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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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316 // so you don't have to set up the frame. | 316 // so you don't have to set up the frame. |
317 class WriteInt32ToHeapNumberStub : public CodeStub { | 317 class WriteInt32ToHeapNumberStub : public CodeStub { |
318 public: | 318 public: |
319 WriteInt32ToHeapNumberStub(Register the_int, | 319 WriteInt32ToHeapNumberStub(Register the_int, |
320 Register the_heap_number, | 320 Register the_heap_number, |
321 Register scratch) | 321 Register scratch) |
322 : the_int_(the_int), | 322 : the_int_(the_int), |
323 the_heap_number_(the_heap_number), | 323 the_heap_number_(the_heap_number), |
324 scratch_(scratch) { } | 324 scratch_(scratch) { } |
325 | 325 |
| 326 bool CompilingCallsToThisStubIsGCSafe(); |
| 327 static void GenerateStubsAheadOfTime(); |
| 328 |
326 private: | 329 private: |
327 Register the_int_; | 330 Register the_int_; |
328 Register the_heap_number_; | 331 Register the_heap_number_; |
329 Register scratch_; | 332 Register scratch_; |
330 | 333 |
331 // Minor key encoding in 16 bits. | 334 // Minor key encoding in 16 bits. |
332 class IntRegisterBits: public BitField<int, 0, 4> {}; | 335 class IntRegisterBits: public BitField<int, 0, 4> {}; |
333 class HeapNumberRegisterBits: public BitField<int, 4, 4> {}; | 336 class HeapNumberRegisterBits: public BitField<int, 4, 4> {}; |
334 class ScratchRegisterBits: public BitField<int, 8, 4> {}; | 337 class ScratchRegisterBits: public BitField<int, 8, 4> {}; |
335 | 338 |
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597 | 600 |
598 class LookupModeBits: public BitField<LookupMode, 0, 1> {}; | 601 class LookupModeBits: public BitField<LookupMode, 0, 1> {}; |
599 | 602 |
600 LookupMode mode_; | 603 LookupMode mode_; |
601 }; | 604 }; |
602 | 605 |
603 | 606 |
604 } } // namespace v8::internal | 607 } } // namespace v8::internal |
605 | 608 |
606 #endif // V8_ARM_CODE_STUBS_ARM_H_ | 609 #endif // V8_ARM_CODE_STUBS_ARM_H_ |
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