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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include <cmath> | |
6 #include <stdarg.h> | |
7 #include <stdio.h> | |
8 | |
9 #include "ppapi/c/dev/ppb_console_dev.h" | |
10 #include "ppapi/c/ppb_input_event.h" | |
11 #include "ppapi/cpp/completion_callback.h" | |
12 #include "ppapi/cpp/dev/mouse_lock_dev.h" | |
13 #include "ppapi/cpp/graphics_2d.h" | |
14 #include "ppapi/cpp/image_data.h" | |
15 #include "ppapi/cpp/input_event.h" | |
16 #include "ppapi/cpp/instance.h" | |
17 #include "ppapi/cpp/logging.h" | |
18 #include "ppapi/cpp/module.h" | |
19 #include "ppapi/cpp/rect.h" | |
20 #include "ppapi/cpp/var.h" | |
21 | |
22 class MyInstance : public pp::Instance, public pp::MouseLock_Dev { | |
23 public: | |
24 explicit MyInstance(PP_Instance instance) | |
25 : pp::Instance(instance), | |
26 pp::MouseLock_Dev(this), | |
27 width_(0), | |
28 height_(0), | |
29 mouse_locked_(false), | |
30 pending_paint_(false), | |
31 waiting_for_flush_completion_(false), | |
32 callback_factory_(this), | |
33 console_(NULL) { | |
34 } | |
35 virtual ~MyInstance() {} | |
36 | |
37 virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]) { | |
38 console_ = reinterpret_cast<const PPB_Console_Dev*>( | |
39 pp::Module::Get()->GetBrowserInterface(PPB_CONSOLE_DEV_INTERFACE)); | |
40 if (!console_) | |
41 return false; | |
42 | |
43 RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE); | |
44 return true; | |
45 } | |
46 | |
47 virtual bool HandleInputEvent(const pp::InputEvent& event) { | |
48 switch (event.GetType()) { | |
49 case PP_INPUTEVENT_TYPE_MOUSEDOWN: { | |
50 pp::MouseInputEvent mouse_event(event); | |
51 if (mouse_event.GetButton() == PP_INPUTEVENT_MOUSEBUTTON_LEFT && | |
52 !mouse_locked_) { | |
53 LockMouse( | |
54 callback_factory_.NewRequiredCallback(&MyInstance::DidLockMouse)); | |
55 } else if (mouse_event.GetButton() == PP_INPUTEVENT_MOUSEBUTTON_RIGHT && | |
56 mouse_locked_) { | |
57 UnlockMouse(); | |
58 } | |
59 return true; | |
60 } | |
61 case PP_INPUTEVENT_TYPE_MOUSEMOVE: { | |
62 if (mouse_locked_) { | |
scheib
2011/09/09 22:00:06
I suggest also displaying movement when the mouse
yzshen1
2011/09/09 23:16:04
Done.
| |
63 pp::MouseInputEvent mouse_event(event); | |
64 mouse_movement_ = mouse_event.GetMovement(); | |
65 static unsigned int i = 0; | |
66 Log(PP_LOGLEVEL_LOG, "[%d] movementX: %d; movementY: %d\n", i++, | |
67 mouse_movement_.x(), mouse_movement_.y()); | |
68 | |
69 Paint(); | |
70 } | |
71 return true; | |
72 } | |
73 default: | |
74 return false; | |
75 } | |
76 } | |
77 | |
78 virtual void DidChangeView(const pp::Rect& position, const pp::Rect& clip) { | |
79 if (position.size().width() == width_ && | |
80 position.size().height() == height_) | |
81 return; // We don't care about the position, only the size. | |
82 | |
83 width_ = position.size().width(); | |
84 height_ = position.size().height(); | |
85 | |
86 device_context_ = pp::Graphics2D(this, pp::Size(width_, height_), false); | |
87 if (!BindGraphics(device_context_)) | |
88 return; | |
89 | |
90 Paint(); | |
91 } | |
92 | |
93 virtual void MouseLockLost() { | |
94 if (mouse_locked_) { | |
95 mouse_locked_ = false; | |
96 Paint(); | |
97 } else { | |
98 PP_NOTREACHED(); | |
99 } | |
100 } | |
101 | |
102 private: | |
103 void DidLockMouse(int32_t result) { | |
104 mouse_locked_ = result == PP_OK; | |
105 mouse_movement_.set_x(0); | |
106 mouse_movement_.set_y(0); | |
107 Paint(); | |
108 } | |
109 | |
110 void DidFlush(int32_t result) { | |
111 waiting_for_flush_completion_ = false; | |
112 if (pending_paint_) { | |
113 pending_paint_ = false; | |
114 Paint(); | |
115 } | |
116 } | |
117 | |
118 void Paint() { | |
119 if (waiting_for_flush_completion_) { | |
120 pending_paint_ = true; | |
121 return; | |
122 } | |
123 | |
124 pp::ImageData image = PaintImage(width_, height_); | |
125 if (!image.is_null()) { | |
126 device_context_.ReplaceContents(&image); | |
127 waiting_for_flush_completion_ = true; | |
128 device_context_.Flush( | |
129 callback_factory_.NewRequiredCallback(&MyInstance::DidFlush)); | |
130 } | |
131 } | |
132 | |
133 pp::ImageData PaintImage(int width, int height) { | |
134 pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, | |
135 pp::Size(width, height), false); | |
136 if (image.is_null()) | |
137 return image; | |
138 | |
139 const static int kCenteralSpotRadius = 5; | |
140 const static uint32_t kBackgroundColor = 0xfff0f0f0; | |
141 const static uint32_t kForegroundColor = 0xfff08080; | |
142 | |
143 int center_x = width / 2; | |
144 int center_y = height / 2; | |
145 pp::Point vertex(mouse_movement_.x() + center_x, | |
146 mouse_movement_.y() + center_y); | |
147 pp::Point anchor_1; | |
148 pp::Point anchor_2; | |
149 enum { | |
150 LEFT = 0, | |
151 RIGHT = 1, | |
152 UP = 2, | |
153 DOWN = 3 | |
154 } direction; | |
155 bool draw_needle = mouse_locked_ && | |
156 GetDistance(mouse_movement_.x(), mouse_movement_.y(), | |
157 0, 0) > kCenteralSpotRadius; | |
158 if (draw_needle) { | |
159 if (abs(mouse_movement_.x()) >= abs(mouse_movement_.y())) { | |
160 anchor_1.set_x(center_x); | |
161 anchor_1.set_y(center_y - kCenteralSpotRadius); | |
162 anchor_2.set_x(center_x); | |
163 anchor_2.set_y(center_y + kCenteralSpotRadius); | |
164 direction = (mouse_movement_.x() < 0) ? LEFT : RIGHT; | |
165 if (direction == LEFT) | |
166 anchor_1.swap(anchor_2); | |
167 } else { | |
168 anchor_1.set_x(center_x + kCenteralSpotRadius); | |
169 anchor_1.set_y(center_y); | |
170 anchor_2.set_x(center_x - kCenteralSpotRadius); | |
171 anchor_2.set_y(center_y); | |
172 direction = (mouse_movement_.y() < 0) ? UP : DOWN; | |
173 if (direction == UP) | |
174 anchor_1.swap(anchor_2); | |
175 } | |
176 } | |
177 | |
178 for (int y = 0; y < image.size().height(); ++y) { | |
179 for (int x = 0; x < image.size().width(); ++x) { | |
180 if (mouse_locked_) { | |
181 if (GetDistance(x, y, center_x, center_y) < kCenteralSpotRadius) { | |
182 *image.GetAddr32(pp::Point(x, y)) = kForegroundColor; | |
183 continue; | |
184 } | |
185 if (draw_needle) { | |
186 bool within_bound_1 = | |
187 ((y - anchor_1.y()) * (vertex.x() - anchor_1.x())) > | |
188 ((vertex.y() - anchor_1.y()) * (x - anchor_1.x())); | |
189 bool within_bound_2 = | |
190 ((y - anchor_2.y()) * (vertex.x() - anchor_2.x())) < | |
191 ((vertex.y() - anchor_2.y()) * (x - anchor_2.x())); | |
192 bool within_bound_3 = | |
193 (direction == UP && y < center_y) || | |
194 (direction == DOWN && y > center_y) || | |
195 (direction == LEFT && x < center_x) || | |
196 (direction == RIGHT && x > center_y); | |
197 | |
198 if (within_bound_1 && within_bound_2 && within_bound_3) { | |
199 *image.GetAddr32(pp::Point(x, y)) = kForegroundColor; | |
200 continue; | |
201 } | |
202 } | |
203 } | |
204 *image.GetAddr32(pp::Point(x, y)) = kBackgroundColor; | |
205 } | |
206 } | |
207 | |
208 return image; | |
209 } | |
210 | |
211 double GetDistance(int point_1_x, int point_1_y, | |
212 int point_2_x, int point_2_y) { | |
213 return sqrt(pow(static_cast<double>(point_1_x - point_2_x), 2) + | |
214 pow(static_cast<double>(point_1_y - point_2_y), 2)); | |
215 } | |
216 | |
217 void Log(PP_LogLevel_Dev level, const char* format, ...) { | |
218 va_list args; | |
219 va_start(args, format); | |
220 char buf[512]; | |
221 vsnprintf(buf, sizeof(buf) - 1, format, args); | |
222 buf[sizeof(buf) - 1] = '\0'; | |
223 va_end(args); | |
224 | |
225 pp::Var value(buf); | |
226 console_->Log(pp_instance(), level, value.pp_var()); | |
227 } | |
228 | |
229 int width_; | |
230 int height_; | |
231 | |
232 bool mouse_locked_; | |
233 // Only valid when the mouse is locked. | |
234 pp::Point mouse_movement_; | |
235 | |
236 bool pending_paint_; | |
237 bool waiting_for_flush_completion_; | |
238 | |
239 pp::CompletionCallbackFactory<MyInstance> callback_factory_; | |
240 | |
241 const PPB_Console_Dev* console_; | |
242 | |
243 pp::Graphics2D device_context_; | |
244 }; | |
245 | |
246 // This object is the global object representing this plugin library as long | |
247 // as it is loaded. | |
248 class MyModule : public pp::Module { | |
249 public: | |
250 MyModule() : pp::Module() {} | |
251 virtual ~MyModule() {} | |
252 | |
253 // Override CreateInstance to create your customized Instance object. | |
254 virtual pp::Instance* CreateInstance(PP_Instance instance) { | |
255 return new MyInstance(instance); | |
256 } | |
257 }; | |
258 | |
259 namespace pp { | |
260 | |
261 // Factory function for your specialization of the Module object. | |
262 Module* CreateModule() { | |
263 return new MyModule(); | |
264 } | |
265 | |
266 } // namespace pp | |
267 | |
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