| Index: aura/event_x.cc
|
| diff --git a/aura/event_x.cc b/aura/event_x.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..793be36c80488ace72340a243e143cf33e3def6b
|
| --- /dev/null
|
| +++ b/aura/event_x.cc
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| @@ -0,0 +1,193 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "aura/event.h"
|
| +
|
| +#include <X11/Xlib.h>
|
| +#include <X11/extensions/XInput2.h>
|
| +
|
| +#include "base/logging.h"
|
| +#include "ui/base/keycodes/keyboard_code_conversion_x.h"
|
| +
|
| +namespace aura {
|
| +
|
| +namespace {
|
| +
|
| +int GetEventFlagsFromXState(unsigned int state) {
|
| + int flags = 0;
|
| + if (state & ControlMask)
|
| + flags |= ui::EF_CONTROL_DOWN;
|
| + if (state & ShiftMask)
|
| + flags |= ui::EF_SHIFT_DOWN;
|
| + if (state & Mod1Mask)
|
| + flags |= ui::EF_ALT_DOWN;
|
| + if (state & LockMask)
|
| + flags |= ui::EF_CAPS_LOCK_DOWN;
|
| + if (state & Button1Mask)
|
| + flags |= ui::EF_LEFT_BUTTON_DOWN;
|
| + if (state & Button2Mask)
|
| + flags |= ui::EF_MIDDLE_BUTTON_DOWN;
|
| + if (state & Button3Mask)
|
| + flags |= ui::EF_RIGHT_BUTTON_DOWN;
|
| +
|
| + return flags;
|
| +}
|
| +
|
| +// Get the event flag for the button in XButtonEvent. During a ButtonPress
|
| +// event, |state| in XButtonEvent does not include the button that has just been
|
| +// pressed. Instead |state| contains flags for the buttons (if any) that had
|
| +// already been pressed before the current button, and |button| stores the most
|
| +// current pressed button. So, if you press down left mouse button, and while
|
| +// pressing it down, press down the right mouse button, then for the latter
|
| +// event, |state| would have Button1Mask set but not Button3Mask, and |button|
|
| +// would be 3.
|
| +int GetEventFlagsForButton(int button) {
|
| + switch (button) {
|
| + case 1:
|
| + return ui::EF_LEFT_BUTTON_DOWN;
|
| + case 2:
|
| + return ui::EF_MIDDLE_BUTTON_DOWN;
|
| + case 3:
|
| + return ui::EF_RIGHT_BUTTON_DOWN;
|
| + }
|
| +
|
| + DLOG(WARNING) << "Unexpected button (" << button << ") received.";
|
| + return 0;
|
| +}
|
| +
|
| +int GetButtonMaskForX2Event(XIDeviceEvent* xievent) {
|
| + int buttonflags = 0;
|
| +
|
| + for (int i = 0; i < 8 * xievent->buttons.mask_len; i++) {
|
| + if (XIMaskIsSet(xievent->buttons.mask, i)) {
|
| + buttonflags |= GetEventFlagsForButton(i);
|
| + }
|
| + }
|
| +
|
| + return buttonflags;
|
| +}
|
| +
|
| +ui::EventType EventTypeFromNative(NativeEvent native_event) {
|
| + switch (native_event->type) {
|
| + case KeyPress:
|
| + return ui::ET_KEY_PRESSED;
|
| + case KeyRelease:
|
| + return ui::ET_KEY_RELEASED;
|
| + case ButtonPress:
|
| + if (native_event->xbutton.button == 4 ||
|
| + native_event->xbutton.button == 5)
|
| + return ui::ET_MOUSEWHEEL;
|
| + return ui::ET_MOUSE_PRESSED;
|
| + case ButtonRelease:
|
| + if (native_event->xbutton.button == 4 ||
|
| + native_event->xbutton.button == 5)
|
| + return ui::ET_MOUSEWHEEL;
|
| + return ui::ET_MOUSE_RELEASED;
|
| + case MotionNotify:
|
| + if (native_event->xmotion.state &
|
| + (Button1Mask | Button2Mask | Button3Mask))
|
| + return ui::ET_MOUSE_DRAGGED;
|
| + return ui::ET_MOUSE_MOVED;
|
| + case GenericEvent: {
|
| + XIDeviceEvent* xievent =
|
| + static_cast<XIDeviceEvent*>(native_event->xcookie.data);
|
| + // TODO(sad): Determine if sourceid is a touch device.
|
| + switch (xievent->evtype) {
|
| + case XI_ButtonPress:
|
| + return (xievent->detail == 4 || xievent->detail == 5) ?
|
| + ui::ET_MOUSEWHEEL : ui::ET_MOUSE_PRESSED;
|
| + case XI_ButtonRelease:
|
| + return (xievent->detail == 4 || xievent->detail == 5) ?
|
| + ui::ET_MOUSEWHEEL : ui::ET_MOUSE_RELEASED;
|
| + case XI_Motion:
|
| + return GetButtonMaskForX2Event(xievent) ? ui::ET_MOUSE_DRAGGED :
|
| + ui::ET_MOUSE_MOVED;
|
| + }
|
| + }
|
| + default:
|
| + NOTREACHED();
|
| + break;
|
| + }
|
| + return ui::ET_UNKNOWN;
|
| +}
|
| +
|
| +gfx::Point GetEventLocation(XEvent* xev) {
|
| + switch (xev->type) {
|
| + case ButtonPress:
|
| + case ButtonRelease:
|
| + return gfx::Point(xev->xbutton.x, xev->xbutton.y);
|
| +
|
| + case MotionNotify:
|
| + return gfx::Point(xev->xmotion.x, xev->xmotion.y);
|
| +
|
| + case GenericEvent: {
|
| + XIDeviceEvent* xievent =
|
| + static_cast<XIDeviceEvent*>(xev->xcookie.data);
|
| + return gfx::Point(static_cast<int>(xievent->event_x),
|
| + static_cast<int>(xievent->event_y));
|
| + }
|
| + }
|
| +
|
| + return gfx::Point();
|
| +}
|
| +
|
| +int GetLocatedEventFlags(XEvent* xev) {
|
| + switch (xev->type) {
|
| + case ButtonPress:
|
| + case ButtonRelease:
|
| + return GetEventFlagsFromXState(xev->xbutton.state) |
|
| + GetEventFlagsForButton(xev->xbutton.button);
|
| +
|
| + case MotionNotify:
|
| + return GetEventFlagsFromXState(xev->xmotion.state);
|
| +
|
| + case GenericEvent: {
|
| + XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(xev->xcookie.data);
|
| + bool touch = false; // TODO(sad): Determine if xievent->sourceid is a
|
| + // touch device.
|
| + switch (xievent->evtype) {
|
| + case XI_ButtonPress:
|
| + case XI_ButtonRelease:
|
| + return GetButtonMaskForX2Event(xievent) |
|
| + GetEventFlagsFromXState(xievent->mods.effective) |
|
| + (touch ? 0 : GetEventFlagsForButton(xievent->detail));
|
| +
|
| + case XI_Motion:
|
| + return GetButtonMaskForX2Event(xievent) |
|
| + GetEventFlagsFromXState(xievent->mods.effective);
|
| + }
|
| + }
|
| + }
|
| +
|
| + return 0;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +void Event::Init() {
|
| + memset(&native_event_, 0, sizeof(native_event_));
|
| +}
|
| +
|
| +void Event::InitWithNativeEvent(NativeEvent native_event) {
|
| + native_event_ = native_event;
|
| +}
|
| +
|
| +LocatedEvent::LocatedEvent(NativeEvent native_event)
|
| + : Event(native_event, EventTypeFromNative(native_event),
|
| + GetLocatedEventFlags(native_event)),
|
| + location_(GetEventLocation(native_event)) {
|
| +}
|
| +
|
| +MouseEvent::MouseEvent(NativeEvent native_event)
|
| + : LocatedEvent(native_event) {
|
| +}
|
| +
|
| +KeyEvent::KeyEvent(NativeEvent native_event)
|
| + : Event(native_event,
|
| + EventTypeFromNative(native_event),
|
| + GetEventFlagsFromXState(native_event->xbutton.state)),
|
| + key_code_(ui::KeyboardCodeFromXKeyEvent(native_event)) {
|
| +}
|
| +
|
| +} // namespace aura
|
|
|