Index: chrome/browser/ui/fullscreen_exit_bubble.cc |
diff --git a/chrome/browser/ui/fullscreen_exit_bubble.cc b/chrome/browser/ui/fullscreen_exit_bubble.cc |
index 8c42fa1d1d11fbd34e12039dde064626c378cb8f..be3db4e640ccdc35cbcd8718f52b18cb6b6c5772 100644 |
--- a/chrome/browser/ui/fullscreen_exit_bubble.cc |
+++ b/chrome/browser/ui/fullscreen_exit_bubble.cc |
@@ -26,11 +26,12 @@ FullscreenExitBubble::~FullscreenExitBubble() { |
void FullscreenExitBubble::StartWatchingMouse() { |
// Start the initial delay timer and begin watching the mouse. |
- initial_delay_.Start(base::TimeDelta::FromMilliseconds(kInitialDelayMs), this, |
+ initial_delay_.Start(FROM_HERE, |
+ base::TimeDelta::FromMilliseconds(kInitialDelayMs), this, |
&FullscreenExitBubble::CheckMousePosition); |
gfx::Point cursor_pos = GetCursorScreenPoint(); |
last_mouse_pos_ = cursor_pos; |
- mouse_position_checker_.Start( |
+ mouse_position_checker_.Start(FROM_HERE, |
base::TimeDelta::FromMilliseconds(1000 / kPositionCheckHz), this, |
&FullscreenExitBubble::CheckMousePosition); |
} |
@@ -62,7 +63,8 @@ void FullscreenExitBubble::CheckMousePosition() { |
if (cursor_pos != last_mouse_pos_) { |
// The mouse moved; reset the idle timer. |
idle_timeout_.Stop(); // If the timer isn't running, this is a no-op. |
- idle_timeout_.Start(base::TimeDelta::FromMilliseconds(kIdleTimeMs), this, |
+ idle_timeout_.Start(FROM_HERE, |
+ base::TimeDelta::FromMilliseconds(kIdleTimeMs), this, |
&FullscreenExitBubble::CheckMousePosition); |
} |
last_mouse_pos_ = cursor_pos; |