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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include "base/atomicops.h" | 7 #include "base/atomicops.h" |
8 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
10 #include "gpu/command_buffer/common/gl_mock.h" | 10 #include "gpu/command_buffer/common/gl_mock.h" |
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48 GLsizei in_read_width, GLsizei in_read_height, | 48 GLsizei in_read_width, GLsizei in_read_height, |
49 bool init); | 49 bool init); |
50 }; | 50 }; |
51 | 51 |
52 class GLES2DecoderWithShaderTest : public GLES2DecoderWithShaderTestBase { | 52 class GLES2DecoderWithShaderTest : public GLES2DecoderWithShaderTestBase { |
53 public: | 53 public: |
54 GLES2DecoderWithShaderTest() | 54 GLES2DecoderWithShaderTest() |
55 : GLES2DecoderWithShaderTestBase() { | 55 : GLES2DecoderWithShaderTestBase() { |
56 } | 56 } |
57 | 57 |
58 | 58 void AddExpectationsForSimulatedAttrib0( |
59 void AddExpectationsForSimulatedAttrib0WithError( | 59 GLsizei num_vertices, GLuint buffer_id) { |
60 GLsizei num_vertices, GLuint buffer_id, GLenum error) { | |
61 if (gfx::GetGLImplementation() == gfx::kGLImplementationEGLGLES2) { | |
62 return; | |
63 } | |
64 | |
65 EXPECT_CALL(*gl_, GetError()) | |
66 .WillOnce(Return(GL_NO_ERROR)) | |
67 .WillOnce(Return(error)) | |
68 .RetiresOnSaturation(); | |
69 EXPECT_CALL(*gl_, BindBuffer(GL_ARRAY_BUFFER, kServiceAttrib0BufferId)) | 60 EXPECT_CALL(*gl_, BindBuffer(GL_ARRAY_BUFFER, kServiceAttrib0BufferId)) |
70 .Times(1) | 61 .Times(1) |
71 .RetiresOnSaturation(); | 62 .RetiresOnSaturation(); |
72 EXPECT_CALL(*gl_, BufferData(GL_ARRAY_BUFFER, | 63 EXPECT_CALL(*gl_, BufferData(GL_ARRAY_BUFFER, |
73 num_vertices * sizeof(GLfloat) * 4, | 64 num_vertices * sizeof(GLfloat) * 4, |
74 _, GL_DYNAMIC_DRAW)) | 65 _, GL_DYNAMIC_DRAW)) |
75 .Times(1) | 66 .Times(1) |
76 .RetiresOnSaturation(); | 67 .RetiresOnSaturation(); |
77 if (error == GL_NO_ERROR) { | 68 EXPECT_CALL(*gl_, BufferSubData( |
78 EXPECT_CALL(*gl_, BufferSubData( | 69 GL_ARRAY_BUFFER, 0, num_vertices * sizeof(GLfloat) * 4, _)) |
79 GL_ARRAY_BUFFER, 0, num_vertices * sizeof(GLfloat) * 4, _)) | 70 .Times(1) |
80 .Times(1) | 71 .RetiresOnSaturation(); |
81 .RetiresOnSaturation(); | 72 EXPECT_CALL(*gl_, VertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, NULL)) |
82 EXPECT_CALL(*gl_, VertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, NULL)) | 73 .Times(1) |
83 .Times(1) | 74 .RetiresOnSaturation(); |
84 .RetiresOnSaturation(); | 75 EXPECT_CALL(*gl_, BindBuffer(GL_ARRAY_BUFFER, 0)) |
85 EXPECT_CALL(*gl_, BindBuffer(GL_ARRAY_BUFFER, 0)) | 76 .Times(1) |
86 .Times(1) | 77 .RetiresOnSaturation(); |
87 .RetiresOnSaturation(); | 78 EXPECT_CALL(*gl_, VertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, NULL)) |
88 EXPECT_CALL(*gl_, VertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, NULL)) | 79 .Times(1) |
89 .Times(1) | 80 .RetiresOnSaturation(); |
90 .RetiresOnSaturation(); | 81 EXPECT_CALL(*gl_, BindBuffer(GL_ARRAY_BUFFER, buffer_id)) |
91 EXPECT_CALL(*gl_, BindBuffer(GL_ARRAY_BUFFER, buffer_id)) | 82 .Times(1) |
92 .Times(1) | 83 .RetiresOnSaturation(); |
93 .RetiresOnSaturation(); | |
94 } | |
95 } | |
96 | |
97 void AddExpectationsForSimulatedAttrib0( | |
98 GLsizei num_vertices, GLuint buffer_id) { | |
99 AddExpectationsForSimulatedAttrib0WithError( | |
100 num_vertices, buffer_id, GL_NO_ERROR); | |
101 } | 84 } |
102 }; | 85 }; |
103 | 86 |
104 class GLES2DecoderRGBBackbufferTest : public GLES2DecoderWithShaderTest { | 87 class GLES2DecoderRGBBackbufferTest : public GLES2DecoderWithShaderTest { |
105 public: | 88 public: |
106 GLES2DecoderRGBBackbufferTest() { } | 89 GLES2DecoderRGBBackbufferTest() { } |
107 | 90 |
108 virtual void SetUp() { | 91 virtual void SetUp() { |
109 InitDecoder( | 92 InitDecoder( |
110 "", // extensions | 93 "", // extensions |
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135 | 118 |
136 EXPECT_CALL(*gl_, DrawArrays(GL_TRIANGLES, 0, kNumVertices)) | 119 EXPECT_CALL(*gl_, DrawArrays(GL_TRIANGLES, 0, kNumVertices)) |
137 .Times(1) | 120 .Times(1) |
138 .RetiresOnSaturation(); | 121 .RetiresOnSaturation(); |
139 DrawArrays cmd; | 122 DrawArrays cmd; |
140 cmd.Init(GL_TRIANGLES, 0, kNumVertices); | 123 cmd.Init(GL_TRIANGLES, 0, kNumVertices); |
141 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); | 124 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
142 EXPECT_EQ(GL_NO_ERROR, GetGLError()); | 125 EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
143 } | 126 } |
144 | 127 |
145 // Tests when the math overflows (0x40000000 * sizeof GLfloat) | |
146 TEST_F(GLES2DecoderWithShaderTest, DrawArraysSimulatedAttrib0OverflowFails) { | |
147 const GLsizei kLargeCount = 0x40000000; | |
148 SetupTexture(); | |
149 EXPECT_CALL(*gl_, DrawArrays(_, _, _)) | |
150 .Times(0) | |
151 .RetiresOnSaturation(); | |
152 DrawArrays cmd; | |
153 cmd.Init(GL_TRIANGLES, 0, kLargeCount); | |
154 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); | |
155 EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError()); | |
156 } | |
157 | |
158 // Tests when the math overflows (0x7FFFFFFF + 1 = 0x8000000 verts) | |
159 TEST_F(GLES2DecoderWithShaderTest, DrawArraysSimulatedAttrib0PosToNegFails) { | |
160 const GLsizei kLargeCount = 0x7FFFFFFF; | |
161 SetupTexture(); | |
162 EXPECT_CALL(*gl_, DrawArrays(_, _, _)) | |
163 .Times(0) | |
164 .RetiresOnSaturation(); | |
165 DrawArrays cmd; | |
166 cmd.Init(GL_TRIANGLES, 0, kLargeCount); | |
167 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); | |
168 EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError()); | |
169 } | |
170 | |
171 // Tests when the driver returns an error | |
172 TEST_F(GLES2DecoderWithShaderTest, DrawArraysSimulatedAttrib0OOMFails) { | |
173 const GLsizei kFakeLargeCount = 0x1234; | |
174 SetupTexture(); | |
175 AddExpectationsForSimulatedAttrib0WithError( | |
176 kFakeLargeCount, 0, GL_OUT_OF_MEMORY); | |
177 EXPECT_CALL(*gl_, DrawArrays(_, _, _)) | |
178 .Times(0) | |
179 .RetiresOnSaturation(); | |
180 DrawArrays cmd; | |
181 cmd.Init(GL_TRIANGLES, 0, kFakeLargeCount); | |
182 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); | |
183 EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError()); | |
184 } | |
185 | |
186 TEST_F(GLES2DecoderWithShaderTest, DrawArraysBadTextureUsesBlack) { | 128 TEST_F(GLES2DecoderWithShaderTest, DrawArraysBadTextureUsesBlack) { |
187 DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); | 129 DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
188 // This is an NPOT texture. As the default filtering requires mips | 130 // This is an NPOT texture. As the default filtering requires mips |
189 // this should trigger replacing with black textures before rendering. | 131 // this should trigger replacing with black textures before rendering. |
190 DoTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 3, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 132 DoTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 3, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
191 0, 0); | 133 0, 0); |
192 AddExpectationsForSimulatedAttrib0(kNumVertices, 0); | 134 AddExpectationsForSimulatedAttrib0(kNumVertices, 0); |
193 { | 135 { |
194 InSequence sequence; | 136 InSequence sequence; |
195 EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)) | 137 EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)) |
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4624 // TODO(gman): TexImage2DImmediate | 4566 // TODO(gman): TexImage2DImmediate |
4625 | 4567 |
4626 // TODO(gman): TexSubImage2DImmediate | 4568 // TODO(gman): TexSubImage2DImmediate |
4627 | 4569 |
4628 // TODO(gman): UseProgram | 4570 // TODO(gman): UseProgram |
4629 | 4571 |
4630 // TODO(gman): SwapBuffers | 4572 // TODO(gman): SwapBuffers |
4631 | 4573 |
4632 } // namespace gles2 | 4574 } // namespace gles2 |
4633 } // namespace gpu | 4575 } // namespace gpu |
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