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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #if defined(ENABLE_GPU) | 9 #if defined(ENABLE_GPU) |
10 | 10 |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "base/task.h" | 14 #include "base/task.h" |
15 #include "content/renderer/gpu/renderer_gl_context.h" | 15 #include "content/renderer/gpu/renderer_gl_context.h" |
| 16 #include "googleurl/src/gurl.h" |
16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebGraphicsContext3D.
h" | 17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebGraphicsContext3D.
h" |
17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebString.h" | 18 #include "third_party/WebKit/Source/WebKit/chromium/public/WebString.h" |
18 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" | 19 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" |
19 #include "ui/gfx/native_widget_types.h" | 20 #include "ui/gfx/native_widget_types.h" |
20 | 21 |
21 #if !defined(OS_MACOSX) | 22 #if !defined(OS_MACOSX) |
22 #define FLIP_FRAMEBUFFER_VERTICALLY | 23 #define FLIP_FRAMEBUFFER_VERTICALLY |
23 #endif | 24 #endif |
24 | 25 |
25 class GpuChannelHost; | 26 class GpuChannelHost; |
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51 | 52 |
52 WebGraphicsContext3DCommandBufferImpl(); | 53 WebGraphicsContext3DCommandBufferImpl(); |
53 virtual ~WebGraphicsContext3DCommandBufferImpl(); | 54 virtual ~WebGraphicsContext3DCommandBufferImpl(); |
54 | 55 |
55 //---------------------------------------------------------------------- | 56 //---------------------------------------------------------------------- |
56 // WebGraphicsContext3D methods | 57 // WebGraphicsContext3D methods |
57 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, | 58 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, |
58 WebKit::WebView*, | 59 WebKit::WebView*, |
59 bool renderDirectlyToWebView); | 60 bool renderDirectlyToWebView); |
60 | 61 |
| 62 // Must be called after initialize() and before any of the following methods. |
| 63 // Permanently binds to the first calling thread. Returns false if the |
| 64 // graphics context fails to create. Do not call from more than one thread. |
61 virtual bool makeContextCurrent(); | 65 virtual bool makeContextCurrent(); |
62 | 66 |
63 virtual int width(); | 67 virtual int width(); |
64 virtual int height(); | 68 virtual int height(); |
65 | 69 |
66 virtual bool isGLES2Compliant(); | 70 virtual bool isGLES2Compliant(); |
67 | 71 |
68 virtual bool setParentContext(WebGraphicsContext3D* parent_context); | 72 virtual bool setParentContext(WebGraphicsContext3D* parent_context); |
69 | 73 |
70 virtual void reshape(int width, int height); | 74 virtual void reshape(int width, int height); |
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430 virtual void setSwapBuffersCompleteCallbackCHROMIUM( | 434 virtual void setSwapBuffersCompleteCallbackCHROMIUM( |
431 WebGraphicsContext3D:: | 435 WebGraphicsContext3D:: |
432 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback); | 436 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback); |
433 | 437 |
434 protected: | 438 protected: |
435 #if WEBKIT_USING_SKIA | 439 #if WEBKIT_USING_SKIA |
436 virtual GrGLInterface* onCreateGrGLInterface(); | 440 virtual GrGLInterface* onCreateGrGLInterface(); |
437 #endif | 441 #endif |
438 | 442 |
439 private: | 443 private: |
| 444 // Initialize the underlying GL context. May be called multiple times; second |
| 445 // and subsequent calls are ignored. Must be called from the thread that is |
| 446 // going to use this object to issue GL commands (which might not be the main |
| 447 // thread). |
| 448 bool MaybeInitializeGL(); |
| 449 |
440 // SwapBuffers callback. | 450 // SwapBuffers callback. |
441 void OnSwapBuffersComplete(); | 451 void OnSwapBuffersComplete(); |
442 virtual void OnContextLost(RendererGLContext::ContextLostReason reason); | 452 virtual void OnContextLost(RendererGLContext::ContextLostReason reason); |
443 | 453 |
| 454 bool initialize_failed_; |
| 455 |
444 // The context we use for OpenGL rendering. | 456 // The context we use for OpenGL rendering. |
445 RendererGLContext* context_; | 457 RendererGLContext* context_; |
446 // The GLES2Implementation we use for OpenGL rendering. | 458 // The GLES2Implementation we use for OpenGL rendering. |
447 gpu::gles2::GLES2Implementation* gl_; | 459 gpu::gles2::GLES2Implementation* gl_; |
448 | 460 |
| 461 // State needed by MaybeInitializeGL. |
| 462 GpuChannelHost* host_; |
| 463 GURL active_url_; |
| 464 int32 render_view_routing_id_; |
| 465 |
449 bool render_directly_to_web_view_; | 466 bool render_directly_to_web_view_; |
450 #ifndef WTF_USE_THREADED_COMPOSITING | 467 #ifndef WTF_USE_THREADED_COMPOSITING |
451 // If rendering directly to WebView, weak pointer to it. | 468 // If rendering directly to WebView, weak pointer to it. |
452 WebKit::WebView* web_view_; | 469 WebKit::WebView* web_view_; |
453 #endif | 470 #endif |
454 #if defined(OS_MACOSX) | 471 #if defined(OS_MACOSX) |
455 // "Fake" plugin window handle in browser process for the compositor's output. | 472 // "Fake" plugin window handle in browser process for the compositor's output. |
456 gfx::PluginWindowHandle plugin_handle_; | 473 gfx::PluginWindowHandle plugin_handle_; |
457 #endif | 474 #endif |
458 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; | 475 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; |
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476 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | 493 #ifdef FLIP_FRAMEBUFFER_VERTICALLY |
477 scoped_array<uint8> scanline_; | 494 scoped_array<uint8> scanline_; |
478 void FlipVertically(uint8* framebuffer, | 495 void FlipVertically(uint8* framebuffer, |
479 unsigned int width, | 496 unsigned int width, |
480 unsigned int height); | 497 unsigned int height); |
481 #endif | 498 #endif |
482 }; | 499 }; |
483 | 500 |
484 #endif // defined(ENABLE_GPU) | 501 #endif // defined(ENABLE_GPU) |
485 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 502 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
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