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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/gpu/renderer_gl_context.h" | 5 #include "content/renderer/gpu/renderer_gl_context.h" |
| 6 | 6 |
| 7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
| 9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "base/memory/singleton.h" | 11 #include "base/memory/singleton.h" |
| 12 #include "base/memory/weak_ptr.h" | 12 #include "base/memory/weak_ptr.h" |
| 13 #include "base/message_loop.h" | |
| 14 #include "base/shared_memory.h" | 13 #include "base/shared_memory.h" |
| 15 #include "content/common/view_messages.h" | 14 #include "content/common/view_messages.h" |
| 16 #include "content/renderer/gpu/command_buffer_proxy.h" | 15 #include "content/renderer/gpu/command_buffer_proxy.h" |
| 17 #include "content/renderer/gpu/gpu_channel_host.h" | 16 #include "content/renderer/gpu/gpu_channel_host.h" |
| 18 #include "content/renderer/gpu/transport_texture_host.h" | 17 #include "content/renderer/gpu/transport_texture_host.h" |
| 19 #include "content/renderer/gpu/transport_texture_service.h" | 18 #include "content/renderer/gpu/transport_texture_service.h" |
| 20 #include "content/renderer/render_thread.h" | 19 #include "content/renderer/render_thread.h" |
| 21 #include "content/renderer/render_widget.h" | 20 #include "content/renderer/render_widget.h" |
| 22 #include "googleurl/src/gurl.h" | 21 #include "googleurl/src/gurl.h" |
| 23 #include "ipc/ipc_channel_handle.h" | 22 #include "ipc/ipc_channel_handle.h" |
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| 193 gles2_implementation_->DeleteTextures(1, &texture); | 192 gles2_implementation_->DeleteTextures(1, &texture); |
| 194 } | 193 } |
| 195 | 194 |
| 196 void RendererGLContext::SetContextLostCallback( | 195 void RendererGLContext::SetContextLostCallback( |
| 197 Callback1<ContextLostReason>::Type* callback) { | 196 Callback1<ContextLostReason>::Type* callback) { |
| 198 context_lost_callback_.reset(callback); | 197 context_lost_callback_.reset(callback); |
| 199 } | 198 } |
| 200 | 199 |
| 201 bool RendererGLContext::MakeCurrent(RendererGLContext* context) { | 200 bool RendererGLContext::MakeCurrent(RendererGLContext* context) { |
| 202 if (context) { | 201 if (context) { |
| 203 DCHECK(MessageLoop::current() == context->message_loop_); | 202 DCHECK(context->CalledOnValidThread()); |
| 204 gles2::SetGLContext(context->gles2_implementation_); | 203 gles2::SetGLContext(context->gles2_implementation_); |
| 205 | 204 |
| 206 // Don't request latest error status from service. Just use the locally | 205 // Don't request latest error status from service. Just use the locally |
| 207 // cached information from the last flush. | 206 // cached information from the last flush. |
| 208 // TODO(apatrick): I'm not sure if this should actually change the | 207 // TODO(apatrick): I'm not sure if this should actually change the |
| 209 // current context if it fails. For now it gets changed even if it fails | 208 // current context if it fails. For now it gets changed even if it fails |
| 210 // because making GL calls with a NULL context crashes. | 209 // because making GL calls with a NULL context crashes. |
| 211 if (context->command_buffer_->GetLastState().error != gpu::error::kNoError) | 210 if (context->command_buffer_->GetLastState().error != gpu::error::kNoError) |
| 212 return false; | 211 return false; |
| 213 } else { | 212 } else { |
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| 274 | 273 |
| 275 RendererGLContext::RendererGLContext(GpuChannelHost* channel) | 274 RendererGLContext::RendererGLContext(GpuChannelHost* channel) |
| 276 : channel_(channel), | 275 : channel_(channel), |
| 277 parent_(base::WeakPtr<RendererGLContext>()), | 276 parent_(base::WeakPtr<RendererGLContext>()), |
| 278 parent_texture_id_(0), | 277 parent_texture_id_(0), |
| 279 command_buffer_(NULL), | 278 command_buffer_(NULL), |
| 280 gles2_helper_(NULL), | 279 gles2_helper_(NULL), |
| 281 transfer_buffer_id_(-1), | 280 transfer_buffer_id_(-1), |
| 282 gles2_implementation_(NULL), | 281 gles2_implementation_(NULL), |
| 283 last_error_(SUCCESS), | 282 last_error_(SUCCESS), |
| 284 frame_number_(0) | 283 frame_number_(0) { |
| 285 #ifndef NDEBUG | |
| 286 , message_loop_(MessageLoop::current()) | |
| 287 #endif | |
| 288 { | |
| 289 DCHECK(channel); | 284 DCHECK(channel); |
| 290 } | 285 } |
| 291 | 286 |
| 292 bool RendererGLContext::Initialize(bool onscreen, | 287 bool RendererGLContext::Initialize(bool onscreen, |
| 293 int render_view_id, | 288 int render_view_id, |
| 294 const gfx::Size& size, | 289 const gfx::Size& size, |
| 295 RendererGLContext* share_group, | 290 RendererGLContext* share_group, |
| 296 const char* allowed_extensions, | 291 const char* allowed_extensions, |
| 297 const int32* attrib_list, | 292 const int32* attrib_list, |
| 298 const GURL& active_url) { | 293 const GURL& active_url) { |
| 299 DCHECK(MessageLoop::current() == message_loop_); | 294 DCHECK(CalledOnValidThread()); |
| 300 DCHECK(size.width() >= 0 && size.height() >= 0); | 295 DCHECK(size.width() >= 0 && size.height() >= 0); |
| 301 TRACE_EVENT2("gpu", "RendererGLContext::Initialize", | 296 TRACE_EVENT2("gpu", "RendererGLContext::Initialize", |
| 302 "on_screen", onscreen, "num_pixels", size.GetArea()); | 297 "on_screen", onscreen, "num_pixels", size.GetArea()); |
| 303 | 298 |
| 304 if (channel_->state() != GpuChannelHost::kConnected) | 299 if (channel_->state() != GpuChannelHost::kConnected) |
| 305 return false; | 300 return false; |
| 306 | 301 |
| 307 // Ensure the gles2 library is initialized first in a thread safe way. | 302 // Ensure the gles2 library is initialized first in a thread safe way. |
| 308 g_gles2_initializer.Get(); | 303 g_gles2_initializer.Get(); |
| 309 | 304 |
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| 413 transfer_buffer.ptr, | 408 transfer_buffer.ptr, |
| 414 transfer_buffer_id_, | 409 transfer_buffer_id_, |
| 415 share_resources, | 410 share_resources, |
| 416 bind_generates_resources); | 411 bind_generates_resources); |
| 417 | 412 |
| 418 return true; | 413 return true; |
| 419 } | 414 } |
| 420 | 415 |
| 421 void RendererGLContext::Destroy() { | 416 void RendererGLContext::Destroy() { |
| 422 TRACE_EVENT0("gpu", "RendererGLContext::Destroy"); | 417 TRACE_EVENT0("gpu", "RendererGLContext::Destroy"); |
| 423 DCHECK(MessageLoop::current() == message_loop_); | 418 DCHECK(CalledOnValidThread()); |
| 424 SetParent(NULL); | 419 SetParent(NULL); |
| 425 | 420 |
| 426 if (gles2_implementation_) { | 421 if (gles2_implementation_) { |
| 427 // First flush the context to ensure that any pending frees of resources | 422 // First flush the context to ensure that any pending frees of resources |
| 428 // are completed. Otherwise, if this context is part of a share group, | 423 // are completed. Otherwise, if this context is part of a share group, |
| 429 // those resources might leak. Also, any remaining side effects of commands | 424 // those resources might leak. Also, any remaining side effects of commands |
| 430 // issued on this context might not be visible to other contexts in the | 425 // issued on this context might not be visible to other contexts in the |
| 431 // share group. | 426 // share group. |
| 432 gles2_implementation_->Flush(); | 427 gles2_implementation_->Flush(); |
| 433 | 428 |
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| 454 void RendererGLContext::OnContextLost() { | 449 void RendererGLContext::OnContextLost() { |
| 455 if (context_lost_callback_.get()) { | 450 if (context_lost_callback_.get()) { |
| 456 RendererGLContext::ContextLostReason reason = kUnknown; | 451 RendererGLContext::ContextLostReason reason = kUnknown; |
| 457 if (command_buffer_) { | 452 if (command_buffer_) { |
| 458 reason = ConvertReason( | 453 reason = ConvertReason( |
| 459 command_buffer_->GetLastState().context_lost_reason); | 454 command_buffer_->GetLastState().context_lost_reason); |
| 460 } | 455 } |
| 461 context_lost_callback_->Run(reason); | 456 context_lost_callback_->Run(reason); |
| 462 } | 457 } |
| 463 } | 458 } |
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