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Side by Side Diff: ppapi/api/ppb_fullscreen.idl

Issue 7826017: Add PPB_Fullscreen;0.5. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 3 months ago
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1 /* Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 /* Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be 2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file. 3 * found in the LICENSE file.
4 */ 4 */
5 5
6 6
7 /** 7 /**
8 * This file defines the <code>PPB_Fullscreen</code> interface. 8 * This file defines the <code>PPB_Fullscreen</code> interface.
9 */ 9 */
10 10
11 label Chrome { 11 label Chrome {
12 M14 = 0.4 12 M15 = 0.1
13 }; 13 };
14 14
15 interface PPB_Fullscreen_Dev { 15 interface PPB_Fullscreen {
16 /** 16 /**
17 * Checks whether the plugin instance is currently in fullscreen mode. 17 * Checks whether the plugin instance is currently in fullscreen mode.
18 */ 18 */
19 PP_Bool IsFullscreen( 19 PP_Bool IsFullscreen(
20 [in] PP_Instance instance); 20 [in] PP_Instance instance);
21 21
22 /** 22 /**
23 * Switches the plugin instance to/from fullscreen mode. Returns PP_TRUE on 23 * Switches the plugin instance to/from fullscreen mode. Returns PP_TRUE on
24 * success, PP_FALSE on failure. 24 * success, PP_FALSE on failure.
25 * 25 *
26 * This unbinds the current Graphics2D or Surface3D. Pending flushes and 26 * This unbinds the current 2D or 3D devices. Pending flushes and swapbuffers
27 * swapbuffers will execute as if the resource was off-screen. The transition 27 * will execute as if the resource was off-screen. The transition to and from
28 * is asynchronous. During the transition, IsFullscreen will return PP_False, 28 * fullscreen is asynchronous. During the transition, IsFullscreen will
29 * and no Graphics2D or Surface3D can be bound. The transition ends at the 29 * return PP_FALSE, and no 2D or 3D device can be bound. The transition ends
30 * next DidChangeView. 30 * at the next DidChangeView.
31 *
32 * Note: when switching to and from fullscreen, Context3D and Surface3D
33 * resources need to be re-created. This is a current limitation that will be
34 * lifted in a later revision.
35 */ 31 */
36 PP_Bool SetFullscreen( 32 PP_Bool SetFullscreen(
37 [in] PP_Instance instance, 33 [in] PP_Instance instance,
38 [in] PP_Bool fullscreen); 34 [in] PP_Bool fullscreen);
39 35
40 /** 36 /**
41 * Gets the size of the screen. When going fullscreen, the instance will be 37 * Gets the logical size (aka resolution) of the screen in pixels.
42 * resized to that size. 38 * When going fullscreen, the instance will be resized to that size.
43 */ 39 */
44 PP_Bool GetScreenSize( 40 PP_Bool GetScreenSize(
45 [in] PP_Instance instance, 41 [in] PP_Instance instance,
46 [out] PP_Size size); 42 [out] PP_Size size);
47 }; 43 };
48 44
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