| Index: chrome/browser/ui/fullscreen_exit_bubble.cc
|
| diff --git a/chrome/browser/ui/fullscreen_exit_bubble.cc b/chrome/browser/ui/fullscreen_exit_bubble.cc
|
| index 8c42fa1d1d11fbd34e12039dde064626c378cb8f..d166d4f2f593668d280a1067eee8a0cbd80b9c93 100644
|
| --- a/chrome/browser/ui/fullscreen_exit_bubble.cc
|
| +++ b/chrome/browser/ui/fullscreen_exit_bubble.cc
|
| @@ -27,12 +27,12 @@ FullscreenExitBubble::~FullscreenExitBubble() {
|
| void FullscreenExitBubble::StartWatchingMouse() {
|
| // Start the initial delay timer and begin watching the mouse.
|
| initial_delay_.Start(base::TimeDelta::FromMilliseconds(kInitialDelayMs), this,
|
| - &FullscreenExitBubble::CheckMousePosition);
|
| + &FullscreenExitBubble::CheckMousePosition, FROM_HERE);
|
| gfx::Point cursor_pos = GetCursorScreenPoint();
|
| last_mouse_pos_ = cursor_pos;
|
| mouse_position_checker_.Start(
|
| base::TimeDelta::FromMilliseconds(1000 / kPositionCheckHz), this,
|
| - &FullscreenExitBubble::CheckMousePosition);
|
| + &FullscreenExitBubble::CheckMousePosition, FROM_HERE);
|
| }
|
|
|
| void FullscreenExitBubble::CheckMousePosition() {
|
| @@ -63,7 +63,7 @@ void FullscreenExitBubble::CheckMousePosition() {
|
| // The mouse moved; reset the idle timer.
|
| idle_timeout_.Stop(); // If the timer isn't running, this is a no-op.
|
| idle_timeout_.Start(base::TimeDelta::FromMilliseconds(kIdleTimeMs), this,
|
| - &FullscreenExitBubble::CheckMousePosition);
|
| + &FullscreenExitBubble::CheckMousePosition, FROM_HERE);
|
| }
|
| last_mouse_pos_ = cursor_pos;
|
|
|
|
|