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Side by Side Diff: chrome/browser/ui/views/avatar_menu_button.cc

Issue 7834048: Preliminary work to allow Chrome to build with USE_AURA (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/avatar_menu_button.h" 5 #include "chrome/browser/ui/views/avatar_menu_button.h"
6 6
7 #include "chrome/browser/ui/browser.h" 7 #include "chrome/browser/ui/browser.h"
8 #include "chrome/browser/ui/profile_menu_model.h" 8 #include "chrome/browser/ui/profile_menu_model.h"
9 #include "chrome/browser/ui/views/avatar_menu_bubble_view.h" 9 #include "chrome/browser/ui/views/avatar_menu_bubble_view.h"
10 #include "chrome/browser/ui/views/frame/browser_view.h" 10 #include "chrome/browser/ui/views/frame/browser_view.h"
(...skipping 13 matching lines...) Expand all
24 return static_cast<int>(x + 0.5); 24 return static_cast<int>(x + 0.5);
25 } 25 }
26 26
27 // The Windows 7 taskbar supports dynamic overlays and effects, we use this 27 // The Windows 7 taskbar supports dynamic overlays and effects, we use this
28 // to ovelay the avatar icon there. The overlay only applies if the taskbar 28 // to ovelay the avatar icon there. The overlay only applies if the taskbar
29 // is in "default large icon mode". This function is a best effort deal so 29 // is in "default large icon mode". This function is a best effort deal so
30 // we bail out silently at any error condition. 30 // we bail out silently at any error condition.
31 // See http://msdn.microsoft.com/en-us/library/dd391696(VS.85).aspx for 31 // See http://msdn.microsoft.com/en-us/library/dd391696(VS.85).aspx for
32 // more information. 32 // more information.
33 void DrawTaskBarDecoration(const Browser* browser, const SkBitmap* bitmap) { 33 void DrawTaskBarDecoration(const Browser* browser, const SkBitmap* bitmap) {
34 #if defined(OS_WIN) 34 #if defined(OS_WIN) && !defined(USE_AURA)
35 if (base::win::GetVersion() < base::win::VERSION_WIN7) 35 if (base::win::GetVersion() < base::win::VERSION_WIN7)
36 return; 36 return;
37 // During destruction of the browser frame, we might not have a window 37 // During destruction of the browser frame, we might not have a window
38 // so the taksbar button will be removed by windows anyway. 38 // so the taksbar button will be removed by windows anyway.
39 BrowserWindow* bw = browser->window(); 39 BrowserWindow* bw = browser->window();
40 if (!bw) 40 if (!bw)
41 return; 41 return;
42 gfx::NativeWindow window = bw->GetNativeHandle(); 42 gfx::NativeWindow window = bw->GetNativeHandle();
43 if (!window) 43 if (!window)
44 return; 44 return;
(...skipping 10 matching lines...) Expand all
55 *bitmap, 55 *bitmap,
56 skia::ImageOperations::RESIZE_LANCZOS3, 56 skia::ImageOperations::RESIZE_LANCZOS3,
57 16, 16); 57 16, 16);
58 icon = IconUtil::CreateHICONFromSkBitmap(sk_icon); 58 icon = IconUtil::CreateHICONFromSkBitmap(sk_icon);
59 if (!icon) 59 if (!icon)
60 return; 60 return;
61 } 61 }
62 taskbar->SetOverlayIcon(window, icon, L""); 62 taskbar->SetOverlayIcon(window, icon, L"");
63 if (icon) 63 if (icon)
64 DestroyIcon(icon); 64 DestroyIcon(icon);
65 #endif 65 #endif
sky 2011/09/06 17:22:48 #else NOTIMPLEMNETED?
66 } 66 }
67 67
68 AvatarMenuButton::AvatarMenuButton(Browser* browser, bool has_menu) 68 AvatarMenuButton::AvatarMenuButton(Browser* browser, bool has_menu)
69 : MenuButton(NULL, std::wstring(), this, false), 69 : MenuButton(NULL, std::wstring(), this, false),
70 browser_(browser), 70 browser_(browser),
71 has_menu_(has_menu), 71 has_menu_(has_menu),
72 set_taskbar_decoration_(false) { 72 set_taskbar_decoration_(false) {
73 // In RTL mode, the avatar icon should be looking the opposite direction. 73 // In RTL mode, the avatar icon should be looking the opposite direction.
74 EnableCanvasFlippingForRTLUI(true); 74 EnableCanvasFlippingForRTLUI(true);
75 } 75 }
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
136 views::View::ConvertPointToScreen(this, &origin); 136 views::View::ConvertPointToScreen(this, &origin);
137 gfx::Rect bounds(0, 0, width(), height()); 137 gfx::Rect bounds(0, 0, width(), height());
138 bounds.set_origin(origin); 138 bounds.set_origin(origin);
139 139
140 AvatarMenuBubbleView* bubble_view = new AvatarMenuBubbleView(browser_); 140 AvatarMenuBubbleView* bubble_view = new AvatarMenuBubbleView(browser_);
141 // Bubble::Show() takes ownership of the view. 141 // Bubble::Show() takes ownership of the view.
142 Bubble::Show(browser_view->GetWidget(), bounds, 142 Bubble::Show(browser_view->GetWidget(), bounds,
143 views::BubbleBorder::TOP_LEFT, 143 views::BubbleBorder::TOP_LEFT,
144 bubble_view, bubble_view); 144 bubble_view, bubble_view);
145 } 145 }
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