Index: src/platform-win32.cc |
=================================================================== |
--- src/platform-win32.cc (revision 9327) |
+++ src/platform-win32.cc (working copy) |
@@ -1397,41 +1397,99 @@ |
} |
+VirtualMemory::VirtualMemory() : address_(NULL), size_(0) { } |
+ |
+ |
+VirtualMemory::VirtualMemory(size_t size) |
+ : address_(ReserveRegion(size)), size_(size) { } |
+ |
+ |
+VirtualMemory::VirtualMemory(size_t size, size_t alignment) |
+ : address_(NULL), size_(0) { |
+ ASSERT(IsAligned(alignment, static_cast<intptr_t>(OS::AllocateAlignment()))); |
+ size_t request_size = RoundUp(size + alignment, |
+ static_cast<intptr_t>(OS::AllocateAlignment())); |
+ void* address = ReserveRegion(request_size); |
+ if (address == NULL) return; |
+ Address base = RoundUp(static_cast<Address>(address), alignment); |
+ // Try reducing the size by freeing and then reallocating a specific area. |
+ ReleaseRegion(address, request_size); |
+ address = VirtualAlloc(base, size, MEM_RESERVE, PAGE_NOACCESS); |
+ if (address != NULL) { |
+ request_size = size; |
+ ASSERT(base == static_cast<Address>(address)); |
+ } else { |
+ // Resizing failed, just go with a bigger area. |
+ address = ReserveRegion(request_size); |
+ if (address == NULL) return; |
+ } |
+ address_ = address; |
+ size_ = request_size; |
+} |
+ |
+ |
+VirtualMemory::~VirtualMemory() { |
+ if (IsReserved()) { |
+ bool result = ReleaseRegion(address_, size_); |
+ ASSERT(result); |
+ USE(result); |
+ } |
+} |
+ |
+ |
bool VirtualMemory::IsReserved() { |
return address_ != NULL; |
} |
-VirtualMemory::VirtualMemory(size_t size) { |
- address_ = VirtualAlloc(NULL, size, MEM_RESERVE, PAGE_NOACCESS); |
- size_ = size; |
+void VirtualMemory::Reset() { |
+ address_ = NULL; |
+ size_ = 0; |
} |
-VirtualMemory::~VirtualMemory() { |
- if (IsReserved()) { |
- if (0 == VirtualFree(address(), 0, MEM_RELEASE)) address_ = NULL; |
+bool VirtualMemory::Commit(void* address, size_t size, bool is_executable) { |
+ if (CommitRegion(address, size, is_executable)) { |
+ UpdateAllocatedSpaceLimits(address, static_cast<int>(size)); |
+ return true; |
} |
+ return false; |
} |
-bool VirtualMemory::Commit(void* address, size_t size, bool is_executable) { |
+bool VirtualMemory::Uncommit(void* address, size_t size) { |
+ ASSERT(IsReserved()); |
+ return UncommitRegion(address, size); |
+} |
+ |
+ |
+void* VirtualMemory::ReserveRegion(size_t size) { |
+ return VirtualAlloc(NULL, size, MEM_RESERVE, PAGE_NOACCESS); |
+} |
+ |
+ |
+bool VirtualMemory::CommitRegion(void* base, size_t size, bool is_executable) { |
int prot = is_executable ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE; |
- if (NULL == VirtualAlloc(address, size, MEM_COMMIT, prot)) { |
+ if (NULL == VirtualAlloc(base, size, MEM_COMMIT, prot)) { |
return false; |
} |
- UpdateAllocatedSpaceLimits(address, static_cast<int>(size)); |
+ UpdateAllocatedSpaceLimits(base, static_cast<int>(size)); |
return true; |
} |
-bool VirtualMemory::Uncommit(void* address, size_t size) { |
- ASSERT(IsReserved()); |
- return VirtualFree(address, size, MEM_DECOMMIT) != false; |
+bool VirtualMemory::UncommitRegion(void* base, size_t size) { |
+ return VirtualFree(base, size, MEM_DECOMMIT) != 0; |
} |
+bool VirtualMemory::ReleaseRegion(void* base, size_t size) { |
+ return VirtualFree(base, 0, MEM_RELEASE) != 0; |
+} |
+ |
+ |
+ |
// ---------------------------------------------------------------------------- |
// Win32 thread support. |