Index: ppapi/examples/mouse_lock/mouse_lock.cc |
diff --git a/ppapi/examples/mouse_lock/mouse_lock.cc b/ppapi/examples/mouse_lock/mouse_lock.cc |
new file mode 100755 |
index 0000000000000000000000000000000000000000..f9ef0237117ebb9494ee6bab1fd3763420652fae |
--- /dev/null |
+++ b/ppapi/examples/mouse_lock/mouse_lock.cc |
@@ -0,0 +1,278 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include <cmath> |
+#include <stdarg.h> |
+#include <stdio.h> |
+ |
+#include "ppapi/c/dev/ppb_console_dev.h" |
+#include "ppapi/c/ppb_input_event.h" |
+#include "ppapi/cpp/completion_callback.h" |
+#include "ppapi/cpp/dev/mouse_lock_dev.h" |
+#include "ppapi/cpp/graphics_2d.h" |
+#include "ppapi/cpp/image_data.h" |
+#include "ppapi/cpp/input_event.h" |
+#include "ppapi/cpp/instance.h" |
+#include "ppapi/cpp/logging.h" |
+#include "ppapi/cpp/module.h" |
+#include "ppapi/cpp/rect.h" |
+#include "ppapi/cpp/var.h" |
+ |
+class MyInstance : public pp::Instance, public pp::MouseLock_Dev { |
+ public: |
+ explicit MyInstance(PP_Instance instance) |
+ : pp::Instance(instance), |
+ pp::MouseLock_Dev(this), |
+ width_(0), |
+ height_(0), |
+ mouse_locked_(false), |
+ pending_paint_(false), |
+ waiting_for_flush_completion_(false), |
+ callback_factory_(this), |
+ console_(NULL) { |
+ } |
+ virtual ~MyInstance() {} |
+ |
+ virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]) { |
+ console_ = reinterpret_cast<const PPB_Console_Dev*>( |
+ pp::Module::Get()->GetBrowserInterface(PPB_CONSOLE_DEV_INTERFACE)); |
+ if (!console_) |
+ return false; |
+ |
+ RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE | |
+ PP_INPUTEVENT_CLASS_KEYBOARD); |
+ return true; |
+ } |
+ |
+ virtual bool HandleInputEvent(const pp::InputEvent& event) { |
+ switch (event.GetType()) { |
+ case PP_INPUTEVENT_TYPE_MOUSEDOWN: { |
+ pp::MouseInputEvent mouse_event(event); |
+ if (mouse_event.GetButton() == PP_INPUTEVENT_MOUSEBUTTON_LEFT && |
+ !mouse_locked_) { |
+ LockMouse( |
+ callback_factory_.NewRequiredCallback(&MyInstance::DidLockMouse)); |
+ } else if (mouse_event.GetButton() == PP_INPUTEVENT_MOUSEBUTTON_RIGHT && |
+ mouse_locked_) { |
+ UnlockMouse(); |
+ } |
+ return true; |
+ } |
+ case PP_INPUTEVENT_TYPE_MOUSEMOVE: { |
+ pp::MouseInputEvent mouse_event(event); |
+ pp::Point movement = mouse_event.GetMovement(); |
+ static unsigned int i = 0; |
+ Log(PP_LOGLEVEL_LOG, "[%d] movementX: %d; movementY: %d\n", i++, |
+ movement.x(), movement.y()); |
+ |
+ if (mouse_locked_) { |
scheib
2011/09/14 18:13:23
I still think it's worth verifying that the moveme
yzshen1
2011/09/19 20:48:41
Done. I make the testing plugin also show mouse mo
|
+ mouse_movement_ = movement; |
+ Paint(); |
+ } |
+ return true; |
+ } |
+ case PP_INPUTEVENT_TYPE_KEYDOWN: { |
+ pp::KeyboardInputEvent key_event(event); |
+ // Lock the mouse when the Enter key is pressed. |
+ if (!mouse_locked_ && key_event.GetKeyCode() == 13) { |
+ LockMouse( |
+ callback_factory_.NewRequiredCallback(&MyInstance::DidLockMouse)); |
+ } |
+ return true; |
+ } |
+ default: |
+ return false; |
+ } |
+ } |
+ |
+ virtual void DidChangeView(const pp::Rect& position, const pp::Rect& clip) { |
+ if (position.size().width() == width_ && |
+ position.size().height() == height_) |
+ return; // We don't care about the position, only the size. |
+ |
+ width_ = position.size().width(); |
+ height_ = position.size().height(); |
+ |
+ device_context_ = pp::Graphics2D(this, pp::Size(width_, height_), false); |
+ if (!BindGraphics(device_context_)) |
+ return; |
+ |
+ Paint(); |
+ } |
+ |
+ virtual void MouseLockLost() { |
+ if (mouse_locked_) { |
+ mouse_locked_ = false; |
+ Paint(); |
+ } else { |
+ PP_NOTREACHED(); |
+ } |
+ } |
+ |
+ private: |
+ void DidLockMouse(int32_t result) { |
+ mouse_locked_ = result == PP_OK; |
+ mouse_movement_.set_x(0); |
+ mouse_movement_.set_y(0); |
+ Paint(); |
+ } |
+ |
+ void DidFlush(int32_t result) { |
+ waiting_for_flush_completion_ = false; |
+ if (pending_paint_) { |
+ pending_paint_ = false; |
+ Paint(); |
+ } |
+ } |
+ |
+ void Paint() { |
+ if (waiting_for_flush_completion_) { |
+ pending_paint_ = true; |
+ return; |
+ } |
+ |
+ pp::ImageData image = PaintImage(width_, height_); |
+ if (!image.is_null()) { |
+ device_context_.ReplaceContents(&image); |
+ waiting_for_flush_completion_ = true; |
+ device_context_.Flush( |
+ callback_factory_.NewRequiredCallback(&MyInstance::DidFlush)); |
+ } |
+ } |
+ |
+ pp::ImageData PaintImage(int width, int height) { |
+ pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, |
+ pp::Size(width, height), false); |
+ if (image.is_null()) |
+ return image; |
+ |
+ const static int kCenteralSpotRadius = 5; |
+ const static uint32_t kBackgroundColor = 0xfff0f0f0; |
+ const static uint32_t kForegroundColor = 0xfff08080; |
+ |
+ int center_x = width / 2; |
+ int center_y = height / 2; |
+ pp::Point vertex(mouse_movement_.x() + center_x, |
+ mouse_movement_.y() + center_y); |
+ pp::Point anchor_1; |
+ pp::Point anchor_2; |
+ enum { |
+ LEFT = 0, |
+ RIGHT = 1, |
+ UP = 2, |
+ DOWN = 3 |
+ } direction; |
+ bool draw_needle = mouse_locked_ && |
+ GetDistance(mouse_movement_.x(), mouse_movement_.y(), |
+ 0, 0) > kCenteralSpotRadius; |
+ if (draw_needle) { |
+ if (abs(mouse_movement_.x()) >= abs(mouse_movement_.y())) { |
+ anchor_1.set_x(center_x); |
+ anchor_1.set_y(center_y - kCenteralSpotRadius); |
+ anchor_2.set_x(center_x); |
+ anchor_2.set_y(center_y + kCenteralSpotRadius); |
+ direction = (mouse_movement_.x() < 0) ? LEFT : RIGHT; |
+ if (direction == LEFT) |
+ anchor_1.swap(anchor_2); |
+ } else { |
+ anchor_1.set_x(center_x + kCenteralSpotRadius); |
+ anchor_1.set_y(center_y); |
+ anchor_2.set_x(center_x - kCenteralSpotRadius); |
+ anchor_2.set_y(center_y); |
+ direction = (mouse_movement_.y() < 0) ? UP : DOWN; |
+ if (direction == UP) |
+ anchor_1.swap(anchor_2); |
+ } |
+ } |
+ |
+ for (int y = 0; y < image.size().height(); ++y) { |
+ for (int x = 0; x < image.size().width(); ++x) { |
+ if (mouse_locked_) { |
+ if (GetDistance(x, y, center_x, center_y) < kCenteralSpotRadius) { |
+ *image.GetAddr32(pp::Point(x, y)) = kForegroundColor; |
+ continue; |
+ } |
+ if (draw_needle) { |
+ bool within_bound_1 = |
+ ((y - anchor_1.y()) * (vertex.x() - anchor_1.x())) > |
+ ((vertex.y() - anchor_1.y()) * (x - anchor_1.x())); |
+ bool within_bound_2 = |
+ ((y - anchor_2.y()) * (vertex.x() - anchor_2.x())) < |
+ ((vertex.y() - anchor_2.y()) * (x - anchor_2.x())); |
+ bool within_bound_3 = |
+ (direction == UP && y < center_y) || |
+ (direction == DOWN && y > center_y) || |
+ (direction == LEFT && x < center_x) || |
+ (direction == RIGHT && x > center_y); |
+ |
+ if (within_bound_1 && within_bound_2 && within_bound_3) { |
+ *image.GetAddr32(pp::Point(x, y)) = kForegroundColor; |
+ continue; |
+ } |
+ } |
+ } |
+ *image.GetAddr32(pp::Point(x, y)) = kBackgroundColor; |
+ } |
+ } |
+ |
+ return image; |
+ } |
+ |
+ double GetDistance(int point_1_x, int point_1_y, |
+ int point_2_x, int point_2_y) { |
+ return sqrt(pow(static_cast<double>(point_1_x - point_2_x), 2) + |
+ pow(static_cast<double>(point_1_y - point_2_y), 2)); |
+ } |
+ |
+ void Log(PP_LogLevel_Dev level, const char* format, ...) { |
+ va_list args; |
+ va_start(args, format); |
+ char buf[512]; |
+ vsnprintf(buf, sizeof(buf) - 1, format, args); |
+ buf[sizeof(buf) - 1] = '\0'; |
+ va_end(args); |
+ |
+ pp::Var value(buf); |
+ console_->Log(pp_instance(), level, value.pp_var()); |
+ } |
+ |
+ int width_; |
+ int height_; |
+ |
+ bool mouse_locked_; |
+ // Only valid when the mouse is locked. |
+ pp::Point mouse_movement_; |
+ |
+ bool pending_paint_; |
+ bool waiting_for_flush_completion_; |
+ |
+ pp::CompletionCallbackFactory<MyInstance> callback_factory_; |
+ |
+ const PPB_Console_Dev* console_; |
+ |
+ pp::Graphics2D device_context_; |
+}; |
+ |
+// This object is the global object representing this plugin library as long |
+// as it is loaded. |
+class MyModule : public pp::Module { |
+ public: |
+ MyModule() : pp::Module() {} |
+ virtual ~MyModule() {} |
+ |
+ // Override CreateInstance to create your customized Instance object. |
+ virtual pp::Instance* CreateInstance(PP_Instance instance) { |
+ return new MyInstance(instance); |
+ } |
+}; |
+ |
+namespace pp { |
+ |
+// Factory function for your specialization of the Module object. |
+Module* CreateModule() { |
+ return new MyModule(); |
+} |
+ |
+} // namespace pp |
+ |