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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Precompiled header for Chromium project on Windows, not used by | 5 // Precompiled header for Chromium project on Windows, not used by |
| 6 // other build configurations. Using precompiled headers speeds the | 6 // other build configurations. Using precompiled headers speeds the |
| 7 // build up significantly, around 1/4th on VS 2010 on an HP Z600 with 12 | 7 // build up significantly, around 1/4th on VS 2010 on an HP Z600 with 12 |
| 8 // GB of memory. | 8 // GB of memory. |
| 9 // | 9 // |
| 10 // Numeric comments beside includes are the number of times they were | 10 // Numeric comments beside includes are the number of times they were |
| 11 // included under src/chrome/browser on 2011/8/20, which was used as a | 11 // included under src/chrome/browser on 2011/8/20, which was used as a |
| 12 // baseline for deciding what to include in the PCH. It may be | 12 // baseline for deciding what to include in the PCH. It may be |
| 13 // possible to tweak the speed of the build by commenting out or | 13 // possible to tweak the speed of the build by commenting out or |
| 14 // removing some of the less frequently used headers. | 14 // removing some of the less frequently used headers. |
| 15 | 15 |
| 16 #if defined(BUILD_PRECOMPILE_H_) | 16 #if defined(BUILD_PRECOMPILE_H_) |
| 17 #error You shouldn't include the precompiled header file more than once. | 17 #error You shouldn't include the precompiled header file more than once. |
| 18 #endif | 18 #endif |
| 19 | 19 |
| 20 #define BUILD_PRECOMPILE_H_ | 20 #define BUILD_PRECOMPILE_H_ |
| 21 | 21 |
| 22 // The Windows header needs to come before almost all the other | 22 // The Windows header needs to come before almost all the other |
| 23 // Windows-specific headers. | 23 // Windows-specific headers. |
| 24 #include <Windows.h> | 24 #include <Windows.h> |
| 25 #include <dwmapi.h> |
| 26 #include <shellapi.h> |
| 27 #include <wincrypt.h> // 4 |
| 28 #include <wtypes.h> // 2 |
| 25 | 29 |
| 26 // TODO(joi): Defines in atlbase.h cause conflicts; need to figure out | 30 // TODO(joi): Defines in atlbase.h cause conflicts; need to figure out |
| 27 // if/how this family of headers can be included in the PCH; several | 31 // if/how this family of headers can be included in the PCH; several |
| 28 // of them are used quite frequently. | 32 // of them are used quite frequently. |
| 29 /* | 33 /* |
| 30 #include <atlbase.h> | 34 #include <atlbase.h> |
| 31 #include <atlapp.h> | 35 #include <atlapp.h> |
| 32 #include <atlcom.h> | 36 #include <atlcom.h> |
| 33 #include <atlcrack.h> // 2 | 37 #include <atlcrack.h> // 2 |
| 34 #include <atlctrls.h> // 2 | 38 #include <atlctrls.h> // 2 |
| 35 #include <atlmisc.h> // 2 | 39 #include <atlmisc.h> // 2 |
| 36 #include <atlsafe.h> // 1 | 40 #include <atlsafe.h> // 1 |
| 37 #include <atltheme.h> // 1 | 41 #include <atltheme.h> // 1 |
| 38 #include <atlwin.h> // 2 | 42 #include <atlwin.h> // 2 |
| 39 */ | 43 */ |
| 40 | 44 |
| 41 #include <commctrl.h> // 2 | 45 // TODO(joi): Objbase.h and other files that rely on it bring in |
| 42 #include <commdlg.h> // 3 | 46 // [ #define interface struct ] which can cause problems in a |
| 43 #include <cryptuiapi.h> // 2 | 47 // multi-platform build like Chrome's. Tried #undef-ing it, but |
| 44 #include <dwmapi.h> | 48 // there are currently 118 targets that break if we do this, so |
| 45 #include <Objbase.h> // 2 | 49 // leaving out of the precompiled header for now. |
| 46 #include <objidl.h> // 1 | 50 //#include <commctrl.h> // 2 |
| 47 #include <ole2.h> // 1 | 51 //#include <commdlg.h> // 3 |
| 48 #include <oleacc.h> // 2 | 52 //#include <cryptuiapi.h> // 2 |
| 49 #include <oleauto.h> // 1 | 53 //#include <Objbase.h> // 2 |
| 50 #include <oleidl.h> // 1 | 54 //#include <objidl.h> // 1 |
| 51 #include <propkey.h> // 2 | 55 //#include <ole2.h> // 1 |
| 52 #include <propvarutil.h> // 2 | 56 //#include <oleacc.h> // 2 |
| 53 #include <pstore.h> // 2 | 57 //#include <oleauto.h> // 1 |
| 54 #include <shellapi.h> | 58 //#include <oleidl.h> // 1 |
| 55 #include <shlguid.h> // 1 | 59 //#include <propkey.h> // 2 |
| 56 //#include <shlobj.h> TODO(joi): Caused conflicts, see if they can be resolved. | 60 //#include <propvarutil.h> // 2 |
| 57 #include <shlwapi.h> // 1 | 61 //#include <pstore.h> // 2 |
| 58 #include <shobjidl.h> // 4 | 62 //#include <shlguid.h> // 1 |
| 59 #include <urlhist.h> // 2 | 63 //#include <shlwapi.h> // 1 |
| 60 #include <wincrypt.h> // 4 | 64 //#include <shobjidl.h> // 4 |
| 61 #include <wtypes.h> // 2 | 65 //#include <urlhist.h> // 2 |
| 66 |
| 67 // TODO(joi): Caused other conflicts in addition to the 'interface' issue |
| 68 // above, see if they can be resolved. |
| 69 //#include <shlobj.h> |
| 62 | 70 |
| 63 #include <errno.h> | 71 #include <errno.h> |
| 64 #include <fcntl.h> | 72 #include <fcntl.h> |
| 65 #include <limits.h> // 4 | 73 #include <limits.h> // 4 |
| 66 #include <math.h> | 74 #include <math.h> |
| 67 #include <memory.h> // 1 | 75 #include <memory.h> // 1 |
| 68 #include <signal.h> | 76 #include <signal.h> |
| 69 #include <stdarg.h> // 1 | 77 #include <stdarg.h> // 1 |
| 70 #include <stddef.h> | 78 #include <stddef.h> |
| 71 #include <stdio.h> | 79 #include <stdio.h> |
| (...skipping 19 matching lines...) Expand all Loading... |
| 91 #include <map> | 99 #include <map> |
| 92 #include <numeric> // 2 | 100 #include <numeric> // 2 |
| 93 #include <ostream> | 101 #include <ostream> |
| 94 #include <queue> | 102 #include <queue> |
| 95 #include <set> | 103 #include <set> |
| 96 #include <sstream> | 104 #include <sstream> |
| 97 #include <stack> | 105 #include <stack> |
| 98 #include <string> | 106 #include <string> |
| 99 #include <utility> | 107 #include <utility> |
| 100 #include <vector> | 108 #include <vector> |
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