Index: views/touchui/touch_factory.h |
diff --git a/views/touchui/touch_factory.h b/views/touchui/touch_factory.h |
deleted file mode 100644 |
index ca281e420e64d42dc2fbd48e890fe8107358f6ff..0000000000000000000000000000000000000000 |
--- a/views/touchui/touch_factory.h |
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-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef VIEWS_TOUCHUI_TOUCH_FACTORY_H_ |
-#define VIEWS_TOUCHUI_TOUCH_FACTORY_H_ |
-#pragma once |
- |
-#include <bitset> |
-#include <vector> |
- |
-#include "base/memory/singleton.h" |
-#include "base/timer.h" |
-#include "views/views_export.h" |
- |
-typedef unsigned long Cursor; |
-typedef unsigned long Window; |
-typedef struct _XDisplay Display; |
-typedef union _XEvent XEvent; |
- |
-namespace views { |
- |
-// Functions related to determining touch devices. |
-class VIEWS_EXPORT TouchFactory { |
- public: |
- // Define the touch params following the Multi-touch Protocol. |
- enum TouchParam { |
- TP_TOUCH_MAJOR = 0, // Length of the touch area. |
- TP_TOUCH_MINOR, // Width of the touch area. |
- TP_ORIENTATION, // Angle between the X-axis and the major axis of the |
- // touch area. |
- TP_PRESSURE, // Pressure of the touch contact. |
- |
- // NOTE: A touch event can have multiple touch points. So when we receive a |
- // touch event, we need to determine which point triggered the event. |
- // A touch point can have both a 'Slot ID' and a 'Tracking ID', and they can |
- // be (in fact, usually are) different. The 'Slot ID' ranges between 0 and |
- // (X - 1), where X is the maximum touch points supported by the device. The |
- // 'Tracking ID' can be any 16-bit value. With XInput 2.0, an XI_Motion |
- // event that comes from a currently-unused 'Slot ID' indicates the creation |
- // of a new touch point, and any event that comes with a 0 value for |
- // 'Tracking ID' marks the removal of a touch point. During the lifetime of |
- // a touchpoint, we use the 'Slot ID' as its identifier. The XI_ButtonPress |
- // and XI_ButtonRelease events are ignored. |
-#if !defined(USE_XI2_MT) |
- TP_SLOT_ID, // ID of the finger that triggered a touch event |
- // (useful when tracking multiple simultaneous |
- // touches) |
-#endif |
- // NOTE for XInput MT: 'Tracking ID' is provided in every touch event to |
- // track individual touch. 'Tracking ID' is an unsigned 32-bit value and |
- // is increased for each new touch. It will wrap back to 0 when reaching |
- // the numerical limit. |
- TP_TRACKING_ID, // ID of the touch point. |
- |
- TP_LAST_ENTRY |
- }; |
- |
- // Returns the TouchFactory singleton. |
- static TouchFactory* GetInstance(); |
- |
- // Updates the list of devices. |
- void UpdateDeviceList(Display* display); |
- |
- // Checks whether an XI2 event should be processed or not (i.e. if the event |
- // originated from a device we are interested in). |
- bool ShouldProcessXI2Event(XEvent* xevent); |
- |
- // Setup an X Window for XInput2 events. |
- void SetupXI2ForXWindow(::Window xid); |
- |
- // Keeps a list of touch devices so that it is possible to determine if a |
- // pointer event is a touch-event or a mouse-event. The list is reset each |
- // time this is called. |
- void SetTouchDeviceList(const std::vector<unsigned int>& devices); |
- |
- // Is the device a touch-device? |
- bool IsTouchDevice(unsigned int deviceid) const; |
- |
-#if !defined(USE_XI2_MT) |
- // Is the slot ID currently used? |
- bool IsSlotUsed(int slot) const; |
- |
- // Marks a slot as being used/unused. |
- void SetSlotUsed(int slot, bool used); |
-#endif |
- |
- // Grabs the touch devices for the specified window on the specified display. |
- // Returns if grab was successful for all touch devices. |
- bool GrabTouchDevices(Display* display, ::Window window); |
- |
- // Ungrabs the touch devices. Returns if ungrab was successful for all touch |
- // devices. |
- bool UngrabTouchDevices(Display* display); |
- |
- // Updates the root window to show (or hide) the cursor. Also indicate whether |
- // the timer should be started to automatically hide the cursor after a |
- // certain duration of inactivity (i.e. it is ignored if |show| is false). |
- void SetCursorVisible(bool show, bool start_timer); |
- |
- // Whether the cursor is currently visible or not. |
- bool is_cursor_visible() const { |
- return is_cursor_visible_; |
- } |
- |
- // Extract the TouchParam from the XEvent. Return true and the value is set |
- // if the TouchParam is found, false and value unchanged if the TouchParam |
- // is not found. |
- bool ExtractTouchParam(const XEvent& xev, TouchParam tp, float* value); |
- |
- // Normalize the TouchParam with value on deviceid to fall into [0, 1]. |
- // *value = (*value - min_value_of_tp) / (max_value_of_tp - min_value_of_tp) |
- // Returns true and sets the normalized value in|value| if normalization is |
- // successful. Returns false and |value| is unchanged otherwise. |
- bool NormalizeTouchParam(unsigned int deviceid, TouchParam tp, float* value); |
- |
- // Extract the range of the TouchParam. Return true if the range is available |
- // and written into min & max, false if the range is not available. |
- bool GetTouchParamRange(unsigned int deviceid, |
- TouchParam tp, |
- float* min, |
- float* max); |
- |
- void set_keep_mouse_cursor(bool keep) { keep_mouse_cursor_ = keep; } |
- bool keep_mouse_cursor() const { return keep_mouse_cursor_; } |
- |
- private: |
- TouchFactory(); |
- |
- ~TouchFactory(); |
- |
- void HideCursorForInactivity() { |
- SetCursorVisible(false, false); |
- } |
- |
- // Setup the internal bookkeeping of the touch params valuator information for |
- // touch devices |
- void SetupValuator(); |
- |
- // Requirement for Signleton |
- friend struct DefaultSingletonTraits<TouchFactory>; |
- |
- // The default cursor is hidden after startup, and when the mouse pointer is |
- // idle for a while. Once there is some event from a mouse device, the cursor |
- // is immediately displayed. |
- bool is_cursor_visible_; |
- |
- // Whether to turn off automatic hiding of mouse cursor. This is useful for |
- // debugging touch build on the desktop. |
- bool keep_mouse_cursor_; |
- |
- // The cursor is hidden if it is idle for a certain amount time. This timer |
- // is used to keep track of the idleness. |
- base::OneShotTimer<TouchFactory> cursor_timer_; |
- |
- // The default cursor. |
- Cursor arrow_cursor_; |
- |
- // The invisible cursor. |
- Cursor invisible_cursor_; |
- |
- // NOTE: To keep track of touch devices, we currently maintain a lookup table |
- // to quickly decide if a device is a touch device or not. We also maintain a |
- // list of the touch devices. Ideally, there will be only one touch device, |
- // and instead of having the lookup table and the list, there will be a single |
- // identifier for the touch device. This can be completed after enough testing |
- // on real touch devices. |
- |
- static const int kMaxDeviceNum = 128; |
- |
- // A quick lookup table for determining if events from the pointer device |
- // should be processed. |
- std::bitset<kMaxDeviceNum> pointer_device_lookup_; |
- |
- // A quick lookup table for determining if a device is a touch device. |
- std::bitset<kMaxDeviceNum> touch_device_lookup_; |
- |
- // The list of touch devices. |
- std::vector<int> touch_device_list_; |
- |
- // Index table to find the valuator for the TouchParam on the specific device |
- // by valuator_lookup_[device_id][touch_params]. Use 2-D array to get fast |
- // index at the expense of space. If the kMaxDeviceNum grows larger that the |
- // space waste becomes a concern, the 2D lookup table can be replaced by a |
- // hash map. |
- signed char valuator_lookup_[kMaxDeviceNum][TP_LAST_ENTRY]; |
- |
- // Index table to find the min & max value of the TouchParam on a specific |
- // device. |
- int touch_param_min_[kMaxDeviceNum][TP_LAST_ENTRY]; |
- int touch_param_max_[kMaxDeviceNum][TP_LAST_ENTRY]; |
- |
-#if !defined(USE_XI2_MT) |
- // Maximum simultaneous touch points. |
- static const int kMaxTouchPoints = 32; |
- |
- // A lookup table for slots in use for a touch event. |
- std::bitset<kMaxTouchPoints> slots_used_; |
-#endif |
- |
- DISALLOW_COPY_AND_ASSIGN(TouchFactory); |
-}; |
- |
-} // namespace views |
- |
-#endif // VIEWS_TOUCHUI_TOUCH_FACTORY_H_ |