Index: ppapi/c/dev/ppb_fullscreen_dev.h |
=================================================================== |
--- ppapi/c/dev/ppb_fullscreen_dev.h (revision 99979) |
+++ ppapi/c/dev/ppb_fullscreen_dev.h (working copy) |
@@ -3,7 +3,7 @@ |
* found in the LICENSE file. |
*/ |
-/* From dev/ppb_fullscreen_dev.idl modified Fri Aug 26 10:51:16 2011. */ |
+/* From dev/ppb_fullscreen_dev.idl modified Thu Sep 1 14:52:34 2011. */ |
#ifndef PPAPI_C_DEV_PPB_FULLSCREEN_DEV_H_ |
#define PPAPI_C_DEV_PPB_FULLSCREEN_DEV_H_ |
@@ -37,10 +37,10 @@ |
* success, PP_FALSE on failure. |
* |
* This unbinds the current Graphics2D or Surface3D. Pending flushes and |
- * swapbuffers will execute as if the resource was off-screen. The transition |
- * is asynchronous. During the transition, IsFullscreen will return PP_False, |
+ * swapbuffers will execute as if the resource was off-screen. The transition |
+ * is asynchronous. During the transition, IsFullscreen will return PP_FALSE, |
* and no Graphics2D or Surface3D can be bound. The transition ends at the |
- * next DidChangeView. |
+ * next DidChangeView. The transition from fullscreen is synchronous. |
* |
* Note: when switching to and from fullscreen, Context3D and Surface3D |
* resources need to be re-created. This is a current limitation that will be |
@@ -48,8 +48,8 @@ |
*/ |
PP_Bool (*SetFullscreen)(PP_Instance instance, PP_Bool fullscreen); |
/** |
- * Gets the size of the screen. When going fullscreen, the instance will be |
- * resized to that size. |
+ * Gets the logical size (aka resolution) of the screen in pixels. |
+ * When going fullscreen, the instance will be resized to that size. |
*/ |
PP_Bool (*GetScreenSize)(PP_Instance instance, struct PP_Size* size); |
}; |