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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/fullscreen_exit_bubble.h" | 5 #include "chrome/browser/ui/fullscreen_exit_bubble.h" |
6 | 6 |
7 #include "chrome/app/chrome_command_ids.h" | 7 #include "chrome/app/chrome_command_ids.h" |
8 #include "ui/gfx/rect.h" | 8 #include "ui/gfx/rect.h" |
9 | 9 |
10 const double FullscreenExitBubble::kOpacity = 0.7; | 10 const double FullscreenExitBubble::kOpacity = 0.7; |
11 const int FullscreenExitBubble::kPaddingPx = 8; | 11 const int FullscreenExitBubble::kPaddingPx = 8; |
12 const int FullscreenExitBubble::kInitialDelayMs = 2300; | 12 const int FullscreenExitBubble::kInitialDelayMs = 2300; |
13 const int FullscreenExitBubble::kIdleTimeMs = 2300; | 13 const int FullscreenExitBubble::kIdleTimeMs = 2300; |
14 const int FullscreenExitBubble::kPositionCheckHz = 10; | 14 const int FullscreenExitBubble::kPositionCheckHz = 10; |
15 const int FullscreenExitBubble::kSlideInRegionHeightPx = 4; | 15 const int FullscreenExitBubble::kSlideInRegionHeightPx = 4; |
16 const int FullscreenExitBubble::kSlideInDurationMs = 350; | 16 const int FullscreenExitBubble::kSlideInDurationMs = 350; |
17 const int FullscreenExitBubble::kSlideOutDurationMs = 700; | 17 const int FullscreenExitBubble::kSlideOutDurationMs = 700; |
18 | 18 |
19 FullscreenExitBubble::FullscreenExitBubble( | 19 FullscreenExitBubble::FullscreenExitBubble( |
20 CommandUpdater::CommandUpdaterDelegate* delegate) | 20 CommandUpdater::CommandUpdaterDelegate* delegate) |
21 : delegate_(delegate) { | 21 : delegate_(delegate) { |
22 } | 22 } |
23 | 23 |
24 FullscreenExitBubble::~FullscreenExitBubble() { | 24 FullscreenExitBubble::~FullscreenExitBubble() { |
25 } | 25 } |
26 | 26 |
27 void FullscreenExitBubble::StartWatchingMouse() { | 27 void FullscreenExitBubble::StartWatchingMouse() { |
28 // Start the initial delay timer and begin watching the mouse. | 28 // Start the initial delay timer and begin watching the mouse. |
29 initial_delay_.Start(FROM_HERE, | 29 initial_delay_.Start(base::TimeDelta::FromMilliseconds(kInitialDelayMs), this, |
30 base::TimeDelta::FromMilliseconds(kInitialDelayMs), this, | |
31 &FullscreenExitBubble::CheckMousePosition); | 30 &FullscreenExitBubble::CheckMousePosition); |
32 gfx::Point cursor_pos = GetCursorScreenPoint(); | 31 gfx::Point cursor_pos = GetCursorScreenPoint(); |
33 last_mouse_pos_ = cursor_pos; | 32 last_mouse_pos_ = cursor_pos; |
34 mouse_position_checker_.Start(FROM_HERE, | 33 mouse_position_checker_.Start( |
35 base::TimeDelta::FromMilliseconds(1000 / kPositionCheckHz), this, | 34 base::TimeDelta::FromMilliseconds(1000 / kPositionCheckHz), this, |
36 &FullscreenExitBubble::CheckMousePosition); | 35 &FullscreenExitBubble::CheckMousePosition); |
37 } | 36 } |
38 | 37 |
39 void FullscreenExitBubble::CheckMousePosition() { | 38 void FullscreenExitBubble::CheckMousePosition() { |
40 // Desired behavior: | 39 // Desired behavior: |
41 // | 40 // |
42 // +------------+-----------------------------+------------+ | 41 // +------------+-----------------------------+------------+ |
43 // | _ _ _ _ | Exit full screen mode (F11) | _ _ _ _ | Slide-in region | 42 // | _ _ _ _ | Exit full screen mode (F11) | _ _ _ _ | Slide-in region |
44 // | _ _ _ _ \_____________________________/ _ _ _ _ | Neutral region | 43 // | _ _ _ _ \_____________________________/ _ _ _ _ | Neutral region |
(...skipping 11 matching lines...) Expand all Loading... |
56 // * Otherwise, we do nothing, because the mouse is in the neutral region and | 55 // * Otherwise, we do nothing, because the mouse is in the neutral region and |
57 // either the popup is hidden or the mouse is not idle, so we don't want to | 56 // either the popup is hidden or the mouse is not idle, so we don't want to |
58 // change anything's state. | 57 // change anything's state. |
59 | 58 |
60 gfx::Point cursor_pos = GetCursorScreenPoint(); | 59 gfx::Point cursor_pos = GetCursorScreenPoint(); |
61 | 60 |
62 // Check to see whether the mouse is idle. | 61 // Check to see whether the mouse is idle. |
63 if (cursor_pos != last_mouse_pos_) { | 62 if (cursor_pos != last_mouse_pos_) { |
64 // The mouse moved; reset the idle timer. | 63 // The mouse moved; reset the idle timer. |
65 idle_timeout_.Stop(); // If the timer isn't running, this is a no-op. | 64 idle_timeout_.Stop(); // If the timer isn't running, this is a no-op. |
66 idle_timeout_.Start(FROM_HERE, | 65 idle_timeout_.Start(base::TimeDelta::FromMilliseconds(kIdleTimeMs), this, |
67 base::TimeDelta::FromMilliseconds(kIdleTimeMs), this, | |
68 &FullscreenExitBubble::CheckMousePosition); | 66 &FullscreenExitBubble::CheckMousePosition); |
69 } | 67 } |
70 last_mouse_pos_ = cursor_pos; | 68 last_mouse_pos_ = cursor_pos; |
71 | 69 |
72 if (!IsWindowActive() || | 70 if (!IsWindowActive() || |
73 !WindowContainsPoint(cursor_pos) || | 71 !WindowContainsPoint(cursor_pos) || |
74 (cursor_pos.y() >= GetPopupRect(true).bottom()) || | 72 (cursor_pos.y() >= GetPopupRect(true).bottom()) || |
75 !idle_timeout_.IsRunning()) { | 73 !idle_timeout_.IsRunning()) { |
76 // The cursor is offscreen, in the slide-out region, or idle. | 74 // The cursor is offscreen, in the slide-out region, or idle. |
77 if (!initial_delay_.IsRunning()) { | 75 if (!initial_delay_.IsRunning()) { |
78 Hide(); | 76 Hide(); |
79 } | 77 } |
80 } else if ((cursor_pos.y() < kSlideInRegionHeightPx) || | 78 } else if ((cursor_pos.y() < kSlideInRegionHeightPx) || |
81 IsAnimating()) { | 79 IsAnimating()) { |
82 // The cursor is not idle, and either it's in the slide-in region or it's in | 80 // The cursor is not idle, and either it's in the slide-in region or it's in |
83 // the neutral region and we're sliding out. | 81 // the neutral region and we're sliding out. |
84 Show(); | 82 Show(); |
85 } | 83 } |
86 } | 84 } |
87 | 85 |
88 void FullscreenExitBubble::ToggleFullscreen() { | 86 void FullscreenExitBubble::ToggleFullscreen() { |
89 delegate_->ExecuteCommand(IDC_FULLSCREEN); | 87 delegate_->ExecuteCommand(IDC_FULLSCREEN); |
90 } | 88 } |
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