Index: ppapi/cpp/input_event.h |
diff --git a/ppapi/cpp/input_event.h b/ppapi/cpp/input_event.h |
index d64e826882839dc606307d5cb571642a42931a56..53dcb045868068aa64e4f61027ebd0eb1e39d459 100644 |
--- a/ppapi/cpp/input_event.h |
+++ b/ppapi/cpp/input_event.h |
@@ -123,7 +123,15 @@ class MouseInputEvent : public InputEvent { |
/// @param[in] click_count |
/// TODO(brettw) figure out exactly what this means. |
/// |
- /// @param[in] mouse_movement The change in position of the mouse. |
+ MouseInputEvent(Instance* instance, |
+ PP_InputEvent_Type type, |
+ PP_TimeTicks time_stamp, |
+ uint32_t modifiers, |
+ PP_InputEvent_MouseButton mouse_button, |
+ const Point& mouse_position, |
+ int32_t click_count); |
+ |
+ // @param[in] mouse_movement Currently this parameter is ignored. |
MouseInputEvent(Instance* instance, |
yzshen1
2011/09/02 23:41:11
The reason why I keep this constructor:
Some pdf-r
|
PP_InputEvent_Type type, |
PP_TimeTicks time_stamp, |
@@ -140,9 +148,7 @@ class MouseInputEvent : public InputEvent { |
/// events, and for all non-mouse events. |
PP_InputEvent_MouseButton GetButton() const; |
- /// GetPosition() returns the pixel location of a mouse input event. When |
- /// the mouse is locked, it returns the last known mouse position just as |
- /// mouse lock was entered. |
+ /// GetPosition() returns the pixel location of a mouse input event. |
/// |
/// @return The point associated with the mouse event, relative to the upper- |
/// left of the instance receiving the event. These values can be negative for |
@@ -151,15 +157,6 @@ class MouseInputEvent : public InputEvent { |
// TODO(brettw) figure out exactly what this means. |
int32_t GetClickCount() const; |
- |
- /// Returns the change in position of the mouse. When the mouse is locked, |
- /// although the mouse position doesn't actually change, this function |
- /// still provides movement information, which indicates what the change in |
- /// position would be had the mouse not been locked. |
- /// |
- /// @return The change in position of the mouse, relative to the previous |
- /// position. |
- Point GetMovement() const; |
}; |
class WheelInputEvent : public InputEvent { |