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Unified Diff: content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc

Issue 7890046: Command to mark surface inactive, so gpu process can release resources. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: updating with recent changes Created 9 years, 3 months ago
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Index: content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc
diff --git a/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc b/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc
index c61a79afd21aa6534c9d785fa9b503ad3efbe93d..00cdc1da842a57a4f193d80a78ad1e3b884f248c 100644
--- a/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc
+++ b/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc
@@ -275,6 +275,13 @@ void WebGraphicsContext3DCommandBufferImpl::reshape(int width, int height) {
#endif // FLIP_FRAMEBUFFER_VERTICALLY
}
+void WebGraphicsContext3DCommandBufferImpl::setVisibility(bool visible) {
+ printf("\nVisibility Changed: %s\n", visible ? "true" : "false");
+ fflush(stdout);
+ gl_->SetSurfaceVisibleCHROMIUM(visible);
+ gl_->Flush();
jonathan.backer 2011/09/27 16:53:14 Don't think that the flush is necessary if you're
mmocny 2011/09/28 21:37:33 See discussion in other comment. On 2011/09/27 16
+}
+
#ifdef FLIP_FRAMEBUFFER_VERTICALLY
void WebGraphicsContext3DCommandBufferImpl::FlipVertically(
uint8* framebuffer,

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