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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <string.h> | 5 #include <string.h> |
6 | 6 |
7 #include <iostream> | 7 #include <ostream> |
Ami GONE FROM CHROMIUM
2011/08/31 18:04:12
This file uses std::cerr (it's a ppapi sample plug
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8 #include <sstream> | 8 #include <sstream> |
9 #include <list> | 9 #include <list> |
10 #include <map> | 10 #include <map> |
11 #include <set> | 11 #include <set> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "ppapi/c/dev/ppb_console_dev.h" | 14 #include "ppapi/c/dev/ppb_console_dev.h" |
15 #include "ppapi/c/dev/ppb_opengles_dev.h" | 15 #include "ppapi/c/dev/ppb_opengles_dev.h" |
16 #include "ppapi/c/pp_errors.h" | 16 #include "ppapi/c/pp_errors.h" |
17 #include "ppapi/cpp/dev/context_3d_dev.h" | 17 #include "ppapi/cpp/dev/context_3d_dev.h" |
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583 gles2_if_->DeleteShader(context_->pp_resource(), shader); | 583 gles2_if_->DeleteShader(context_->pp_resource(), shader); |
584 } | 584 } |
585 } // anonymous namespace | 585 } // anonymous namespace |
586 | 586 |
587 namespace pp { | 587 namespace pp { |
588 // Factory function for your specialization of the Module object. | 588 // Factory function for your specialization of the Module object. |
589 Module* CreateModule() { | 589 Module* CreateModule() { |
590 return new GLES2DemoModule(); | 590 return new GLES2DemoModule(); |
591 } | 591 } |
592 } // namespace pp | 592 } // namespace pp |
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