StopAnimating(TRANSFORM); | 50 StopAnimating(TRANSFORM); |
| 49 } | 51 } |
| 50 | 52 |
| 53 void AnimateOpacity(float target_opacity); |
| 54 void StopAnimatingOpacity() { |
| 55 StopAnimating(OPACITY); |
| 56 } |
| 57 |
| 58 bool IsRunning() const; |
| 59 |
| 51 // AnimationDelegate: | 60 // AnimationDelegate: |
| 52 virtual void AnimationProgressed(const Animation* animation) OVERRIDE; | 61 virtual void AnimationProgressed(const Animation* animation) OVERRIDE; |
| 53 virtual void AnimationEnded(const Animation* animation) OVERRIDE; | 62 virtual void AnimationEnded(const Animation* animation) OVERRIDE; |
| 54 | 63 |
| 55 private: | 64 private: |
| 56 // Types of properties that can be animated. | 65 // Types of properties that can be animated. |
| 57 enum AnimationProperty { | 66 enum AnimationProperty { |
| 58 LOCATION, | 67 LOCATION, |
| 59 TRANSFORM | 68 OPACITY, |
| 69 TRANSFORM, |
| 60 }; | 70 }; |
| 61 | 71 |
| 62 // Parameters used when animating the location. | 72 // Parameters used when animating the location. |
| 63 struct LocationParams { | 73 struct LocationParams { |
| 64 int start_x; | 74 int start_x; |
| 65 int start_y; | 75 int start_y; |
| 66 int target_x; | 76 int target_x; |
| 67 int target_y; | 77 int target_y; |
| 68 }; | 78 }; |
| 69 | 79 |
| 70 // Parameters used whe animating the transform. | 80 // Parameters used when animating the transform. |
| 71 struct TransformParams { | 81 struct TransformParams { |
| 72 // TODO: make 4x4 whe Transform is updated. | |
| 73 SkMScalar start[16]; | 82 SkMScalar start[16]; |
| 74 SkMScalar target[16]; | 83 SkMScalar target[16]; |
| 75 }; | 84 }; |
| 76 | 85 |
| 86 // Parameters used when animating the opacity. |
| 87 struct OpacityParams { |
| 88 float start; |
| 89 float target; |
| 90 }; |
| 91 |
| 77 union Params { | 92 union Params { |
| 78 LocationParams location; | 93 LocationParams location; |
| 94 OpacityParams opacity; |
| 79 TransformParams transform; | 95 TransformParams transform; |
| 80 }; | 96 }; |
| 81 | 97 |
| 82 // Used for tracking the animation of a particular property. | 98 typedef std::map<AnimationProperty, Params> Elements; |
| 83 struct Element { | |
| 84 Params params; | |
| 85 ui::MultiAnimation* animation; | |
| 86 }; | |
| 87 | |
| 88 typedef std::map<AnimationProperty, Element> Elements; | |
| 89 | 99 |
| 90 // Stops animating the specified property. This does not set the property | 100 // Stops animating the specified property. This does not set the property |
| 91 // being animated to its final value. | 101 // being animated to its final value. |
| 92 void StopAnimating(AnimationProperty property); | 102 void StopAnimating(AnimationProperty property); |
| 93 | 103 |
| 94 // Creates an animation. | 104 LayerAnimatorDelegate* delegate(); |
| 95 ui::MultiAnimation* CreateAndStartAnimation(); | |
| 96 | |
| 97 // Returns an iterator into |elements_| that matches the specified animation. | |
| 98 Elements::iterator GetElementByAnimation(const ui::MultiAnimation* animation); | |
| 99 | 105 |
| 100 // The layer. | 106 // The layer. |
| 101 Layer* layer_; | 107 Layer* layer_; |
| 102 | 108 |
| 103 // Properties being animated. | 109 // Properties being animated. |
| 104 Elements elements_; | 110 Elements elements_; |
| 105 | 111 |
| 106 // Duration in ms for newly created animations. | 112 scoped_ptr<ui::Animation> animation_; |
| 107 int duration_in_ms_; | |
| 108 | |
| 109 // Type of animation for newly created animations. | |
| 110 ui::Tween::Type animation_type_; | |
| 111 | 113 |
| 112 DISALLOW_COPY_AND_ASSIGN(LayerAnimator); | 114 DISALLOW_COPY_AND_ASSIGN(LayerAnimator); |
| 113 }; | 115 }; |
| 114 | 116 |
| 115 } // namespace ui | 117 } // namespace ui |
| 116 | 118 |
| 117 #endif // UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ | 119 #endif // UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ |
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