Index: chrome/browser/ui/views/reload_button.cc |
diff --git a/chrome/browser/ui/views/reload_button.cc b/chrome/browser/ui/views/reload_button.cc |
index db954903009ef7d490453fc57839f71f8351a12e..0670d630d7fefc7bd4d0a223596d855d36b675d5 100644 |
--- a/chrome/browser/ui/views/reload_button.cc |
+++ b/chrome/browser/ui/views/reload_button.cc |
@@ -60,7 +60,7 @@ void ReloadButton::ChangeMode(Mode mode, bool force) { |
// Go ahead and change to reload after a bit, which allows repeated reloads |
// without moving the mouse. |
if (!stop_to_reload_timer_.IsRunning()) { |
- stop_to_reload_timer_.Start(FROM_HERE, stop_to_reload_timer_delay_, this, |
+ stop_to_reload_timer_.Start(stop_to_reload_timer_delay_, this, |
&ReloadButton::OnStopToReloadTimer); |
} |
} |
@@ -106,7 +106,7 @@ void ReloadButton::ButtonPressed(views::Button* /* button */, |
// here as the browser will do that when it actually starts loading (which |
// may happen synchronously, thus the need to do this before telling the |
// browser to execute the reload command). |
- double_click_timer_.Start(FROM_HERE, double_click_timer_delay_, this, |
+ double_click_timer_.Start(double_click_timer_delay_, this, |
&ReloadButton::OnDoubleClickTimer); |
if (browser_) |