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Issue 7834048: Preliminary work to allow Chrome to build with USE_AURA (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/input_window_dialog.h" 5 #include "chrome/browser/ui/input_window_dialog.h"
6 6
7 #include "base/compiler_specific.h" 7 #include "base/compiler_specific.h"
8 #include "base/message_loop.h" 8 #include "base/message_loop.h"
9 #include "base/task.h" 9 #include "base/task.h"
10 #include "base/utf_string_conversions.h" 10 #include "base/utf_string_conversions.h"
(...skipping 13 matching lines...) Expand all
24 24
25 } // namespace 25 } // namespace
26 26
27 namespace views { 27 namespace views {
28 class Widget; 28 class Widget;
29 } 29 }
30 30
31 // The Windows implementation of the cross platform input dialog interface. 31 // The Windows implementation of the cross platform input dialog interface.
32 class WinInputWindowDialog : public InputWindowDialog { 32 class WinInputWindowDialog : public InputWindowDialog {
33 public: 33 public:
34 WinInputWindowDialog(HWND parent, 34 WinInputWindowDialog(gfx::NativeWindow parent,
35 const std::wstring& window_title, 35 const std::wstring& window_title,
36 const std::wstring& label, 36 const std::wstring& label,
37 const std::wstring& contents, 37 const std::wstring& contents,
38 Delegate* delegate); 38 Delegate* delegate);
39 virtual ~WinInputWindowDialog(); 39 virtual ~WinInputWindowDialog();
40 40
41 virtual void Show(); 41 virtual void Show();
42 virtual void Close(); 42 virtual void Close();
43 43
44 const std::wstring& window_title() const { return window_title_; } 44 const std::wstring& window_title() const { return window_title_; }
(...skipping 152 matching lines...) Expand 10 before | Expand all | Expand 10 after
197 MessageLoop::current()->PostTask(FROM_HERE, 197 MessageLoop::current()->PostTask(FROM_HERE,
198 focus_grabber_factory_.NewRunnableMethod( 198 focus_grabber_factory_.NewRunnableMethod(
199 &ContentView::FocusFirstFocusableControl)); 199 &ContentView::FocusFirstFocusableControl));
200 } 200 }
201 201
202 void ContentView::FocusFirstFocusableControl() { 202 void ContentView::FocusFirstFocusableControl() {
203 text_field_->SelectAll(); 203 text_field_->SelectAll();
204 text_field_->RequestFocus(); 204 text_field_->RequestFocus();
205 } 205 }
206 206
207 WinInputWindowDialog::WinInputWindowDialog(HWND parent, 207 WinInputWindowDialog::WinInputWindowDialog(gfx::NativeWindow parent,
208 const std::wstring& window_title, 208 const std::wstring& window_title,
209 const std::wstring& label, 209 const std::wstring& label,
210 const std::wstring& contents, 210 const std::wstring& contents,
211 Delegate* delegate) 211 Delegate* delegate)
212 : window_title_(window_title), 212 : window_title_(window_title),
213 label_(label), 213 label_(label),
214 contents_(contents), 214 contents_(contents),
215 delegate_(delegate) { 215 delegate_(delegate) {
216 window_ = views::Widget::CreateWindowWithParent(new ContentView(this), 216 window_ = views::Widget::CreateWindowWithParent(new ContentView(this),
217 parent); 217 parent);
218 window_->client_view()->AsDialogClientView()->UpdateDialogButtons(); 218 window_->client_view()->AsDialogClientView()->UpdateDialogButtons();
219 } 219 }
220 220
221 WinInputWindowDialog::~WinInputWindowDialog() { 221 WinInputWindowDialog::~WinInputWindowDialog() {
222 } 222 }
223 223
224 void WinInputWindowDialog::Show() { 224 void WinInputWindowDialog::Show() {
225 window_->Show(); 225 window_->Show();
226 } 226 }
227 227
228 void WinInputWindowDialog::Close() { 228 void WinInputWindowDialog::Close() {
229 window_->Close(); 229 window_->Close();
230 } 230 }
231 231
232 // static 232 // static
233 InputWindowDialog* InputWindowDialog::Create(HWND parent, 233 InputWindowDialog* InputWindowDialog::Create(gfx::NativeWindow parent,
234 const string16& window_title, 234 const string16& window_title,
235 const string16& label, 235 const string16& label,
236 const string16& contents, 236 const string16& contents,
237 Delegate* delegate) { 237 Delegate* delegate) {
238 return new WinInputWindowDialog(parent, 238 return new WinInputWindowDialog(parent,
239 UTF16ToWide(window_title), 239 UTF16ToWide(window_title),
240 UTF16ToWide(label), 240 UTF16ToWide(label),
241 UTF16ToWide(contents), 241 UTF16ToWide(contents),
242 delegate); 242 delegate);
243 } 243 }
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